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authorRémi Verschelde <rverschelde@gmail.com>2017-01-16 08:04:19 +0100
committerRémi Verschelde <rverschelde@gmail.com>2017-01-16 08:04:23 +0100
commit3890256fc57eafb2db83d328b8caf772188e21d4 (patch)
treeee08a3acda5279a3bb331c0af569f1048b263fab /modules/gridmap
parentb400c69cd487f70d8164dd5550eb994253d359d6 (diff)
Style: Cleanups, added headers, renamed files
Made sure files in core/ and tools/ have a proper Godot license header when written by us. Also renamed aabb.{cpp,h} and object_type_db.{cpp,h} to rect3.{cpp,h} and class_db.{cpp,h} respectively. Also added a proper header to core/io/base64.{c,h} after clarifying the licensing with the original author (public domain).
Diffstat (limited to 'modules/gridmap')
-rw-r--r--modules/gridmap/register_types.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/gridmap/register_types.cpp b/modules/gridmap/register_types.cpp
index b4a0d3b0b7..9cd70a0f9b 100644
--- a/modules/gridmap/register_types.cpp
+++ b/modules/gridmap/register_types.cpp
@@ -28,7 +28,7 @@
/*************************************************************************/
#include "register_types.h"
#ifndef _3D_DISABLED
-#include "object_type_db.h"
+#include "class_db.h"
#include "grid_map.h"
#include "grid_map_editor_plugin.h"
#endif