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author | Rémi Verschelde <rverschelde@gmail.com> | 2018-09-11 18:13:45 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2018-09-12 09:52:22 +0200 |
commit | 277b24dfb7acdb42589b931252bbe7be81c7536e (patch) | |
tree | 248dc6dfca0e27c3b03533b45753a16d186d2811 /modules/gridmap/grid_map_editor_plugin.cpp | |
parent | cc71012266f880dcf3b37e40d5f90d9ce8b7a432 (diff) |
Make core/ includes absolute, remove subfolders from include path
This allows more consistency in the manner we include core headers,
where previously there would be a mix of absolute, relative and
include path-dependent includes.
Diffstat (limited to 'modules/gridmap/grid_map_editor_plugin.cpp')
-rw-r--r-- | modules/gridmap/grid_map_editor_plugin.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/modules/gridmap/grid_map_editor_plugin.cpp b/modules/gridmap/grid_map_editor_plugin.cpp index 90e28129cc..e6eaabd9ce 100644 --- a/modules/gridmap/grid_map_editor_plugin.cpp +++ b/modules/gridmap/grid_map_editor_plugin.cpp @@ -29,14 +29,14 @@ /*************************************************************************/ #include "grid_map_editor_plugin.h" +#include "core/os/input.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/plugins/spatial_editor_plugin.h" -#include "os/input.h" #include "scene/3d/camera.h" -#include "geometry.h" -#include "os/keyboard.h" +#include "core/math/geometry.h" +#include "core/os/keyboard.h" void GridMapEditor::_node_removed(Node *p_node) { |