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author | Rémi Verschelde <rverschelde@gmail.com> | 2018-01-17 10:43:23 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2018-01-17 10:43:23 +0100 |
commit | 6c46787749879e4afe37e652446801fc6f4cd8f1 (patch) | |
tree | e67dac921e8c7a07097500b9fe4384bd3461fc11 /modules/gridmap | |
parent | ff59c562f745de957e8395fc02af1e5d7377a302 (diff) |
doc: Replace some more "val" with "value" + sync
Diffstat (limited to 'modules/gridmap')
-rw-r--r-- | modules/gridmap/doc_classes/GridMap.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/gridmap/doc_classes/GridMap.xml b/modules/gridmap/doc_classes/GridMap.xml index 788aa5c6b3..0073631a8b 100644 --- a/modules/gridmap/doc_classes/GridMap.xml +++ b/modules/gridmap/doc_classes/GridMap.xml @@ -10,7 +10,7 @@ A GridMap is split into a sparse collection of octants for efficient rendering and physics processing. Every octant has the same dimensions and can contain several cells. </description> <tutorials> - http://docs.godotengine.org/en/3.0/learning/features/3d/using_gridmaps.html + http://docs.godotengine.org/en/3.0/learning/features/3d/using_gridmaps.html </tutorials> <demos> </demos> |