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authorHugo Locurcio <hugo.locurcio@hugo.pro>2022-05-03 01:43:50 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2022-05-03 01:43:50 +0200
commit180e5d30286279c979507a571bf6d336aa49da9d (patch)
tree09c6d33aef3fd40a0f37a044d5eb6248e8a5f87b /modules/gridmap
parent87622861106b4bb06040a603060bedc2835648ba (diff)
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
These typedefs don't save much typing compared to the full `Ref<Resource>` and `Ref<RefCounted>`, yet they sometimes introduce confusion among new contributors.
Diffstat (limited to 'modules/gridmap')
-rw-r--r--modules/gridmap/grid_map.cpp2
-rw-r--r--modules/gridmap/grid_map.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp
index 02fe4d93de..3c7bd5eb70 100644
--- a/modules/gridmap/grid_map.cpp
+++ b/modules/gridmap/grid_map.cpp
@@ -797,7 +797,7 @@ void GridMap::clear() {
clear_baked_meshes();
}
-void GridMap::resource_changed(const RES &p_res) {
+void GridMap::resource_changed(const Ref<Resource> &p_res) {
_recreate_octant_data();
}
diff --git a/modules/gridmap/grid_map.h b/modules/gridmap/grid_map.h
index b09cabfe25..5e367e149d 100644
--- a/modules/gridmap/grid_map.h
+++ b/modules/gridmap/grid_map.h
@@ -181,7 +181,7 @@ class GridMap : public Node3D {
void _queue_octants_dirty();
void _update_octants_callback();
- void resource_changed(const RES &p_res);
+ void resource_changed(const Ref<Resource> &p_res);
void _clear_internal();