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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-02-18 11:27:04 +0100
committerGitHub <noreply@github.com>2020-02-18 11:27:04 +0100
commitef5891091bceef2800b4fae4cd85af219e791467 (patch)
tree8d58cca8cae2c34d408450cfb5ceb198543147b7 /modules/gridmap/grid_map_editor_plugin.cpp
parentc7faf2e16b684f3dd0246dbdb662b1826dd24571 (diff)
parent3205a92ad872f918c8322cdcd1434c231a1fd251 (diff)
Merge pull request #36311 from reduz/poolvector-deprecation
Convert all references and instances of PoolVector to Vector
Diffstat (limited to 'modules/gridmap/grid_map_editor_plugin.cpp')
-rw-r--r--modules/gridmap/grid_map_editor_plugin.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp
index 2144ff264f..43f5feb388 100644
--- a/modules/gridmap/grid_map_editor_plugin.cpp
+++ b/modules/gridmap/grid_map_editor_plugin.cpp
@@ -1370,9 +1370,9 @@ GridMapEditor::GridMapEditor(EditorNode *p_editor) {
{
// Selection mesh create.
- PoolVector<Vector3> lines;
- PoolVector<Vector3> triangles;
- PoolVector<Vector3> square[3];
+ Vector<Vector3> lines;
+ Vector<Vector3> triangles;
+ Vector<Vector3> square[3];
for (int i = 0; i < 6; i++) {