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authorHugo Locurcio <hugo.locurcio@hugo.pro>2021-10-16 01:22:57 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2021-11-16 20:40:49 +0100
commit8fb7e622a6a4d6651442764e4e22e000f455f77b (patch)
treec0a47367d1778fb3903be27067ad0c3731e76668 /modules/gridmap
parent5045f46a5c384d83504be3d0cf101e403700b1e3 (diff)
Rename built-in `SGN()` macro to `SIGN()`
This matches the name of the GDScript function (except it's uppercase here).
Diffstat (limited to 'modules/gridmap')
-rw-r--r--modules/gridmap/grid_map_editor_plugin.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp
index ccd2b0d473..d827ce2fb0 100644
--- a/modules/gridmap/grid_map_editor_plugin.cpp
+++ b/modules/gridmap/grid_map_editor_plugin.cpp
@@ -759,7 +759,7 @@ EditorPlugin::AfterGUIInput GridMapEditor::forward_spatial_input_event(Camera3D
accumulated_floor_delta += delta;
int step = 0;
if (ABS(accumulated_floor_delta) > 1.0) {
- step = SGN(accumulated_floor_delta);
+ step = SIGN(accumulated_floor_delta);
accumulated_floor_delta -= step;
}
if (step) {