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authorRémi Verschelde <rverschelde@gmail.com>2017-03-05 16:44:50 +0100
committerRémi Verschelde <rverschelde@gmail.com>2017-03-05 16:44:50 +0100
commit5dbf1809c6e3e905b94b8764e99491e608122261 (patch)
tree5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /modules/gridmap/grid_map.cpp
parent45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff)
A Whole New World (clang-format edition)
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
Diffstat (limited to 'modules/gridmap/grid_map.cpp')
-rw-r--r--modules/gridmap/grid_map.cpp974
1 files changed, 441 insertions, 533 deletions
diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp
index d4fb174bfe..128592fa29 100644
--- a/modules/gridmap/grid_map.cpp
+++ b/modules/gridmap/grid_map.cpp
@@ -27,36 +27,36 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "grid_map.h"
-#include "servers/visual_server.h"
-#include "scene/resources/surface_tool.h"
#include "message_queue.h"
#include "scene/3d/light.h"
+#include "scene/resources/surface_tool.h"
+#include "servers/visual_server.h"
#include "io/marshalls.h"
-#include "scene/scene_string_names.h"
#include "os/os.h"
#include "scene/resources/mesh_library.h"
+#include "scene/scene_string_names.h"
-bool GridMap::_set(const StringName& p_name, const Variant& p_value) {
+bool GridMap::_set(const StringName &p_name, const Variant &p_value) {
- String name=p_name;
+ String name = p_name;
- if (name=="theme") {
+ if (name == "theme") {
set_theme(p_value);
- } else if (name=="cell_size") {
+ } else if (name == "cell_size") {
set_cell_size(p_value);
- } else if (name=="cell_octant_size") {
+ } else if (name == "cell_octant_size") {
set_octant_size(p_value);
- } else if (name=="cell_center_x") {
+ } else if (name == "cell_center_x") {
set_center_x(p_value);
- } else if (name=="cell_center_y") {
+ } else if (name == "cell_center_y") {
set_center_y(p_value);
- } else if (name=="cell_center_z") {
+ } else if (name == "cell_center_z") {
set_center_z(p_value);
- } else if (name=="cell_scale") {
+ } else if (name == "cell_scale") {
set_cell_scale(p_value);
-/* } else if (name=="cells") {
+ /* } else if (name=="cells") {
PoolVector<int> cells = p_value;
int amount=cells.size();
PoolVector<int>::Read r = cells.read();
@@ -73,146 +73,138 @@ bool GridMap::_set(const StringName& p_name, const Variant& p_value) {
}
_recreate_octant_data();*/
- } else if (name=="data") {
+ } else if (name == "data") {
Dictionary d = p_value;
if (d.has("cells")) {
PoolVector<int> cells = d["cells"];
- int amount=cells.size();
+ int amount = cells.size();
PoolVector<int>::Read r = cells.read();
- ERR_FAIL_COND_V(amount%3,false); // not even
+ ERR_FAIL_COND_V(amount % 3, false); // not even
cell_map.clear();
- for(int i=0;i<amount/3;i++) {
+ for (int i = 0; i < amount / 3; i++) {
IndexKey ik;
- ik.key=decode_uint64((const uint8_t*)&r[i*3]);
+ ik.key = decode_uint64((const uint8_t *)&r[i * 3]);
Cell cell;
- cell.cell=decode_uint32((const uint8_t*)&r[i*3+2]);
- cell_map[ik]=cell;
-
+ cell.cell = decode_uint32((const uint8_t *)&r[i * 3 + 2]);
+ cell_map[ik] = cell;
}
}
_recreate_octant_data();
-
} else if (name.begins_with("areas/")) {
- int which = name.get_slicec('/',1).to_int();
- String what=name.get_slicec('/',2);
- if (what=="bounds") {
- ERR_FAIL_COND_V(area_map.has(which),false);
- create_area(which,p_value);
+ int which = name.get_slicec('/', 1).to_int();
+ String what = name.get_slicec('/', 2);
+ if (what == "bounds") {
+ ERR_FAIL_COND_V(area_map.has(which), false);
+ create_area(which, p_value);
return true;
}
- ERR_FAIL_COND_V(!area_map.has(which),false);
+ ERR_FAIL_COND_V(!area_map.has(which), false);
- if (what=="name")
- area_set_name(which,p_value);
- else if (what=="disable_distance")
- area_set_portal_disable_distance(which,p_value);
- else if (what=="exterior_portal")
- area_set_portal_disable_color(which,p_value);
+ if (what == "name")
+ area_set_name(which, p_value);
+ else if (what == "disable_distance")
+ area_set_portal_disable_distance(which, p_value);
+ else if (what == "exterior_portal")
+ area_set_portal_disable_color(which, p_value);
else
return false;
} else
return false;
return true;
-
-
}
-bool GridMap::_get(const StringName& p_name,Variant &r_ret) const {
-
- String name=p_name;
-
- if (name=="theme") {
- r_ret= get_theme();
- } else if (name=="cell_size") {
- r_ret= get_cell_size();
- } else if (name=="cell_octant_size") {
- r_ret= get_octant_size();
- } else if (name=="cell_center_x") {
- r_ret= get_center_x();
- } else if (name=="cell_center_y") {
- r_ret= get_center_y();
- } else if (name=="cell_center_z") {
- r_ret= get_center_z();
- } else if (name=="cell_scale") {
- r_ret= cell_scale;
- } else if (name=="data") {
+bool GridMap::_get(const StringName &p_name, Variant &r_ret) const {
+
+ String name = p_name;
+
+ if (name == "theme") {
+ r_ret = get_theme();
+ } else if (name == "cell_size") {
+ r_ret = get_cell_size();
+ } else if (name == "cell_octant_size") {
+ r_ret = get_octant_size();
+ } else if (name == "cell_center_x") {
+ r_ret = get_center_x();
+ } else if (name == "cell_center_y") {
+ r_ret = get_center_y();
+ } else if (name == "cell_center_z") {
+ r_ret = get_center_z();
+ } else if (name == "cell_scale") {
+ r_ret = cell_scale;
+ } else if (name == "data") {
Dictionary d;
PoolVector<int> cells;
- cells.resize(cell_map.size()*3);
+ cells.resize(cell_map.size() * 3);
{
PoolVector<int>::Write w = cells.write();
- int i=0;
- for (Map<IndexKey,Cell>::Element *E=cell_map.front();E;E=E->next(),i++) {
+ int i = 0;
+ for (Map<IndexKey, Cell>::Element *E = cell_map.front(); E; E = E->next(), i++) {
- encode_uint64(E->key().key,(uint8_t*)&w[i*3]);
- encode_uint32(E->get().cell,(uint8_t*)&w[i*3+2]);
+ encode_uint64(E->key().key, (uint8_t *)&w[i * 3]);
+ encode_uint32(E->get().cell, (uint8_t *)&w[i * 3 + 2]);
}
}
- d["cells"]=cells;
-
+ d["cells"] = cells;
-
- r_ret= d;
+ r_ret = d;
} else if (name.begins_with("areas/")) {
- int which = name.get_slicec('/',1).to_int();
- String what=name.get_slicec('/',2);
- if (what=="bounds")
- r_ret= area_get_bounds(which);
- else if (what=="name")
- r_ret= area_get_name(which);
- else if (what=="disable_distance")
- r_ret= area_get_portal_disable_distance(which);
- else if (what=="exterior_portal")
- r_ret= area_is_exterior_portal(which);
+ int which = name.get_slicec('/', 1).to_int();
+ String what = name.get_slicec('/', 2);
+ if (what == "bounds")
+ r_ret = area_get_bounds(which);
+ else if (what == "name")
+ r_ret = area_get_name(which);
+ else if (what == "disable_distance")
+ r_ret = area_get_portal_disable_distance(which);
+ else if (what == "exterior_portal")
+ r_ret = area_is_exterior_portal(which);
else
return false;
} else
return false;
return true;
-
}
-void GridMap::_get_property_list( List<PropertyInfo> *p_list) const {
+void GridMap::_get_property_list(List<PropertyInfo> *p_list) const {
- p_list->push_back( PropertyInfo( Variant::OBJECT, "theme", PROPERTY_HINT_RESOURCE_TYPE, "MeshLibrary"));
- p_list->push_back( PropertyInfo( Variant::NIL, "Cell", PROPERTY_HINT_NONE,"cell_",PROPERTY_USAGE_GROUP));
- p_list->push_back( PropertyInfo( Variant::REAL, "cell_size",PROPERTY_HINT_RANGE,"0.01,16384,0.01") );
- p_list->push_back( PropertyInfo( Variant::INT, "cell_octant_size",PROPERTY_HINT_RANGE,"1,1024,1") );
- p_list->push_back( PropertyInfo( Variant::BOOL, "cell_center_x") );
- p_list->push_back( PropertyInfo( Variant::BOOL, "cell_center_y") );
- p_list->push_back( PropertyInfo( Variant::BOOL, "cell_center_z") );
- p_list->push_back( PropertyInfo( Variant::REAL, "cell_scale") );
+ p_list->push_back(PropertyInfo(Variant::OBJECT, "theme", PROPERTY_HINT_RESOURCE_TYPE, "MeshLibrary"));
+ p_list->push_back(PropertyInfo(Variant::NIL, "Cell", PROPERTY_HINT_NONE, "cell_", PROPERTY_USAGE_GROUP));
+ p_list->push_back(PropertyInfo(Variant::REAL, "cell_size", PROPERTY_HINT_RANGE, "0.01,16384,0.01"));
+ p_list->push_back(PropertyInfo(Variant::INT, "cell_octant_size", PROPERTY_HINT_RANGE, "1,1024,1"));
+ p_list->push_back(PropertyInfo(Variant::BOOL, "cell_center_x"));
+ p_list->push_back(PropertyInfo(Variant::BOOL, "cell_center_y"));
+ p_list->push_back(PropertyInfo(Variant::BOOL, "cell_center_z"));
+ p_list->push_back(PropertyInfo(Variant::REAL, "cell_scale"));
- p_list->push_back( PropertyInfo( Variant::DICTIONARY, "data", PROPERTY_HINT_NONE,"",PROPERTY_USAGE_STORAGE) );
+ p_list->push_back(PropertyInfo(Variant::DICTIONARY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE));
- for(const Map<int,Area*>::Element *E=area_map.front();E;E=E->next()) {
+ for (const Map<int, Area *>::Element *E = area_map.front(); E; E = E->next()) {
- String base="areas/"+itos(E->key())+"/";
- p_list->push_back( PropertyInfo( Variant::RECT3, base+"bounds", PROPERTY_HINT_NONE,"",PROPERTY_USAGE_STORAGE) );
- p_list->push_back( PropertyInfo( Variant::STRING, base+"name", PROPERTY_HINT_NONE,"",PROPERTY_USAGE_STORAGE) );
- p_list->push_back( PropertyInfo( Variant::REAL, base+"disable_distance", PROPERTY_HINT_NONE,"",PROPERTY_USAGE_STORAGE) );
- p_list->push_back( PropertyInfo( Variant::COLOR, base+"disable_color", PROPERTY_HINT_NONE,"",PROPERTY_USAGE_STORAGE) );
- p_list->push_back( PropertyInfo( Variant::BOOL, base+"exterior_portal", PROPERTY_HINT_NONE,"",PROPERTY_USAGE_STORAGE) );
+ String base = "areas/" + itos(E->key()) + "/";
+ p_list->push_back(PropertyInfo(Variant::RECT3, base + "bounds", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE));
+ p_list->push_back(PropertyInfo(Variant::STRING, base + "name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE));
+ p_list->push_back(PropertyInfo(Variant::REAL, base + "disable_distance", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE));
+ p_list->push_back(PropertyInfo(Variant::COLOR, base + "disable_color", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE));
+ p_list->push_back(PropertyInfo(Variant::BOOL, base + "exterior_portal", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE));
}
}
-
-void GridMap::set_theme(const Ref<MeshLibrary>& p_theme) {
+void GridMap::set_theme(const Ref<MeshLibrary> &p_theme) {
if (!theme.is_null())
theme->unregister_owner(this);
- theme=p_theme;
+ theme = p_theme;
if (!theme.is_null())
theme->register_owner(this);
@@ -220,35 +212,34 @@ void GridMap::set_theme(const Ref<MeshLibrary>& p_theme) {
_change_notify("theme");
}
-Ref<MeshLibrary> GridMap::get_theme() const{
+Ref<MeshLibrary> GridMap::get_theme() const {
return theme;
}
-void GridMap::set_cell_size(float p_size){
+void GridMap::set_cell_size(float p_size) {
- cell_size=p_size;
+ cell_size = p_size;
_recreate_octant_data();
-
}
-float GridMap::get_cell_size() const{
+float GridMap::get_cell_size() const {
return cell_size;
}
-void GridMap::set_octant_size(int p_size){
+void GridMap::set_octant_size(int p_size) {
- octant_size=p_size;
+ octant_size = p_size;
_recreate_octant_data();
}
-int GridMap::get_octant_size() const{
+int GridMap::get_octant_size() const {
return octant_size;
}
void GridMap::set_center_x(bool p_enable) {
- center_x=p_enable;
+ center_x = p_enable;
_recreate_octant_data();
}
@@ -258,7 +249,7 @@ bool GridMap::get_center_x() const {
void GridMap::set_center_y(bool p_enable) {
- center_y=p_enable;
+ center_y = p_enable;
_recreate_octant_data();
}
@@ -268,7 +259,7 @@ bool GridMap::get_center_y() const {
void GridMap::set_center_z(bool p_enable) {
- center_z=p_enable;
+ center_z = p_enable;
_recreate_octant_data();
}
@@ -276,56 +267,52 @@ bool GridMap::get_center_z() const {
return center_z;
}
+int GridMap::_find_area(const IndexKey &p_pos) const {
-int GridMap::_find_area(const IndexKey& p_pos) const {
-
- for(const Map<int,Area*>::Element *E=area_map.front();E;E=E->next()) {
- //this should somehow be faster...
- const Area& a=*E->get();
- if ( p_pos.x>=a.from.x && p_pos.x<a.to.x &&
- p_pos.y>=a.from.y && p_pos.y<a.to.y &&
- p_pos.z>=a.from.z && p_pos.z<a.to.z ) {
+ for (const Map<int, Area *>::Element *E = area_map.front(); E; E = E->next()) {
+ //this should somehow be faster...
+ const Area &a = *E->get();
+ if (p_pos.x >= a.from.x && p_pos.x < a.to.x &&
+ p_pos.y >= a.from.y && p_pos.y < a.to.y &&
+ p_pos.z >= a.from.z && p_pos.z < a.to.z) {
return E->key();
}
}
return 0;
}
-void GridMap::set_cell_item(int p_x,int p_y,int p_z, int p_item,int p_rot){
+void GridMap::set_cell_item(int p_x, int p_y, int p_z, int p_item, int p_rot) {
- ERR_FAIL_INDEX(ABS(p_x),1<<20);
- ERR_FAIL_INDEX(ABS(p_y),1<<20);
- ERR_FAIL_INDEX(ABS(p_z),1<<20);
+ ERR_FAIL_INDEX(ABS(p_x), 1 << 20);
+ ERR_FAIL_INDEX(ABS(p_y), 1 << 20);
+ ERR_FAIL_INDEX(ABS(p_z), 1 << 20);
IndexKey key;
- key.x=p_x;
- key.y=p_y;
- key.z=p_z;
+ key.x = p_x;
+ key.y = p_y;
+ key.z = p_z;
OctantKey ok;
- ok.x=p_x/octant_size;
- ok.y=p_y/octant_size;
- ok.z=p_z/octant_size;
+ ok.x = p_x / octant_size;
+ ok.y = p_y / octant_size;
+ ok.z = p_z / octant_size;
ok.area = _find_area(key);
-
if (cell_map.has(key)) {
- int prev_item=cell_map[key].item;
+ int prev_item = cell_map[key].item;
- OctantKey octantkey=ok;
+ OctantKey octantkey = ok;
ERR_FAIL_COND(!octant_map.has(octantkey));
- Octant& g = *octant_map[octantkey];
+ Octant &g = *octant_map[octantkey];
ERR_FAIL_COND(!g.items.has(prev_item));
ERR_FAIL_COND(!g.items[prev_item].cells.has(key));
-
g.items[prev_item].cells.erase(key);
- if (g.items[prev_item].cells.size()==0) {
+ if (g.items[prev_item].cells.size() == 0) {
VS::get_singleton()->free(g.items[prev_item].multimesh_instance);
g.items.erase(prev_item);
-
}
if (g.items.empty()) {
@@ -339,136 +326,129 @@ void GridMap::set_cell_item(int p_x,int p_y,int p_z, int p_item,int p_rot){
octant_map.erase(octantkey);
} else {
-
- g.dirty=true;
+ g.dirty = true;
}
cell_map.erase(key);
_queue_dirty_map();
}
- if (p_item<0)
+ if (p_item < 0)
return;
- OctantKey octantkey=ok;
+ OctantKey octantkey = ok;
//add later
if (!octant_map.has(octantkey)) {
-
- Octant *g = memnew( Octant );
- g->dirty=true;
+ Octant *g = memnew(Octant);
+ g->dirty = true;
g->static_body = PhysicsServer::get_singleton()->body_create(PhysicsServer::BODY_MODE_STATIC);
- PhysicsServer::get_singleton()->body_attach_object_instance_ID(g->static_body,get_instance_ID());
+ PhysicsServer::get_singleton()->body_attach_object_instance_ID(g->static_body, get_instance_ID());
if (is_inside_world())
- PhysicsServer::get_singleton()->body_set_space(g->static_body,get_world()->get_space());
+ PhysicsServer::get_singleton()->body_set_space(g->static_body, get_world()->get_space());
- SceneTree *st=SceneTree::get_singleton();
+ SceneTree *st = SceneTree::get_singleton();
if (st && st->is_debugging_collisions_hint()) {
- g->collision_debug=VisualServer::get_singleton()->mesh_create();
- g->collision_debug_instance=VisualServer::get_singleton()->instance_create();
- VisualServer::get_singleton()->instance_set_base(g->collision_debug_instance,g->collision_debug);
+ g->collision_debug = VisualServer::get_singleton()->mesh_create();
+ g->collision_debug_instance = VisualServer::get_singleton()->instance_create();
+ VisualServer::get_singleton()->instance_set_base(g->collision_debug_instance, g->collision_debug);
if (is_inside_world()) {
- VisualServer::get_singleton()->instance_set_scenario(g->collision_debug_instance,get_world()->get_scenario());
- VisualServer::get_singleton()->instance_set_transform(g->collision_debug_instance,get_global_transform());
+ VisualServer::get_singleton()->instance_set_scenario(g->collision_debug_instance, get_world()->get_scenario());
+ VisualServer::get_singleton()->instance_set_transform(g->collision_debug_instance, get_global_transform());
}
-
}
- octant_map[octantkey]=g;
+ octant_map[octantkey] = g;
}
- Octant& g = *octant_map[octantkey];
+ Octant &g = *octant_map[octantkey];
if (!g.items.has(p_item)) {
Octant::ItemInstances ii;
if (theme.is_valid() && theme->has_item(p_item)) {
- ii.mesh=theme->get_item_mesh(p_item);
- ii.shape=theme->get_item_shape(p_item);
- ii.navmesh=theme->get_item_navmesh(p_item);
+ ii.mesh = theme->get_item_mesh(p_item);
+ ii.shape = theme->get_item_shape(p_item);
+ ii.navmesh = theme->get_item_navmesh(p_item);
}
- ii.multimesh = Ref<MultiMesh>( memnew( MultiMesh ) );
+ ii.multimesh = Ref<MultiMesh>(memnew(MultiMesh));
ii.multimesh->set_color_format(MultiMesh::COLOR_NONE);
ii.multimesh->set_transform_format(MultiMesh::TRANSFORM_3D);
ii.multimesh->set_mesh(ii.mesh);
ii.multimesh_instance = VS::get_singleton()->instance_create();
- VS::get_singleton()->instance_set_base(ii.multimesh_instance,ii.multimesh->get_rid());
+ VS::get_singleton()->instance_set_base(ii.multimesh_instance, ii.multimesh->get_rid());
- g.items[p_item]=ii;
+ g.items[p_item] = ii;
}
Octant::ItemInstances &ii = g.items[p_item];
ii.cells.insert(key);
- g.dirty=true;
+ g.dirty = true;
_queue_dirty_map();
- cell_map[key]=Cell();
- Cell &c=cell_map[key];
- c.item=p_item;
- c.rot=p_rot;
-
+ cell_map[key] = Cell();
+ Cell &c = cell_map[key];
+ c.item = p_item;
+ c.rot = p_rot;
}
-int GridMap::get_cell_item(int p_x,int p_y,int p_z) const{
-
- ERR_FAIL_INDEX_V(ABS(p_x),1<<20,INVALID_CELL_ITEM);
- ERR_FAIL_INDEX_V(ABS(p_y),1<<20,INVALID_CELL_ITEM);
- ERR_FAIL_INDEX_V(ABS(p_z),1<<20,INVALID_CELL_ITEM);
+int GridMap::get_cell_item(int p_x, int p_y, int p_z) const {
+ ERR_FAIL_INDEX_V(ABS(p_x), 1 << 20, INVALID_CELL_ITEM);
+ ERR_FAIL_INDEX_V(ABS(p_y), 1 << 20, INVALID_CELL_ITEM);
+ ERR_FAIL_INDEX_V(ABS(p_z), 1 << 20, INVALID_CELL_ITEM);
IndexKey key;
- key.x=p_x;
- key.y=p_y;
- key.z=p_z;
+ key.x = p_x;
+ key.y = p_y;
+ key.z = p_z;
if (!cell_map.has(key))
return INVALID_CELL_ITEM;
return cell_map[key].item;
-
}
-int GridMap::get_cell_item_orientation(int p_x,int p_y,int p_z) const{
+int GridMap::get_cell_item_orientation(int p_x, int p_y, int p_z) const {
- ERR_FAIL_INDEX_V(ABS(p_x),1<<20,-1);
- ERR_FAIL_INDEX_V(ABS(p_y),1<<20,-1);
- ERR_FAIL_INDEX_V(ABS(p_z),1<<20,-1);
+ ERR_FAIL_INDEX_V(ABS(p_x), 1 << 20, -1);
+ ERR_FAIL_INDEX_V(ABS(p_y), 1 << 20, -1);
+ ERR_FAIL_INDEX_V(ABS(p_z), 1 << 20, -1);
IndexKey key;
- key.x=p_x;
- key.y=p_y;
- key.z=p_z;
+ key.x = p_x;
+ key.y = p_y;
+ key.z = p_z;
if (!cell_map.has(key))
return -1;
return cell_map[key].rot;
-
}
-void GridMap::_octant_enter_tree(const OctantKey &p_key){
+void GridMap::_octant_enter_tree(const OctantKey &p_key) {
ERR_FAIL_COND(!octant_map.has(p_key));
- if(navigation){
- Octant&g = *octant_map[p_key];
+ if (navigation) {
+ Octant &g = *octant_map[p_key];
- Vector3 ofs(cell_size*0.5*int(center_x),cell_size*0.5*int(center_y),cell_size*0.5*int(center_z));
+ Vector3 ofs(cell_size * 0.5 * int(center_x), cell_size * 0.5 * int(center_y), cell_size * 0.5 * int(center_z));
_octant_clear_navmesh(p_key);
- for(Map<int,Octant::ItemInstances>::Element *E=g.items.front();E;E=E->next()) {
- Octant::ItemInstances &ii=E->get();
+ for (Map<int, Octant::ItemInstances>::Element *E = g.items.front(); E; E = E->next()) {
+ Octant::ItemInstances &ii = E->get();
- for(Set<IndexKey>::Element *F=ii.cells.front();F;F=F->next()) {
+ for (Set<IndexKey>::Element *F = ii.cells.front(); F; F = F->next()) {
- IndexKey ik=F->get();
- Map<IndexKey,Cell>::Element *C=cell_map.find(ik);
+ IndexKey ik = F->get();
+ Map<IndexKey, Cell>::Element *C = cell_map.find(ik);
ERR_CONTINUE(!C);
- Vector3 cellpos = Vector3(ik.x,ik.y,ik.z );
+ Vector3 cellpos = Vector3(ik.x, ik.y, ik.z);
Transform xform;
- if (clip && ( (clip_above && cellpos[clip_axis]>clip_floor) || (!clip_above && cellpos[clip_axis]<clip_floor))) {
+ if (clip && ((clip_above && cellpos[clip_axis] > clip_floor) || (!clip_above && cellpos[clip_axis] < clip_floor))) {
xform.basis.set_zero();
@@ -477,16 +457,15 @@ void GridMap::_octant_enter_tree(const OctantKey &p_key){
xform.basis.set_orthogonal_index(C->get().rot);
}
-
- xform.set_origin( cellpos*cell_size+ofs);
- xform.basis.scale(Vector3(cell_scale,cell_scale,cell_scale));
+ xform.set_origin(cellpos * cell_size + ofs);
+ xform.basis.scale(Vector3(cell_scale, cell_scale, cell_scale));
// add the item's navmesh at given xform to GridMap's Navigation ancestor
- if(ii.navmesh.is_valid()){
- int nm_id = navigation->navmesh_create(ii.navmesh,xform,this);
+ if (ii.navmesh.is_valid()) {
+ int nm_id = navigation->navmesh_create(ii.navmesh, xform, this);
Octant::NavMesh nm;
- nm.id=nm_id;
- nm.xform=xform;
- g.navmesh_ids[ik]=nm;
+ nm.id = nm_id;
+ nm.xform = xform;
+ g.navmesh_ids[ik] = nm;
}
}
}
@@ -496,56 +475,53 @@ void GridMap::_octant_enter_tree(const OctantKey &p_key){
void GridMap::_octant_enter_world(const OctantKey &p_key) {
ERR_FAIL_COND(!octant_map.has(p_key));
- Octant&g = *octant_map[p_key];
- PhysicsServer::get_singleton()->body_set_state(g.static_body,PhysicsServer::BODY_STATE_TRANSFORM,get_global_transform());
- PhysicsServer::get_singleton()->body_set_space(g.static_body,get_world()->get_space());
+ Octant &g = *octant_map[p_key];
+ PhysicsServer::get_singleton()->body_set_state(g.static_body, PhysicsServer::BODY_STATE_TRANSFORM, get_global_transform());
+ PhysicsServer::get_singleton()->body_set_space(g.static_body, get_world()->get_space());
//print_line("BODYPOS: "+get_global_transform());
-
if (g.collision_debug_instance.is_valid()) {
- VS::get_singleton()->instance_set_scenario(g.collision_debug_instance,get_world()->get_scenario());
- VS::get_singleton()->instance_set_transform(g.collision_debug_instance,get_global_transform());
+ VS::get_singleton()->instance_set_scenario(g.collision_debug_instance, get_world()->get_scenario());
+ VS::get_singleton()->instance_set_transform(g.collision_debug_instance, get_global_transform());
if (area_map.has(p_key.area)) {
- VS::get_singleton()->instance_set_room(g.collision_debug_instance,area_map[p_key.area]->instance);
+ VS::get_singleton()->instance_set_room(g.collision_debug_instance, area_map[p_key.area]->instance);
}
}
- for(Map<int,Octant::ItemInstances>::Element *E=g.items.front();E;E=E->next()) {
+ for (Map<int, Octant::ItemInstances>::Element *E = g.items.front(); E; E = E->next()) {
- VS::get_singleton()->instance_set_scenario(E->get().multimesh_instance,get_world()->get_scenario());
- VS::get_singleton()->instance_set_transform(E->get().multimesh_instance,get_global_transform());
+ VS::get_singleton()->instance_set_scenario(E->get().multimesh_instance, get_world()->get_scenario());
+ VS::get_singleton()->instance_set_transform(E->get().multimesh_instance, get_global_transform());
//print_line("INSTANCEPOS: "+get_global_transform());
if (area_map.has(p_key.area)) {
- VS::get_singleton()->instance_set_room(E->get().multimesh_instance,area_map[p_key.area]->instance);
+ VS::get_singleton()->instance_set_room(E->get().multimesh_instance, area_map[p_key.area]->instance);
}
}
}
-
void GridMap::_octant_transform(const OctantKey &p_key) {
ERR_FAIL_COND(!octant_map.has(p_key));
- Octant&g = *octant_map[p_key];
- PhysicsServer::get_singleton()->body_set_state(g.static_body,PhysicsServer::BODY_STATE_TRANSFORM,get_global_transform());
+ Octant &g = *octant_map[p_key];
+ PhysicsServer::get_singleton()->body_set_state(g.static_body, PhysicsServer::BODY_STATE_TRANSFORM, get_global_transform());
if (g.collision_debug_instance.is_valid()) {
- VS::get_singleton()->instance_set_transform(g.collision_debug_instance,get_global_transform());
+ VS::get_singleton()->instance_set_transform(g.collision_debug_instance, get_global_transform());
}
- for(Map<int,Octant::ItemInstances>::Element *E=g.items.front();E;E=E->next()) {
+ for (Map<int, Octant::ItemInstances>::Element *E = g.items.front(); E; E = E->next()) {
- VS::get_singleton()->instance_set_transform(E->get().multimesh_instance,get_global_transform());
+ VS::get_singleton()->instance_set_transform(E->get().multimesh_instance, get_global_transform());
//print_line("UPDATEPOS: "+get_global_transform());
}
-
}
-void GridMap::_octant_clear_navmesh(const OctantKey &p_key){
- Octant&g = *octant_map[p_key];
+void GridMap::_octant_clear_navmesh(const OctantKey &p_key) {
+ Octant &g = *octant_map[p_key];
if (navigation) {
- for(Map<IndexKey,Octant::NavMesh>::Element *E=g.navmesh_ids.front();E;E=E->next()) {
+ for (Map<IndexKey, Octant::NavMesh>::Element *E = g.navmesh_ids.front(); E; E = E->next()) {
Octant::NavMesh *nvm = &E->get();
- if(nvm && nvm->id){
+ if (nvm && nvm->id) {
navigation->navmesh_remove(E->get().id);
}
}
@@ -555,7 +531,7 @@ void GridMap::_octant_clear_navmesh(const OctantKey &p_key){
void GridMap::_octant_update(const OctantKey &p_key) {
ERR_FAIL_COND(!octant_map.has(p_key));
- Octant&g = *octant_map[p_key];
+ Octant &g = *octant_map[p_key];
if (!g.dirty)
return;
@@ -576,31 +552,30 @@ void GridMap::_octant_update(const OctantKey &p_key) {
* set item's multimesh's instance count to number of cells which have this item
* and set said multimesh bounding box to one containing all cells which have this item
*/
- for(Map<int,Octant::ItemInstances>::Element *E=g.items.front();E;E=E->next()) {
+ for (Map<int, Octant::ItemInstances>::Element *E = g.items.front(); E; E = E->next()) {
- Octant::ItemInstances &ii=E->get();
+ Octant::ItemInstances &ii = E->get();
ii.multimesh->set_instance_count(ii.cells.size());
Rect3 aabb;
- Rect3 mesh_aabb = ii.mesh.is_null()?Rect3():ii.mesh->get_aabb();
-
- Vector3 ofs(cell_size*0.5*int(center_x),cell_size*0.5*int(center_y),cell_size*0.5*int(center_z));
+ Rect3 mesh_aabb = ii.mesh.is_null() ? Rect3() : ii.mesh->get_aabb();
+ Vector3 ofs(cell_size * 0.5 * int(center_x), cell_size * 0.5 * int(center_y), cell_size * 0.5 * int(center_z));
//print_line("OCTANT, CELLS: "+itos(ii.cells.size()));
- int idx=0;
+ int idx = 0;
// foreach cell containing this item type
- for(Set<IndexKey>::Element *F=ii.cells.front();F;F=F->next()) {
- IndexKey ik=F->get();
- Map<IndexKey,Cell>::Element *C=cell_map.find(ik);
+ for (Set<IndexKey>::Element *F = ii.cells.front(); F; F = F->next()) {
+ IndexKey ik = F->get();
+ Map<IndexKey, Cell>::Element *C = cell_map.find(ik);
ERR_CONTINUE(!C);
- Vector3 cellpos = Vector3(ik.x,ik.y,ik.z );
+ Vector3 cellpos = Vector3(ik.x, ik.y, ik.z);
Transform xform;
- if (clip && ( (clip_above && cellpos[clip_axis]>clip_floor) || (!clip_above && cellpos[clip_axis]<clip_floor))) {
+ if (clip && ((clip_above && cellpos[clip_axis] > clip_floor) || (!clip_above && cellpos[clip_axis] < clip_floor))) {
xform.basis.set_zero();
@@ -609,19 +584,17 @@ void GridMap::_octant_update(const OctantKey &p_key) {
xform.basis.set_orthogonal_index(C->get().rot);
}
+ xform.set_origin(cellpos * cell_size + ofs);
+ xform.basis.scale(Vector3(cell_scale, cell_scale, cell_scale));
- xform.set_origin( cellpos*cell_size+ofs);
- xform.basis.scale(Vector3(cell_scale,cell_scale,cell_scale));
-
- ii.multimesh->set_instance_transform(idx,xform);
+ ii.multimesh->set_instance_transform(idx, xform);
//ii.multimesh->set_instance_transform(idx,Transform() );
//ii.multimesh->set_instance_color(idx,Color(1,1,1,1));
//print_line("MMINST: "+xform);
+ if (idx == 0) {
- if(idx==0) {
-
- aabb=xform.xform(mesh_aabb);
+ aabb = xform.xform(mesh_aabb);
} else {
aabb.merge_with(xform.xform(mesh_aabb));
@@ -630,22 +603,22 @@ void GridMap::_octant_update(const OctantKey &p_key) {
// add the item's shape at given xform to octant's static_body
if (ii.shape.is_valid()) {
// add the item's shape
- PhysicsServer::get_singleton()->body_add_shape(g.static_body,ii.shape->get_rid(),xform);
+ PhysicsServer::get_singleton()->body_add_shape(g.static_body, ii.shape->get_rid(), xform);
if (g.collision_debug.is_valid()) {
- ii.shape->add_vertices_to_array(col_debug,xform);
+ ii.shape->add_vertices_to_array(col_debug, xform);
}
//print_line("PHIS x: "+xform);
}
// add the item's navmesh at given xform to GridMap's Navigation ancestor
- if(navigation){
- if(ii.navmesh.is_valid()){
- int nm_id = navigation->navmesh_create(ii.navmesh,xform,this);
+ if (navigation) {
+ if (ii.navmesh.is_valid()) {
+ int nm_id = navigation->navmesh_create(ii.navmesh, xform, this);
Octant::NavMesh nm;
- nm.id=nm_id;
- nm.xform=xform;
- g.navmesh_ids[ik]=nm;
+ nm.id = nm_id;
+ nm.xform = xform;
+ g.navmesh_ids[ik] = nm;
}
}
@@ -653,95 +626,84 @@ void GridMap::_octant_update(const OctantKey &p_key) {
}
//ii.multimesh->set_aabb(aabb);
-
-
}
if (col_debug.size()) {
-
Array arr;
arr.resize(VS::ARRAY_MAX);
- arr[VS::ARRAY_VERTEX]=col_debug;
+ arr[VS::ARRAY_VERTEX] = col_debug;
- VS::get_singleton()->mesh_add_surface_from_arrays(g.collision_debug,VS::PRIMITIVE_LINES,arr);
- SceneTree *st=SceneTree::get_singleton();
+ VS::get_singleton()->mesh_add_surface_from_arrays(g.collision_debug, VS::PRIMITIVE_LINES, arr);
+ SceneTree *st = SceneTree::get_singleton();
if (st) {
- VS::get_singleton()->mesh_surface_set_material( g.collision_debug, 0,st->get_debug_collision_material()->get_rid() );
+ VS::get_singleton()->mesh_surface_set_material(g.collision_debug, 0, st->get_debug_collision_material()->get_rid());
}
}
- g.dirty=false;
-
+ g.dirty = false;
}
-
void GridMap::_octant_exit_world(const OctantKey &p_key) {
ERR_FAIL_COND(!octant_map.has(p_key));
- Octant&g = *octant_map[p_key];
- PhysicsServer::get_singleton()->body_set_state(g.static_body,PhysicsServer::BODY_STATE_TRANSFORM,get_global_transform());
- PhysicsServer::get_singleton()->body_set_space(g.static_body,RID());
-
+ Octant &g = *octant_map[p_key];
+ PhysicsServer::get_singleton()->body_set_state(g.static_body, PhysicsServer::BODY_STATE_TRANSFORM, get_global_transform());
+ PhysicsServer::get_singleton()->body_set_space(g.static_body, RID());
if (g.collision_debug_instance.is_valid()) {
- VS::get_singleton()->instance_set_room(g.collision_debug_instance,RID());
- VS::get_singleton()->instance_set_scenario(g.collision_debug_instance,RID());
+ VS::get_singleton()->instance_set_room(g.collision_debug_instance, RID());
+ VS::get_singleton()->instance_set_scenario(g.collision_debug_instance, RID());
}
- for(Map<int,Octant::ItemInstances>::Element *E=g.items.front();E;E=E->next()) {
+ for (Map<int, Octant::ItemInstances>::Element *E = g.items.front(); E; E = E->next()) {
- VS::get_singleton()->instance_set_scenario(E->get().multimesh_instance,RID());
+ VS::get_singleton()->instance_set_scenario(E->get().multimesh_instance, RID());
//VS::get_singleton()->instance_set_transform(E->get().multimesh_instance,get_global_transform());
- VS::get_singleton()->instance_set_room(E->get().multimesh_instance,RID());
+ VS::get_singleton()->instance_set_room(E->get().multimesh_instance, RID());
}
-
}
-
void GridMap::_notification(int p_what) {
-
- switch(p_what) {
+ switch (p_what) {
case NOTIFICATION_ENTER_WORLD: {
_update_area_instances();
- for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) {
+ for (Map<OctantKey, Octant *>::Element *E = octant_map.front(); E; E = E->next()) {
//IndexKey ik;
//ik.key = E->key().indexkey;
_octant_enter_world(E->key());
_octant_update(E->key());
}
- awaiting_update=false;
-
- last_transform=get_global_transform();
+ awaiting_update = false;
+ last_transform = get_global_transform();
} break;
case NOTIFICATION_TRANSFORM_CHANGED: {
Transform new_xform = get_global_transform();
- if (new_xform==last_transform)
+ if (new_xform == last_transform)
break;
//update run
- for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) {
+ for (Map<OctantKey, Octant *>::Element *E = octant_map.front(); E; E = E->next()) {
_octant_transform(E->key());
}
- last_transform=new_xform;
+ last_transform = new_xform;
} break;
case NOTIFICATION_EXIT_WORLD: {
- for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) {
+ for (Map<OctantKey, Octant *>::Element *E = octant_map.front(); E; E = E->next()) {
_octant_exit_world(E->key());
}
-
//_queue_dirty_map(MAP_DIRTY_INSTANCES|MAP_DIRTY_TRANSFORMS);
//_update_dirty_map_callback();
//_update_area_instances();
@@ -749,41 +711,39 @@ void GridMap::_notification(int p_what) {
} break;
case NOTIFICATION_ENTER_TREE: {
- Spatial *c=this;
- while(c) {
- navigation=c->cast_to<Navigation>();
+ Spatial *c = this;
+ while (c) {
+ navigation = c->cast_to<Navigation>();
if (navigation) {
break;
}
- c=c->get_parent()->cast_to<Spatial>();
+ c = c->get_parent()->cast_to<Spatial>();
}
- if(navigation){
- for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) {
+ if (navigation) {
+ for (Map<OctantKey, Octant *>::Element *E = octant_map.front(); E; E = E->next()) {
if (navigation) {
_octant_enter_tree(E->key());
}
}
}
- _queue_dirty_map();
+ _queue_dirty_map();
} break;
case NOTIFICATION_EXIT_TREE: {
- for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) {
+ for (Map<OctantKey, Octant *>::Element *E = octant_map.front(); E; E = E->next()) {
if (navigation) {
_octant_clear_navmesh(E->key());
}
}
- navigation=NULL;
+ navigation = NULL;
} break;
}
}
-
-
void GridMap::_queue_dirty_map() {
if (awaiting_update)
@@ -791,34 +751,32 @@ void GridMap::_queue_dirty_map() {
if (is_inside_world()) {
- MessageQueue::get_singleton()->push_call(this,"_update_dirty_map_callback");
- awaiting_update=true;
+ MessageQueue::get_singleton()->push_call(this, "_update_dirty_map_callback");
+ awaiting_update = true;
}
}
void GridMap::_recreate_octant_data() {
- Map<IndexKey,Cell> cell_copy=cell_map;
+ Map<IndexKey, Cell> cell_copy = cell_map;
_clear_internal(true);
- for (Map<IndexKey,Cell>::Element *E=cell_copy.front();E;E=E->next()) {
+ for (Map<IndexKey, Cell>::Element *E = cell_copy.front(); E; E = E->next()) {
- set_cell_item(E->key().x,E->key().y,E->key().z,E->get().item,E->get().rot);
+ set_cell_item(E->key().x, E->key().y, E->key().z, E->get().item, E->get().rot);
}
-
}
void GridMap::_clear_internal(bool p_keep_areas) {
- for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) {
+ for (Map<OctantKey, Octant *>::Element *E = octant_map.front(); E; E = E->next()) {
if (is_inside_world())
_octant_exit_world(E->key());
- for (Map<int,Octant::ItemInstances>::Element *F=E->get()->items.front();F;F=F->next()) {
+ for (Map<int, Octant::ItemInstances>::Element *F = E->get()->items.front(); F; F = F->next()) {
VS::get_singleton()->free(F->get().multimesh_instance);
}
-
if (E->get()->collision_debug.is_valid())
VS::get_singleton()->free(E->get()->collision_debug);
if (E->get()->collision_debug_instance.is_valid())
@@ -826,7 +784,6 @@ void GridMap::_clear_internal(bool p_keep_areas) {
PhysicsServer::get_singleton()->free(E->get()->static_body);
memdelete(E->get());
-
}
octant_map.clear();
@@ -835,253 +792,231 @@ void GridMap::_clear_internal(bool p_keep_areas) {
if (p_keep_areas)
return;
- for (Map<int,Area*>::Element *E=area_map.front();E;E=E->next()) {
-
+ for (Map<int, Area *>::Element *E = area_map.front(); E; E = E->next()) {
VS::get_singleton()->free(E->get()->base_portal);
VS::get_singleton()->free(E->get()->instance);
- for(int i=0;i<E->get()->portals.size();i++) {
+ for (int i = 0; i < E->get()->portals.size(); i++) {
VS::get_singleton()->free(E->get()->portals[i].instance);
}
memdelete(E->get());
}
-
}
void GridMap::clear() {
_clear_internal();
-
}
-void GridMap::resource_changed(const RES& p_res) {
+void GridMap::resource_changed(const RES &p_res) {
_recreate_octant_data();
}
-
void GridMap::_update_dirty_map_callback() {
if (!awaiting_update)
return;
- for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) {
+ for (Map<OctantKey, Octant *>::Element *E = octant_map.front(); E; E = E->next()) {
_octant_update(E->key());
}
-
- awaiting_update=false;
-
+ awaiting_update = false;
}
-
void GridMap::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_theme","theme:MeshLibrary"),&GridMap::set_theme);
- ClassDB::bind_method(D_METHOD("get_theme:MeshLibrary"),&GridMap::get_theme);
+ ClassDB::bind_method(D_METHOD("set_theme", "theme:MeshLibrary"), &GridMap::set_theme);
+ ClassDB::bind_method(D_METHOD("get_theme:MeshLibrary"), &GridMap::get_theme);
- ClassDB::bind_method(D_METHOD("set_cell_size","size"),&GridMap::set_cell_size);
- ClassDB::bind_method(D_METHOD("get_cell_size"),&GridMap::get_cell_size);
+ ClassDB::bind_method(D_METHOD("set_cell_size", "size"), &GridMap::set_cell_size);
+ ClassDB::bind_method(D_METHOD("get_cell_size"), &GridMap::get_cell_size);
- ClassDB::bind_method(D_METHOD("set_octant_size","size"),&GridMap::set_octant_size);
- ClassDB::bind_method(D_METHOD("get_octant_size"),&GridMap::get_octant_size);
+ ClassDB::bind_method(D_METHOD("set_octant_size", "size"), &GridMap::set_octant_size);
+ ClassDB::bind_method(D_METHOD("get_octant_size"), &GridMap::get_octant_size);
- ClassDB::bind_method(D_METHOD("set_cell_item","x","y","z","item","orientation"),&GridMap::set_cell_item,DEFVAL(0));
- ClassDB::bind_method(D_METHOD("get_cell_item","x","y","z"),&GridMap::get_cell_item);
- ClassDB::bind_method(D_METHOD("get_cell_item_orientation","x","y","z"),&GridMap::get_cell_item_orientation);
+ ClassDB::bind_method(D_METHOD("set_cell_item", "x", "y", "z", "item", "orientation"), &GridMap::set_cell_item, DEFVAL(0));
+ ClassDB::bind_method(D_METHOD("get_cell_item", "x", "y", "z"), &GridMap::get_cell_item);
+ ClassDB::bind_method(D_METHOD("get_cell_item_orientation", "x", "y", "z"), &GridMap::get_cell_item_orientation);
//ClassDB::bind_method(D_METHOD("_recreate_octants"),&GridMap::_recreate_octants);
- ClassDB::bind_method(D_METHOD("_update_dirty_map_callback"),&GridMap::_update_dirty_map_callback);
- ClassDB::bind_method(D_METHOD("resource_changed","resource"),&GridMap::resource_changed);
-
- ClassDB::bind_method(D_METHOD("set_center_x","enable"),&GridMap::set_center_x);
- ClassDB::bind_method(D_METHOD("get_center_x"),&GridMap::get_center_x);
- ClassDB::bind_method(D_METHOD("set_center_y","enable"),&GridMap::set_center_y);
- ClassDB::bind_method(D_METHOD("get_center_y"),&GridMap::get_center_y);
- ClassDB::bind_method(D_METHOD("set_center_z","enable"),&GridMap::set_center_z);
- ClassDB::bind_method(D_METHOD("get_center_z"),&GridMap::get_center_z);
-
- ClassDB::bind_method(D_METHOD("set_clip","enabled","clipabove","floor","axis"),&GridMap::set_clip,DEFVAL(true),DEFVAL(0),DEFVAL(Vector3::AXIS_X));
-
- ClassDB::bind_method(D_METHOD("create_area","id","area"),&GridMap::create_area);
- ClassDB::bind_method(D_METHOD("area_get_bounds","area","bounds"),&GridMap::area_get_bounds);
- ClassDB::bind_method(D_METHOD("area_set_exterior_portal","area","enable"),&GridMap::area_set_exterior_portal);
- ClassDB::bind_method(D_METHOD("area_set_name","area","name"),&GridMap::area_set_name);
- ClassDB::bind_method(D_METHOD("area_get_name","area"),&GridMap::area_get_name);
- ClassDB::bind_method(D_METHOD("area_is_exterior_portal","area"),&GridMap::area_is_exterior_portal);
- ClassDB::bind_method(D_METHOD("area_set_portal_disable_distance","area","distance"),&GridMap::area_set_portal_disable_distance);
- ClassDB::bind_method(D_METHOD("area_get_portal_disable_distance","area"),&GridMap::area_get_portal_disable_distance);
- ClassDB::bind_method(D_METHOD("area_set_portal_disable_color","area","color"),&GridMap::area_set_portal_disable_color);
- ClassDB::bind_method(D_METHOD("area_get_portal_disable_color","area"),&GridMap::area_get_portal_disable_color);
- ClassDB::bind_method(D_METHOD("erase_area","area"),&GridMap::erase_area);
- ClassDB::bind_method(D_METHOD("get_unused_area_id","area"),&GridMap::get_unused_area_id);
-
- ClassDB::bind_method(D_METHOD("clear"),&GridMap::clear);
-
- ClassDB::bind_method(D_METHOD("get_meshes"),&GridMap::get_meshes);
-
- BIND_CONSTANT( INVALID_CELL_ITEM );
-
+ ClassDB::bind_method(D_METHOD("_update_dirty_map_callback"), &GridMap::_update_dirty_map_callback);
+ ClassDB::bind_method(D_METHOD("resource_changed", "resource"), &GridMap::resource_changed);
+
+ ClassDB::bind_method(D_METHOD("set_center_x", "enable"), &GridMap::set_center_x);
+ ClassDB::bind_method(D_METHOD("get_center_x"), &GridMap::get_center_x);
+ ClassDB::bind_method(D_METHOD("set_center_y", "enable"), &GridMap::set_center_y);
+ ClassDB::bind_method(D_METHOD("get_center_y"), &GridMap::get_center_y);
+ ClassDB::bind_method(D_METHOD("set_center_z", "enable"), &GridMap::set_center_z);
+ ClassDB::bind_method(D_METHOD("get_center_z"), &GridMap::get_center_z);
+
+ ClassDB::bind_method(D_METHOD("set_clip", "enabled", "clipabove", "floor", "axis"), &GridMap::set_clip, DEFVAL(true), DEFVAL(0), DEFVAL(Vector3::AXIS_X));
+
+ ClassDB::bind_method(D_METHOD("create_area", "id", "area"), &GridMap::create_area);
+ ClassDB::bind_method(D_METHOD("area_get_bounds", "area", "bounds"), &GridMap::area_get_bounds);
+ ClassDB::bind_method(D_METHOD("area_set_exterior_portal", "area", "enable"), &GridMap::area_set_exterior_portal);
+ ClassDB::bind_method(D_METHOD("area_set_name", "area", "name"), &GridMap::area_set_name);
+ ClassDB::bind_method(D_METHOD("area_get_name", "area"), &GridMap::area_get_name);
+ ClassDB::bind_method(D_METHOD("area_is_exterior_portal", "area"), &GridMap::area_is_exterior_portal);
+ ClassDB::bind_method(D_METHOD("area_set_portal_disable_distance", "area", "distance"), &GridMap::area_set_portal_disable_distance);
+ ClassDB::bind_method(D_METHOD("area_get_portal_disable_distance", "area"), &GridMap::area_get_portal_disable_distance);
+ ClassDB::bind_method(D_METHOD("area_set_portal_disable_color", "area", "color"), &GridMap::area_set_portal_disable_color);
+ ClassDB::bind_method(D_METHOD("area_get_portal_disable_color", "area"), &GridMap::area_get_portal_disable_color);
+ ClassDB::bind_method(D_METHOD("erase_area", "area"), &GridMap::erase_area);
+ ClassDB::bind_method(D_METHOD("get_unused_area_id", "area"), &GridMap::get_unused_area_id);
+
+ ClassDB::bind_method(D_METHOD("clear"), &GridMap::clear);
+
+ ClassDB::bind_method(D_METHOD("get_meshes"), &GridMap::get_meshes);
+
+ BIND_CONSTANT(INVALID_CELL_ITEM);
}
void GridMap::set_clip(bool p_enabled, bool p_clip_above, int p_floor, Vector3::Axis p_axis) {
if (!p_enabled && !clip)
return;
- if (clip && p_enabled && clip_floor==p_floor && p_clip_above==clip_above && p_axis==clip_axis)
+ if (clip && p_enabled && clip_floor == p_floor && p_clip_above == clip_above && p_axis == clip_axis)
return;
- clip=p_enabled;
- clip_floor=p_floor;
- clip_axis=p_axis;
- clip_above=p_clip_above;
+ clip = p_enabled;
+ clip_floor = p_floor;
+ clip_axis = p_axis;
+ clip_above = p_clip_above;
//make it all update
- for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) {
-
- Octant *g=E->get();
- g->dirty=true;
+ for (Map<OctantKey, Octant *>::Element *E = octant_map.front(); E; E = E->next()) {
+ Octant *g = E->get();
+ g->dirty = true;
}
- awaiting_update=true;
+ awaiting_update = true;
_update_dirty_map_callback();
}
-
void GridMap::_update_areas() {
//clear the portals
- for(Map<int,Area*>::Element *E=area_map.front();E;E=E->next()) {
+ for (Map<int, Area *>::Element *E = area_map.front(); E; E = E->next()) {
//this should somehow be faster...
- Area& a=*E->get();
+ Area &a = *E->get();
a.portals.clear();
if (a.instance.is_valid()) {
VisualServer::get_singleton()->free(a.instance);
- a.instance=RID();
+ a.instance = RID();
}
}
//test all areas against all areas and create portals - this sucks (slow :( )
- for(Map<int,Area*>::Element *E=area_map.front();E;E=E->next()) {
- Area& a=*E->get();
+ for (Map<int, Area *>::Element *E = area_map.front(); E; E = E->next()) {
+ Area &a = *E->get();
if (a.exterior_portal) //that's pretty much all it does... yes it is
continue;
- Vector3 from_a(a.from.x,a.from.y,a.from.z);
- Vector3 to_a(a.to.x,a.to.y,a.to.z);
+ Vector3 from_a(a.from.x, a.from.y, a.from.z);
+ Vector3 to_a(a.to.x, a.to.y, a.to.z);
- for(Map<int,Area*>::Element *F=area_map.front();F;F=F->next()) {
+ for (Map<int, Area *>::Element *F = area_map.front(); F; F = F->next()) {
- Area& b=*F->get();
- Vector3 from_b(b.from.x,b.from.y,b.from.z);
- Vector3 to_b(b.to.x,b.to.y,b.to.z);
+ Area &b = *F->get();
+ Vector3 from_b(b.from.x, b.from.y, b.from.z);
+ Vector3 to_b(b.to.x, b.to.y, b.to.z);
// initially test intersection and discards
- int axis=-1;
- float sign=0;
- bool valid=true;
- Vector3 axmin,axmax;
-
+ int axis = -1;
+ float sign = 0;
+ bool valid = true;
+ Vector3 axmin, axmax;
- for(int i=0;i<3;i++) {
+ for (int i = 0; i < 3; i++) {
- if (from_a[i]==to_b[i]) {
+ if (from_a[i] == to_b[i]) {
- if (axis!=-1) {
- valid=false;
+ if (axis != -1) {
+ valid = false;
break;
}
- axis=i;
- sign=-1;
- } else if (from_b[i]==to_a[i]) {
+ axis = i;
+ sign = -1;
+ } else if (from_b[i] == to_a[i]) {
- if (axis!=-1) {
- valid=false;
+ if (axis != -1) {
+ valid = false;
break;
}
- axis=i;
- sign=+1;
+ axis = i;
+ sign = +1;
}
-
- if (from_a[i] > to_b[i] || to_a[i] < from_b[i] ) {
- valid=false;
+ if (from_a[i] > to_b[i] || to_a[i] < from_b[i]) {
+ valid = false;
break;
} else {
- axmin[i]= ( from_a[i] > from_b[i] ) ? from_a[i] :from_b[i];
- axmax[i]= ( to_a[i] < to_b[i] ) ? to_a[i] :to_b[i];
-
+ axmin[i] = (from_a[i] > from_b[i]) ? from_a[i] : from_b[i];
+ axmax[i] = (to_a[i] < to_b[i]) ? to_a[i] : to_b[i];
}
-
-
}
- if (axis==-1 || !valid)
+ if (axis == -1 || !valid)
continue;
Transform xf;
+ for (int i = 0; i < 3; i++) {
- for(int i=0;i<3;i++) {
-
-
-
- int ax=(axis+i)%3;
+ int ax = (axis + i) % 3;
Vector3 axis_vec;
- float scale = (i==0)?sign:((axmax[ax]-axmin[ax])*cell_size);
- axis_vec[ax]=scale;
- xf.basis.set_axis((2+i)%3,axis_vec);
- xf.origin[i]=axmin[i]*cell_size;
-
+ float scale = (i == 0) ? sign : ((axmax[ax] - axmin[ax]) * cell_size);
+ axis_vec[ax] = scale;
+ xf.basis.set_axis((2 + i) % 3, axis_vec);
+ xf.origin[i] = axmin[i] * cell_size;
}
-
-
Area::Portal portal;
- portal.xform=xf;
+ portal.xform = xf;
a.portals.push_back(portal);
}
}
_update_area_instances();
-
}
void GridMap::_update_area_instances() {
Transform base_xform;
if (_in_tree)
- base_xform=get_global_transform();
+ base_xform = get_global_transform();
- for(Map<int,Area*>::Element *E=area_map.front();E;E=E->next()) {
+ for (Map<int, Area *>::Element *E = area_map.front(); E; E = E->next()) {
//this should somehow be faster...
- Area& a=*E->get();
- if (a.instance.is_valid()!=_in_tree) {
+ Area &a = *E->get();
+ if (a.instance.is_valid() != _in_tree) {
if (!_in_tree) {
- for(int i=0;i<a.portals.size();i++) {
+ for (int i = 0; i < a.portals.size(); i++) {
- Area::Portal&p=a.portals[i];
+ Area::Portal &p = a.portals[i];
ERR_CONTINUE(!p.instance.is_valid());
VisualServer::get_singleton()->free(p.instance);
- p.instance=RID();
+ p.instance = RID();
}
VisualServer::get_singleton()->free(a.instance);
- a.instance=RID();
+ a.instance = RID();
} else {
//a.instance = VisualServer::get_singleton()->instance_create2(base_room,get_world()->get_scenario());
- for(int i=0;i<a.portals.size();i++) {
+ for (int i = 0; i < a.portals.size(); i++) {
- Area::Portal&p=a.portals[i];
+ Area::Portal &p = a.portals[i];
ERR_CONTINUE(p.instance.is_valid());
- p.instance=VisualServer::get_singleton()->instance_create2(a.base_portal,get_world()->get_scenario());
- VisualServer::get_singleton()->instance_set_room(p.instance,a.instance);
+ p.instance = VisualServer::get_singleton()->instance_create2(a.base_portal, get_world()->get_scenario());
+ VisualServer::get_singleton()->instance_set_room(p.instance, a.instance);
}
}
}
@@ -1089,62 +1024,57 @@ void GridMap::_update_area_instances() {
if (a.instance.is_valid()) {
Transform xform;
- Vector3 from_a(a.from.x,a.from.y,a.from.z);
- Vector3 to_a(a.to.x,a.to.y,a.to.z);
+ Vector3 from_a(a.from.x, a.from.y, a.from.z);
+ Vector3 to_a(a.to.x, a.to.y, a.to.z);
- for(int i=0;i<3;i++) {
- xform.origin[i]=from_a[i]*cell_size;
+ for (int i = 0; i < 3; i++) {
+ xform.origin[i] = from_a[i] * cell_size;
Vector3 s;
- s[i]=(to_a[i]-from_a[i])*cell_size;
- xform.basis.set_axis(i,s);
+ s[i] = (to_a[i] - from_a[i]) * cell_size;
+ xform.basis.set_axis(i, s);
}
+ VisualServer::get_singleton()->instance_set_transform(a.instance, base_xform * xform);
- VisualServer::get_singleton()->instance_set_transform(a.instance,base_xform * xform);
-
- for(int i=0;i<a.portals.size();i++) {
+ for (int i = 0; i < a.portals.size(); i++) {
- Area::Portal&p=a.portals[i];
+ Area::Portal &p = a.portals[i];
ERR_CONTINUE(!p.instance.is_valid());
- VisualServer::get_singleton()->instance_set_transform(p.instance,base_xform * xform);
-
+ VisualServer::get_singleton()->instance_set_transform(p.instance, base_xform * xform);
}
-
}
}
-
}
-Error GridMap::create_area(int p_id,const Rect3& p_bounds) {
+Error GridMap::create_area(int p_id, const Rect3 &p_bounds) {
- ERR_FAIL_COND_V(area_map.has(p_id),ERR_ALREADY_EXISTS);
+ ERR_FAIL_COND_V(area_map.has(p_id), ERR_ALREADY_EXISTS);
ERR_EXPLAIN("ID 0 is taken as global area, start from 1");
- ERR_FAIL_COND_V(p_id==0,ERR_INVALID_PARAMETER);
- ERR_FAIL_COND_V(p_bounds.has_no_area(),ERR_INVALID_PARAMETER);
+ ERR_FAIL_COND_V(p_id == 0, ERR_INVALID_PARAMETER);
+ ERR_FAIL_COND_V(p_bounds.has_no_area(), ERR_INVALID_PARAMETER);
// FIRST VALIDATE AREA
- IndexKey from,to;
- from.x=p_bounds.pos.x;
- from.y=p_bounds.pos.y;
- from.z=p_bounds.pos.z;
- to.x=p_bounds.pos.x+p_bounds.size.x;
- to.y=p_bounds.pos.y+p_bounds.size.y;
- to.z=p_bounds.pos.z+p_bounds.size.z;
-
-
- for(Map<int,Area*>::Element *E=area_map.front();E;E=E->next()) {
+ IndexKey from, to;
+ from.x = p_bounds.pos.x;
+ from.y = p_bounds.pos.y;
+ from.z = p_bounds.pos.z;
+ to.x = p_bounds.pos.x + p_bounds.size.x;
+ to.y = p_bounds.pos.y + p_bounds.size.y;
+ to.z = p_bounds.pos.z + p_bounds.size.z;
+
+ for (Map<int, Area *>::Element *E = area_map.front(); E; E = E->next()) {
//this should somehow be faster...
- Area& a=*E->get();
+ Area &a = *E->get();
//does it interset with anything else?
- if ( from.x >= a.to.x ||
- to.x <= a.from.x ||
- from.y >= a.to.y ||
- to.y <= a.from.y ||
- from.z >= a.to.z ||
- to.z <= a.from.z ) {
+ if (from.x >= a.to.x ||
+ to.x <= a.from.x ||
+ from.y >= a.to.y ||
+ to.y <= a.from.y ||
+ from.z >= a.to.z ||
+ to.z <= a.from.z) {
// all good
} else {
@@ -1153,62 +1083,60 @@ Error GridMap::create_area(int p_id,const Rect3& p_bounds) {
}
}
-
- Area *area = memnew( Area );
- area->from=from;
- area->to=to;
- area->portal_disable_distance=0;
- area->exterior_portal=false;
- area->name="Area "+itos(p_id);
- area_map[p_id]=area;
+ Area *area = memnew(Area);
+ area->from = from;
+ area->to = to;
+ area->portal_disable_distance = 0;
+ area->exterior_portal = false;
+ area->name = "Area " + itos(p_id);
+ area_map[p_id] = area;
_recreate_octant_data();
return OK;
}
Rect3 GridMap::area_get_bounds(int p_area) const {
- ERR_FAIL_COND_V(!area_map.has(p_area),Rect3());
+ ERR_FAIL_COND_V(!area_map.has(p_area), Rect3());
const Area *a = area_map[p_area];
Rect3 aabb;
- aabb.pos=Vector3(a->from.x,a->from.y,a->from.z);
- aabb.size=Vector3(a->to.x,a->to.y,a->to.z)-aabb.pos;
+ aabb.pos = Vector3(a->from.x, a->from.y, a->from.z);
+ aabb.size = Vector3(a->to.x, a->to.y, a->to.z) - aabb.pos;
return aabb;
}
-void GridMap::area_set_name(int p_area,const String& p_name) {
+void GridMap::area_set_name(int p_area, const String &p_name) {
ERR_FAIL_COND(!area_map.has(p_area));
Area *a = area_map[p_area];
- a->name=p_name;
+ a->name = p_name;
}
String GridMap::area_get_name(int p_area) const {
- ERR_FAIL_COND_V(!area_map.has(p_area),"");
+ ERR_FAIL_COND_V(!area_map.has(p_area), "");
const Area *a = area_map[p_area];
return a->name;
}
-
-void GridMap::area_set_exterior_portal(int p_area,bool p_enable) {
+void GridMap::area_set_exterior_portal(int p_area, bool p_enable) {
ERR_FAIL_COND(!area_map.has(p_area));
Area *a = area_map[p_area];
- if (a->exterior_portal==p_enable)
+ if (a->exterior_portal == p_enable)
return;
- a->exterior_portal=p_enable;
+ a->exterior_portal = p_enable;
_recreate_octant_data();
}
bool GridMap::area_is_exterior_portal(int p_area) const {
- ERR_FAIL_COND_V(!area_map.has(p_area),false);
+ ERR_FAIL_COND_V(!area_map.has(p_area), false);
const Area *a = area_map[p_area];
return a->exterior_portal;
@@ -1219,13 +1147,12 @@ void GridMap::area_set_portal_disable_distance(int p_area, float p_distance) {
ERR_FAIL_COND(!area_map.has(p_area));
Area *a = area_map[p_area];
- a->portal_disable_distance=p_distance;
-
+ a->portal_disable_distance = p_distance;
}
float GridMap::area_get_portal_disable_distance(int p_area) const {
- ERR_FAIL_COND_V(!area_map.has(p_area),0);
+ ERR_FAIL_COND_V(!area_map.has(p_area), 0);
const Area *a = area_map[p_area];
return a->portal_disable_distance;
@@ -1236,13 +1163,12 @@ void GridMap::area_set_portal_disable_color(int p_area, Color p_color) {
ERR_FAIL_COND(!area_map.has(p_area));
Area *a = area_map[p_area];
- a->portal_disable_color=p_color;
-
+ a->portal_disable_color = p_color;
}
Color GridMap::area_get_portal_disable_color(int p_area) const {
- ERR_FAIL_COND_V(!area_map.has(p_area),Color());
+ ERR_FAIL_COND_V(!area_map.has(p_area), Color());
const Area *a = area_map[p_area];
return a->portal_disable_color;
@@ -1250,34 +1176,29 @@ Color GridMap::area_get_portal_disable_color(int p_area) const {
void GridMap::get_area_list(List<int> *p_areas) const {
- for(const Map<int,Area*>::Element *E=area_map.front();E;E=E->next()) {
+ for (const Map<int, Area *>::Element *E = area_map.front(); E; E = E->next()) {
p_areas->push_back(E->key());
}
-
}
-
GridMap::Area::Portal::~Portal() {
if (instance.is_valid())
VisualServer::get_singleton()->free(instance);
}
-
GridMap::Area::Area() {
- base_portal=VisualServer::get_singleton()->portal_create();
- Vector< Point2 > points;
- points.push_back( Point2( 0, 1 ) );
- points.push_back( Point2( 1, 1 ) );
- points.push_back( Point2( 1, 0 ) );
- points.push_back( Point2( 0, 0 ) );
- VisualServer::get_singleton()->portal_set_shape(base_portal,points);
-
+ base_portal = VisualServer::get_singleton()->portal_create();
+ Vector<Point2> points;
+ points.push_back(Point2(0, 1));
+ points.push_back(Point2(1, 1));
+ points.push_back(Point2(1, 0));
+ points.push_back(Point2(0, 0));
+ VisualServer::get_singleton()->portal_set_shape(base_portal, points);
}
-
GridMap::Area::~Area() {
if (instance.is_valid())
@@ -1289,7 +1210,7 @@ void GridMap::erase_area(int p_area) {
ERR_FAIL_COND(!area_map.has(p_area));
- Area* a=area_map[p_area];
+ Area *a = area_map[p_area];
memdelete(a);
area_map.erase(p_area);
_recreate_octant_data();
@@ -1300,92 +1221,79 @@ int GridMap::get_unused_area_id() const {
if (area_map.empty())
return 1;
else
- return area_map.back()->key()+1;
+ return area_map.back()->key() + 1;
}
void GridMap::set_cell_scale(float p_scale) {
- cell_scale=p_scale;
+ cell_scale = p_scale;
_queue_dirty_map();
}
-float GridMap::get_cell_scale() const{
+float GridMap::get_cell_scale() const {
return cell_scale;
}
-
-
-
Array GridMap::get_meshes() {
if (theme.is_null())
return Array();
- Vector3 ofs(cell_size*0.5*int(center_x),cell_size*0.5*int(center_y),cell_size*0.5*int(center_z));
+ Vector3 ofs(cell_size * 0.5 * int(center_x), cell_size * 0.5 * int(center_y), cell_size * 0.5 * int(center_z));
Array meshes;
- for (Map<IndexKey,Cell>::Element *E=cell_map.front();E;E=E->next()) {
-
+ for (Map<IndexKey, Cell>::Element *E = cell_map.front(); E; E = E->next()) {
int id = E->get().item;
if (!theme->has_item(id))
continue;
- Ref<Mesh> mesh=theme->get_item_mesh(id);
+ Ref<Mesh> mesh = theme->get_item_mesh(id);
if (mesh.is_null())
continue;
- IndexKey ik=E->key();
+ IndexKey ik = E->key();
- Vector3 cellpos = Vector3(ik.x,ik.y,ik.z );
+ Vector3 cellpos = Vector3(ik.x, ik.y, ik.z);
Transform xform;
xform.basis.set_orthogonal_index(E->get().rot);
-
- xform.set_origin( cellpos*cell_size+ofs);
- xform.basis.scale(Vector3(cell_scale,cell_scale,cell_scale));
+ xform.set_origin(cellpos * cell_size + ofs);
+ xform.basis.scale(Vector3(cell_scale, cell_scale, cell_scale));
meshes.push_back(xform);
meshes.push_back(mesh);
-
}
return meshes;
}
-
-
-
GridMap::GridMap() {
- cell_size=2;
- octant_size=4;
- awaiting_update=false;
- _in_tree=false;
- center_x=true;
- center_y=true;
- center_z=true;
-
- clip=false;
- clip_floor=0;
- clip_axis=Vector3::AXIS_Z;
- clip_above=true;
- cell_scale=1.0;
+ cell_size = 2;
+ octant_size = 4;
+ awaiting_update = false;
+ _in_tree = false;
+ center_x = true;
+ center_y = true;
+ center_z = true;
+ clip = false;
+ clip_floor = 0;
+ clip_axis = Vector3::AXIS_Z;
+ clip_above = true;
+ cell_scale = 1.0;
navigation = NULL;
set_notify_transform(true);
}
-
GridMap::~GridMap() {
if (!theme.is_null())
theme->unregister_owner(this);
clear();
-
}
-