diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2017-03-05 16:44:50 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2017-03-05 16:44:50 +0100 |
commit | 5dbf1809c6e3e905b94b8764e99491e608122261 (patch) | |
tree | 5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /modules/gridmap/grid_map.cpp | |
parent | 45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff) |
A Whole New World (clang-format edition)
I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?
I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon
A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format
A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code
Diffstat (limited to 'modules/gridmap/grid_map.cpp')
-rw-r--r-- | modules/gridmap/grid_map.cpp | 974 |
1 files changed, 441 insertions, 533 deletions
diff --git a/modules/gridmap/grid_map.cpp b/modules/gridmap/grid_map.cpp index d4fb174bfe..128592fa29 100644 --- a/modules/gridmap/grid_map.cpp +++ b/modules/gridmap/grid_map.cpp @@ -27,36 +27,36 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "grid_map.h" -#include "servers/visual_server.h" -#include "scene/resources/surface_tool.h" #include "message_queue.h" #include "scene/3d/light.h" +#include "scene/resources/surface_tool.h" +#include "servers/visual_server.h" #include "io/marshalls.h" -#include "scene/scene_string_names.h" #include "os/os.h" #include "scene/resources/mesh_library.h" +#include "scene/scene_string_names.h" -bool GridMap::_set(const StringName& p_name, const Variant& p_value) { +bool GridMap::_set(const StringName &p_name, const Variant &p_value) { - String name=p_name; + String name = p_name; - if (name=="theme") { + if (name == "theme") { set_theme(p_value); - } else if (name=="cell_size") { + } else if (name == "cell_size") { set_cell_size(p_value); - } else if (name=="cell_octant_size") { + } else if (name == "cell_octant_size") { set_octant_size(p_value); - } else if (name=="cell_center_x") { + } else if (name == "cell_center_x") { set_center_x(p_value); - } else if (name=="cell_center_y") { + } else if (name == "cell_center_y") { set_center_y(p_value); - } else if (name=="cell_center_z") { + } else if (name == "cell_center_z") { set_center_z(p_value); - } else if (name=="cell_scale") { + } else if (name == "cell_scale") { set_cell_scale(p_value); -/* } else if (name=="cells") { + /* } else if (name=="cells") { PoolVector<int> cells = p_value; int amount=cells.size(); PoolVector<int>::Read r = cells.read(); @@ -73,146 +73,138 @@ bool GridMap::_set(const StringName& p_name, const Variant& p_value) { } _recreate_octant_data();*/ - } else if (name=="data") { + } else if (name == "data") { Dictionary d = p_value; if (d.has("cells")) { PoolVector<int> cells = d["cells"]; - int amount=cells.size(); + int amount = cells.size(); PoolVector<int>::Read r = cells.read(); - ERR_FAIL_COND_V(amount%3,false); // not even + ERR_FAIL_COND_V(amount % 3, false); // not even cell_map.clear(); - for(int i=0;i<amount/3;i++) { + for (int i = 0; i < amount / 3; i++) { IndexKey ik; - ik.key=decode_uint64((const uint8_t*)&r[i*3]); + ik.key = decode_uint64((const uint8_t *)&r[i * 3]); Cell cell; - cell.cell=decode_uint32((const uint8_t*)&r[i*3+2]); - cell_map[ik]=cell; - + cell.cell = decode_uint32((const uint8_t *)&r[i * 3 + 2]); + cell_map[ik] = cell; } } _recreate_octant_data(); - } else if (name.begins_with("areas/")) { - int which = name.get_slicec('/',1).to_int(); - String what=name.get_slicec('/',2); - if (what=="bounds") { - ERR_FAIL_COND_V(area_map.has(which),false); - create_area(which,p_value); + int which = name.get_slicec('/', 1).to_int(); + String what = name.get_slicec('/', 2); + if (what == "bounds") { + ERR_FAIL_COND_V(area_map.has(which), false); + create_area(which, p_value); return true; } - ERR_FAIL_COND_V(!area_map.has(which),false); + ERR_FAIL_COND_V(!area_map.has(which), false); - if (what=="name") - area_set_name(which,p_value); - else if (what=="disable_distance") - area_set_portal_disable_distance(which,p_value); - else if (what=="exterior_portal") - area_set_portal_disable_color(which,p_value); + if (what == "name") + area_set_name(which, p_value); + else if (what == "disable_distance") + area_set_portal_disable_distance(which, p_value); + else if (what == "exterior_portal") + area_set_portal_disable_color(which, p_value); else return false; } else return false; return true; - - } -bool GridMap::_get(const StringName& p_name,Variant &r_ret) const { - - String name=p_name; - - if (name=="theme") { - r_ret= get_theme(); - } else if (name=="cell_size") { - r_ret= get_cell_size(); - } else if (name=="cell_octant_size") { - r_ret= get_octant_size(); - } else if (name=="cell_center_x") { - r_ret= get_center_x(); - } else if (name=="cell_center_y") { - r_ret= get_center_y(); - } else if (name=="cell_center_z") { - r_ret= get_center_z(); - } else if (name=="cell_scale") { - r_ret= cell_scale; - } else if (name=="data") { +bool GridMap::_get(const StringName &p_name, Variant &r_ret) const { + + String name = p_name; + + if (name == "theme") { + r_ret = get_theme(); + } else if (name == "cell_size") { + r_ret = get_cell_size(); + } else if (name == "cell_octant_size") { + r_ret = get_octant_size(); + } else if (name == "cell_center_x") { + r_ret = get_center_x(); + } else if (name == "cell_center_y") { + r_ret = get_center_y(); + } else if (name == "cell_center_z") { + r_ret = get_center_z(); + } else if (name == "cell_scale") { + r_ret = cell_scale; + } else if (name == "data") { Dictionary d; PoolVector<int> cells; - cells.resize(cell_map.size()*3); + cells.resize(cell_map.size() * 3); { PoolVector<int>::Write w = cells.write(); - int i=0; - for (Map<IndexKey,Cell>::Element *E=cell_map.front();E;E=E->next(),i++) { + int i = 0; + for (Map<IndexKey, Cell>::Element *E = cell_map.front(); E; E = E->next(), i++) { - encode_uint64(E->key().key,(uint8_t*)&w[i*3]); - encode_uint32(E->get().cell,(uint8_t*)&w[i*3+2]); + encode_uint64(E->key().key, (uint8_t *)&w[i * 3]); + encode_uint32(E->get().cell, (uint8_t *)&w[i * 3 + 2]); } } - d["cells"]=cells; - + d["cells"] = cells; - - r_ret= d; + r_ret = d; } else if (name.begins_with("areas/")) { - int which = name.get_slicec('/',1).to_int(); - String what=name.get_slicec('/',2); - if (what=="bounds") - r_ret= area_get_bounds(which); - else if (what=="name") - r_ret= area_get_name(which); - else if (what=="disable_distance") - r_ret= area_get_portal_disable_distance(which); - else if (what=="exterior_portal") - r_ret= area_is_exterior_portal(which); + int which = name.get_slicec('/', 1).to_int(); + String what = name.get_slicec('/', 2); + if (what == "bounds") + r_ret = area_get_bounds(which); + else if (what == "name") + r_ret = area_get_name(which); + else if (what == "disable_distance") + r_ret = area_get_portal_disable_distance(which); + else if (what == "exterior_portal") + r_ret = area_is_exterior_portal(which); else return false; } else return false; return true; - } -void GridMap::_get_property_list( List<PropertyInfo> *p_list) const { +void GridMap::_get_property_list(List<PropertyInfo> *p_list) const { - p_list->push_back( PropertyInfo( Variant::OBJECT, "theme", PROPERTY_HINT_RESOURCE_TYPE, "MeshLibrary")); - p_list->push_back( PropertyInfo( Variant::NIL, "Cell", PROPERTY_HINT_NONE,"cell_",PROPERTY_USAGE_GROUP)); - p_list->push_back( PropertyInfo( Variant::REAL, "cell_size",PROPERTY_HINT_RANGE,"0.01,16384,0.01") ); - p_list->push_back( PropertyInfo( Variant::INT, "cell_octant_size",PROPERTY_HINT_RANGE,"1,1024,1") ); - p_list->push_back( PropertyInfo( Variant::BOOL, "cell_center_x") ); - p_list->push_back( PropertyInfo( Variant::BOOL, "cell_center_y") ); - p_list->push_back( PropertyInfo( Variant::BOOL, "cell_center_z") ); - p_list->push_back( PropertyInfo( Variant::REAL, "cell_scale") ); + p_list->push_back(PropertyInfo(Variant::OBJECT, "theme", PROPERTY_HINT_RESOURCE_TYPE, "MeshLibrary")); + p_list->push_back(PropertyInfo(Variant::NIL, "Cell", PROPERTY_HINT_NONE, "cell_", PROPERTY_USAGE_GROUP)); + p_list->push_back(PropertyInfo(Variant::REAL, "cell_size", PROPERTY_HINT_RANGE, "0.01,16384,0.01")); + p_list->push_back(PropertyInfo(Variant::INT, "cell_octant_size", PROPERTY_HINT_RANGE, "1,1024,1")); + p_list->push_back(PropertyInfo(Variant::BOOL, "cell_center_x")); + p_list->push_back(PropertyInfo(Variant::BOOL, "cell_center_y")); + p_list->push_back(PropertyInfo(Variant::BOOL, "cell_center_z")); + p_list->push_back(PropertyInfo(Variant::REAL, "cell_scale")); - p_list->push_back( PropertyInfo( Variant::DICTIONARY, "data", PROPERTY_HINT_NONE,"",PROPERTY_USAGE_STORAGE) ); + p_list->push_back(PropertyInfo(Variant::DICTIONARY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE)); - for(const Map<int,Area*>::Element *E=area_map.front();E;E=E->next()) { + for (const Map<int, Area *>::Element *E = area_map.front(); E; E = E->next()) { - String base="areas/"+itos(E->key())+"/"; - p_list->push_back( PropertyInfo( Variant::RECT3, base+"bounds", PROPERTY_HINT_NONE,"",PROPERTY_USAGE_STORAGE) ); - p_list->push_back( PropertyInfo( Variant::STRING, base+"name", PROPERTY_HINT_NONE,"",PROPERTY_USAGE_STORAGE) ); - p_list->push_back( PropertyInfo( Variant::REAL, base+"disable_distance", PROPERTY_HINT_NONE,"",PROPERTY_USAGE_STORAGE) ); - p_list->push_back( PropertyInfo( Variant::COLOR, base+"disable_color", PROPERTY_HINT_NONE,"",PROPERTY_USAGE_STORAGE) ); - p_list->push_back( PropertyInfo( Variant::BOOL, base+"exterior_portal", PROPERTY_HINT_NONE,"",PROPERTY_USAGE_STORAGE) ); + String base = "areas/" + itos(E->key()) + "/"; + p_list->push_back(PropertyInfo(Variant::RECT3, base + "bounds", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE)); + p_list->push_back(PropertyInfo(Variant::STRING, base + "name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE)); + p_list->push_back(PropertyInfo(Variant::REAL, base + "disable_distance", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE)); + p_list->push_back(PropertyInfo(Variant::COLOR, base + "disable_color", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE)); + p_list->push_back(PropertyInfo(Variant::BOOL, base + "exterior_portal", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_STORAGE)); } } - -void GridMap::set_theme(const Ref<MeshLibrary>& p_theme) { +void GridMap::set_theme(const Ref<MeshLibrary> &p_theme) { if (!theme.is_null()) theme->unregister_owner(this); - theme=p_theme; + theme = p_theme; if (!theme.is_null()) theme->register_owner(this); @@ -220,35 +212,34 @@ void GridMap::set_theme(const Ref<MeshLibrary>& p_theme) { _change_notify("theme"); } -Ref<MeshLibrary> GridMap::get_theme() const{ +Ref<MeshLibrary> GridMap::get_theme() const { return theme; } -void GridMap::set_cell_size(float p_size){ +void GridMap::set_cell_size(float p_size) { - cell_size=p_size; + cell_size = p_size; _recreate_octant_data(); - } -float GridMap::get_cell_size() const{ +float GridMap::get_cell_size() const { return cell_size; } -void GridMap::set_octant_size(int p_size){ +void GridMap::set_octant_size(int p_size) { - octant_size=p_size; + octant_size = p_size; _recreate_octant_data(); } -int GridMap::get_octant_size() const{ +int GridMap::get_octant_size() const { return octant_size; } void GridMap::set_center_x(bool p_enable) { - center_x=p_enable; + center_x = p_enable; _recreate_octant_data(); } @@ -258,7 +249,7 @@ bool GridMap::get_center_x() const { void GridMap::set_center_y(bool p_enable) { - center_y=p_enable; + center_y = p_enable; _recreate_octant_data(); } @@ -268,7 +259,7 @@ bool GridMap::get_center_y() const { void GridMap::set_center_z(bool p_enable) { - center_z=p_enable; + center_z = p_enable; _recreate_octant_data(); } @@ -276,56 +267,52 @@ bool GridMap::get_center_z() const { return center_z; } +int GridMap::_find_area(const IndexKey &p_pos) const { -int GridMap::_find_area(const IndexKey& p_pos) const { - - for(const Map<int,Area*>::Element *E=area_map.front();E;E=E->next()) { - //this should somehow be faster... - const Area& a=*E->get(); - if ( p_pos.x>=a.from.x && p_pos.x<a.to.x && - p_pos.y>=a.from.y && p_pos.y<a.to.y && - p_pos.z>=a.from.z && p_pos.z<a.to.z ) { + for (const Map<int, Area *>::Element *E = area_map.front(); E; E = E->next()) { + //this should somehow be faster... + const Area &a = *E->get(); + if (p_pos.x >= a.from.x && p_pos.x < a.to.x && + p_pos.y >= a.from.y && p_pos.y < a.to.y && + p_pos.z >= a.from.z && p_pos.z < a.to.z) { return E->key(); } } return 0; } -void GridMap::set_cell_item(int p_x,int p_y,int p_z, int p_item,int p_rot){ +void GridMap::set_cell_item(int p_x, int p_y, int p_z, int p_item, int p_rot) { - ERR_FAIL_INDEX(ABS(p_x),1<<20); - ERR_FAIL_INDEX(ABS(p_y),1<<20); - ERR_FAIL_INDEX(ABS(p_z),1<<20); + ERR_FAIL_INDEX(ABS(p_x), 1 << 20); + ERR_FAIL_INDEX(ABS(p_y), 1 << 20); + ERR_FAIL_INDEX(ABS(p_z), 1 << 20); IndexKey key; - key.x=p_x; - key.y=p_y; - key.z=p_z; + key.x = p_x; + key.y = p_y; + key.z = p_z; OctantKey ok; - ok.x=p_x/octant_size; - ok.y=p_y/octant_size; - ok.z=p_z/octant_size; + ok.x = p_x / octant_size; + ok.y = p_y / octant_size; + ok.z = p_z / octant_size; ok.area = _find_area(key); - if (cell_map.has(key)) { - int prev_item=cell_map[key].item; + int prev_item = cell_map[key].item; - OctantKey octantkey=ok; + OctantKey octantkey = ok; ERR_FAIL_COND(!octant_map.has(octantkey)); - Octant& g = *octant_map[octantkey]; + Octant &g = *octant_map[octantkey]; ERR_FAIL_COND(!g.items.has(prev_item)); ERR_FAIL_COND(!g.items[prev_item].cells.has(key)); - g.items[prev_item].cells.erase(key); - if (g.items[prev_item].cells.size()==0) { + if (g.items[prev_item].cells.size() == 0) { VS::get_singleton()->free(g.items[prev_item].multimesh_instance); g.items.erase(prev_item); - } if (g.items.empty()) { @@ -339,136 +326,129 @@ void GridMap::set_cell_item(int p_x,int p_y,int p_z, int p_item,int p_rot){ octant_map.erase(octantkey); } else { - - g.dirty=true; + g.dirty = true; } cell_map.erase(key); _queue_dirty_map(); } - if (p_item<0) + if (p_item < 0) return; - OctantKey octantkey=ok; + OctantKey octantkey = ok; //add later if (!octant_map.has(octantkey)) { - - Octant *g = memnew( Octant ); - g->dirty=true; + Octant *g = memnew(Octant); + g->dirty = true; g->static_body = PhysicsServer::get_singleton()->body_create(PhysicsServer::BODY_MODE_STATIC); - PhysicsServer::get_singleton()->body_attach_object_instance_ID(g->static_body,get_instance_ID()); + PhysicsServer::get_singleton()->body_attach_object_instance_ID(g->static_body, get_instance_ID()); if (is_inside_world()) - PhysicsServer::get_singleton()->body_set_space(g->static_body,get_world()->get_space()); + PhysicsServer::get_singleton()->body_set_space(g->static_body, get_world()->get_space()); - SceneTree *st=SceneTree::get_singleton(); + SceneTree *st = SceneTree::get_singleton(); if (st && st->is_debugging_collisions_hint()) { - g->collision_debug=VisualServer::get_singleton()->mesh_create(); - g->collision_debug_instance=VisualServer::get_singleton()->instance_create(); - VisualServer::get_singleton()->instance_set_base(g->collision_debug_instance,g->collision_debug); + g->collision_debug = VisualServer::get_singleton()->mesh_create(); + g->collision_debug_instance = VisualServer::get_singleton()->instance_create(); + VisualServer::get_singleton()->instance_set_base(g->collision_debug_instance, g->collision_debug); if (is_inside_world()) { - VisualServer::get_singleton()->instance_set_scenario(g->collision_debug_instance,get_world()->get_scenario()); - VisualServer::get_singleton()->instance_set_transform(g->collision_debug_instance,get_global_transform()); + VisualServer::get_singleton()->instance_set_scenario(g->collision_debug_instance, get_world()->get_scenario()); + VisualServer::get_singleton()->instance_set_transform(g->collision_debug_instance, get_global_transform()); } - } - octant_map[octantkey]=g; + octant_map[octantkey] = g; } - Octant& g = *octant_map[octantkey]; + Octant &g = *octant_map[octantkey]; if (!g.items.has(p_item)) { Octant::ItemInstances ii; if (theme.is_valid() && theme->has_item(p_item)) { - ii.mesh=theme->get_item_mesh(p_item); - ii.shape=theme->get_item_shape(p_item); - ii.navmesh=theme->get_item_navmesh(p_item); + ii.mesh = theme->get_item_mesh(p_item); + ii.shape = theme->get_item_shape(p_item); + ii.navmesh = theme->get_item_navmesh(p_item); } - ii.multimesh = Ref<MultiMesh>( memnew( MultiMesh ) ); + ii.multimesh = Ref<MultiMesh>(memnew(MultiMesh)); ii.multimesh->set_color_format(MultiMesh::COLOR_NONE); ii.multimesh->set_transform_format(MultiMesh::TRANSFORM_3D); ii.multimesh->set_mesh(ii.mesh); ii.multimesh_instance = VS::get_singleton()->instance_create(); - VS::get_singleton()->instance_set_base(ii.multimesh_instance,ii.multimesh->get_rid()); + VS::get_singleton()->instance_set_base(ii.multimesh_instance, ii.multimesh->get_rid()); - g.items[p_item]=ii; + g.items[p_item] = ii; } Octant::ItemInstances &ii = g.items[p_item]; ii.cells.insert(key); - g.dirty=true; + g.dirty = true; _queue_dirty_map(); - cell_map[key]=Cell(); - Cell &c=cell_map[key]; - c.item=p_item; - c.rot=p_rot; - + cell_map[key] = Cell(); + Cell &c = cell_map[key]; + c.item = p_item; + c.rot = p_rot; } -int GridMap::get_cell_item(int p_x,int p_y,int p_z) const{ - - ERR_FAIL_INDEX_V(ABS(p_x),1<<20,INVALID_CELL_ITEM); - ERR_FAIL_INDEX_V(ABS(p_y),1<<20,INVALID_CELL_ITEM); - ERR_FAIL_INDEX_V(ABS(p_z),1<<20,INVALID_CELL_ITEM); +int GridMap::get_cell_item(int p_x, int p_y, int p_z) const { + ERR_FAIL_INDEX_V(ABS(p_x), 1 << 20, INVALID_CELL_ITEM); + ERR_FAIL_INDEX_V(ABS(p_y), 1 << 20, INVALID_CELL_ITEM); + ERR_FAIL_INDEX_V(ABS(p_z), 1 << 20, INVALID_CELL_ITEM); IndexKey key; - key.x=p_x; - key.y=p_y; - key.z=p_z; + key.x = p_x; + key.y = p_y; + key.z = p_z; if (!cell_map.has(key)) return INVALID_CELL_ITEM; return cell_map[key].item; - } -int GridMap::get_cell_item_orientation(int p_x,int p_y,int p_z) const{ +int GridMap::get_cell_item_orientation(int p_x, int p_y, int p_z) const { - ERR_FAIL_INDEX_V(ABS(p_x),1<<20,-1); - ERR_FAIL_INDEX_V(ABS(p_y),1<<20,-1); - ERR_FAIL_INDEX_V(ABS(p_z),1<<20,-1); + ERR_FAIL_INDEX_V(ABS(p_x), 1 << 20, -1); + ERR_FAIL_INDEX_V(ABS(p_y), 1 << 20, -1); + ERR_FAIL_INDEX_V(ABS(p_z), 1 << 20, -1); IndexKey key; - key.x=p_x; - key.y=p_y; - key.z=p_z; + key.x = p_x; + key.y = p_y; + key.z = p_z; if (!cell_map.has(key)) return -1; return cell_map[key].rot; - } -void GridMap::_octant_enter_tree(const OctantKey &p_key){ +void GridMap::_octant_enter_tree(const OctantKey &p_key) { ERR_FAIL_COND(!octant_map.has(p_key)); - if(navigation){ - Octant&g = *octant_map[p_key]; + if (navigation) { + Octant &g = *octant_map[p_key]; - Vector3 ofs(cell_size*0.5*int(center_x),cell_size*0.5*int(center_y),cell_size*0.5*int(center_z)); + Vector3 ofs(cell_size * 0.5 * int(center_x), cell_size * 0.5 * int(center_y), cell_size * 0.5 * int(center_z)); _octant_clear_navmesh(p_key); - for(Map<int,Octant::ItemInstances>::Element *E=g.items.front();E;E=E->next()) { - Octant::ItemInstances &ii=E->get(); + for (Map<int, Octant::ItemInstances>::Element *E = g.items.front(); E; E = E->next()) { + Octant::ItemInstances &ii = E->get(); - for(Set<IndexKey>::Element *F=ii.cells.front();F;F=F->next()) { + for (Set<IndexKey>::Element *F = ii.cells.front(); F; F = F->next()) { - IndexKey ik=F->get(); - Map<IndexKey,Cell>::Element *C=cell_map.find(ik); + IndexKey ik = F->get(); + Map<IndexKey, Cell>::Element *C = cell_map.find(ik); ERR_CONTINUE(!C); - Vector3 cellpos = Vector3(ik.x,ik.y,ik.z ); + Vector3 cellpos = Vector3(ik.x, ik.y, ik.z); Transform xform; - if (clip && ( (clip_above && cellpos[clip_axis]>clip_floor) || (!clip_above && cellpos[clip_axis]<clip_floor))) { + if (clip && ((clip_above && cellpos[clip_axis] > clip_floor) || (!clip_above && cellpos[clip_axis] < clip_floor))) { xform.basis.set_zero(); @@ -477,16 +457,15 @@ void GridMap::_octant_enter_tree(const OctantKey &p_key){ xform.basis.set_orthogonal_index(C->get().rot); } - - xform.set_origin( cellpos*cell_size+ofs); - xform.basis.scale(Vector3(cell_scale,cell_scale,cell_scale)); + xform.set_origin(cellpos * cell_size + ofs); + xform.basis.scale(Vector3(cell_scale, cell_scale, cell_scale)); // add the item's navmesh at given xform to GridMap's Navigation ancestor - if(ii.navmesh.is_valid()){ - int nm_id = navigation->navmesh_create(ii.navmesh,xform,this); + if (ii.navmesh.is_valid()) { + int nm_id = navigation->navmesh_create(ii.navmesh, xform, this); Octant::NavMesh nm; - nm.id=nm_id; - nm.xform=xform; - g.navmesh_ids[ik]=nm; + nm.id = nm_id; + nm.xform = xform; + g.navmesh_ids[ik] = nm; } } } @@ -496,56 +475,53 @@ void GridMap::_octant_enter_tree(const OctantKey &p_key){ void GridMap::_octant_enter_world(const OctantKey &p_key) { ERR_FAIL_COND(!octant_map.has(p_key)); - Octant&g = *octant_map[p_key]; - PhysicsServer::get_singleton()->body_set_state(g.static_body,PhysicsServer::BODY_STATE_TRANSFORM,get_global_transform()); - PhysicsServer::get_singleton()->body_set_space(g.static_body,get_world()->get_space()); + Octant &g = *octant_map[p_key]; + PhysicsServer::get_singleton()->body_set_state(g.static_body, PhysicsServer::BODY_STATE_TRANSFORM, get_global_transform()); + PhysicsServer::get_singleton()->body_set_space(g.static_body, get_world()->get_space()); //print_line("BODYPOS: "+get_global_transform()); - if (g.collision_debug_instance.is_valid()) { - VS::get_singleton()->instance_set_scenario(g.collision_debug_instance,get_world()->get_scenario()); - VS::get_singleton()->instance_set_transform(g.collision_debug_instance,get_global_transform()); + VS::get_singleton()->instance_set_scenario(g.collision_debug_instance, get_world()->get_scenario()); + VS::get_singleton()->instance_set_transform(g.collision_debug_instance, get_global_transform()); if (area_map.has(p_key.area)) { - VS::get_singleton()->instance_set_room(g.collision_debug_instance,area_map[p_key.area]->instance); + VS::get_singleton()->instance_set_room(g.collision_debug_instance, area_map[p_key.area]->instance); } } - for(Map<int,Octant::ItemInstances>::Element *E=g.items.front();E;E=E->next()) { + for (Map<int, Octant::ItemInstances>::Element *E = g.items.front(); E; E = E->next()) { - VS::get_singleton()->instance_set_scenario(E->get().multimesh_instance,get_world()->get_scenario()); - VS::get_singleton()->instance_set_transform(E->get().multimesh_instance,get_global_transform()); + VS::get_singleton()->instance_set_scenario(E->get().multimesh_instance, get_world()->get_scenario()); + VS::get_singleton()->instance_set_transform(E->get().multimesh_instance, get_global_transform()); //print_line("INSTANCEPOS: "+get_global_transform()); if (area_map.has(p_key.area)) { - VS::get_singleton()->instance_set_room(E->get().multimesh_instance,area_map[p_key.area]->instance); + VS::get_singleton()->instance_set_room(E->get().multimesh_instance, area_map[p_key.area]->instance); } } } - void GridMap::_octant_transform(const OctantKey &p_key) { ERR_FAIL_COND(!octant_map.has(p_key)); - Octant&g = *octant_map[p_key]; - PhysicsServer::get_singleton()->body_set_state(g.static_body,PhysicsServer::BODY_STATE_TRANSFORM,get_global_transform()); + Octant &g = *octant_map[p_key]; + PhysicsServer::get_singleton()->body_set_state(g.static_body, PhysicsServer::BODY_STATE_TRANSFORM, get_global_transform()); if (g.collision_debug_instance.is_valid()) { - VS::get_singleton()->instance_set_transform(g.collision_debug_instance,get_global_transform()); + VS::get_singleton()->instance_set_transform(g.collision_debug_instance, get_global_transform()); } - for(Map<int,Octant::ItemInstances>::Element *E=g.items.front();E;E=E->next()) { + for (Map<int, Octant::ItemInstances>::Element *E = g.items.front(); E; E = E->next()) { - VS::get_singleton()->instance_set_transform(E->get().multimesh_instance,get_global_transform()); + VS::get_singleton()->instance_set_transform(E->get().multimesh_instance, get_global_transform()); //print_line("UPDATEPOS: "+get_global_transform()); } - } -void GridMap::_octant_clear_navmesh(const OctantKey &p_key){ - Octant&g = *octant_map[p_key]; +void GridMap::_octant_clear_navmesh(const OctantKey &p_key) { + Octant &g = *octant_map[p_key]; if (navigation) { - for(Map<IndexKey,Octant::NavMesh>::Element *E=g.navmesh_ids.front();E;E=E->next()) { + for (Map<IndexKey, Octant::NavMesh>::Element *E = g.navmesh_ids.front(); E; E = E->next()) { Octant::NavMesh *nvm = &E->get(); - if(nvm && nvm->id){ + if (nvm && nvm->id) { navigation->navmesh_remove(E->get().id); } } @@ -555,7 +531,7 @@ void GridMap::_octant_clear_navmesh(const OctantKey &p_key){ void GridMap::_octant_update(const OctantKey &p_key) { ERR_FAIL_COND(!octant_map.has(p_key)); - Octant&g = *octant_map[p_key]; + Octant &g = *octant_map[p_key]; if (!g.dirty) return; @@ -576,31 +552,30 @@ void GridMap::_octant_update(const OctantKey &p_key) { * set item's multimesh's instance count to number of cells which have this item * and set said multimesh bounding box to one containing all cells which have this item */ - for(Map<int,Octant::ItemInstances>::Element *E=g.items.front();E;E=E->next()) { + for (Map<int, Octant::ItemInstances>::Element *E = g.items.front(); E; E = E->next()) { - Octant::ItemInstances &ii=E->get(); + Octant::ItemInstances &ii = E->get(); ii.multimesh->set_instance_count(ii.cells.size()); Rect3 aabb; - Rect3 mesh_aabb = ii.mesh.is_null()?Rect3():ii.mesh->get_aabb(); - - Vector3 ofs(cell_size*0.5*int(center_x),cell_size*0.5*int(center_y),cell_size*0.5*int(center_z)); + Rect3 mesh_aabb = ii.mesh.is_null() ? Rect3() : ii.mesh->get_aabb(); + Vector3 ofs(cell_size * 0.5 * int(center_x), cell_size * 0.5 * int(center_y), cell_size * 0.5 * int(center_z)); //print_line("OCTANT, CELLS: "+itos(ii.cells.size())); - int idx=0; + int idx = 0; // foreach cell containing this item type - for(Set<IndexKey>::Element *F=ii.cells.front();F;F=F->next()) { - IndexKey ik=F->get(); - Map<IndexKey,Cell>::Element *C=cell_map.find(ik); + for (Set<IndexKey>::Element *F = ii.cells.front(); F; F = F->next()) { + IndexKey ik = F->get(); + Map<IndexKey, Cell>::Element *C = cell_map.find(ik); ERR_CONTINUE(!C); - Vector3 cellpos = Vector3(ik.x,ik.y,ik.z ); + Vector3 cellpos = Vector3(ik.x, ik.y, ik.z); Transform xform; - if (clip && ( (clip_above && cellpos[clip_axis]>clip_floor) || (!clip_above && cellpos[clip_axis]<clip_floor))) { + if (clip && ((clip_above && cellpos[clip_axis] > clip_floor) || (!clip_above && cellpos[clip_axis] < clip_floor))) { xform.basis.set_zero(); @@ -609,19 +584,17 @@ void GridMap::_octant_update(const OctantKey &p_key) { xform.basis.set_orthogonal_index(C->get().rot); } + xform.set_origin(cellpos * cell_size + ofs); + xform.basis.scale(Vector3(cell_scale, cell_scale, cell_scale)); - xform.set_origin( cellpos*cell_size+ofs); - xform.basis.scale(Vector3(cell_scale,cell_scale,cell_scale)); - - ii.multimesh->set_instance_transform(idx,xform); + ii.multimesh->set_instance_transform(idx, xform); //ii.multimesh->set_instance_transform(idx,Transform() ); //ii.multimesh->set_instance_color(idx,Color(1,1,1,1)); //print_line("MMINST: "+xform); + if (idx == 0) { - if(idx==0) { - - aabb=xform.xform(mesh_aabb); + aabb = xform.xform(mesh_aabb); } else { aabb.merge_with(xform.xform(mesh_aabb)); @@ -630,22 +603,22 @@ void GridMap::_octant_update(const OctantKey &p_key) { // add the item's shape at given xform to octant's static_body if (ii.shape.is_valid()) { // add the item's shape - PhysicsServer::get_singleton()->body_add_shape(g.static_body,ii.shape->get_rid(),xform); + PhysicsServer::get_singleton()->body_add_shape(g.static_body, ii.shape->get_rid(), xform); if (g.collision_debug.is_valid()) { - ii.shape->add_vertices_to_array(col_debug,xform); + ii.shape->add_vertices_to_array(col_debug, xform); } //print_line("PHIS x: "+xform); } // add the item's navmesh at given xform to GridMap's Navigation ancestor - if(navigation){ - if(ii.navmesh.is_valid()){ - int nm_id = navigation->navmesh_create(ii.navmesh,xform,this); + if (navigation) { + if (ii.navmesh.is_valid()) { + int nm_id = navigation->navmesh_create(ii.navmesh, xform, this); Octant::NavMesh nm; - nm.id=nm_id; - nm.xform=xform; - g.navmesh_ids[ik]=nm; + nm.id = nm_id; + nm.xform = xform; + g.navmesh_ids[ik] = nm; } } @@ -653,95 +626,84 @@ void GridMap::_octant_update(const OctantKey &p_key) { } //ii.multimesh->set_aabb(aabb); - - } if (col_debug.size()) { - Array arr; arr.resize(VS::ARRAY_MAX); - arr[VS::ARRAY_VERTEX]=col_debug; + arr[VS::ARRAY_VERTEX] = col_debug; - VS::get_singleton()->mesh_add_surface_from_arrays(g.collision_debug,VS::PRIMITIVE_LINES,arr); - SceneTree *st=SceneTree::get_singleton(); + VS::get_singleton()->mesh_add_surface_from_arrays(g.collision_debug, VS::PRIMITIVE_LINES, arr); + SceneTree *st = SceneTree::get_singleton(); if (st) { - VS::get_singleton()->mesh_surface_set_material( g.collision_debug, 0,st->get_debug_collision_material()->get_rid() ); + VS::get_singleton()->mesh_surface_set_material(g.collision_debug, 0, st->get_debug_collision_material()->get_rid()); } } - g.dirty=false; - + g.dirty = false; } - void GridMap::_octant_exit_world(const OctantKey &p_key) { ERR_FAIL_COND(!octant_map.has(p_key)); - Octant&g = *octant_map[p_key]; - PhysicsServer::get_singleton()->body_set_state(g.static_body,PhysicsServer::BODY_STATE_TRANSFORM,get_global_transform()); - PhysicsServer::get_singleton()->body_set_space(g.static_body,RID()); - + Octant &g = *octant_map[p_key]; + PhysicsServer::get_singleton()->body_set_state(g.static_body, PhysicsServer::BODY_STATE_TRANSFORM, get_global_transform()); + PhysicsServer::get_singleton()->body_set_space(g.static_body, RID()); if (g.collision_debug_instance.is_valid()) { - VS::get_singleton()->instance_set_room(g.collision_debug_instance,RID()); - VS::get_singleton()->instance_set_scenario(g.collision_debug_instance,RID()); + VS::get_singleton()->instance_set_room(g.collision_debug_instance, RID()); + VS::get_singleton()->instance_set_scenario(g.collision_debug_instance, RID()); } - for(Map<int,Octant::ItemInstances>::Element *E=g.items.front();E;E=E->next()) { + for (Map<int, Octant::ItemInstances>::Element *E = g.items.front(); E; E = E->next()) { - VS::get_singleton()->instance_set_scenario(E->get().multimesh_instance,RID()); + VS::get_singleton()->instance_set_scenario(E->get().multimesh_instance, RID()); //VS::get_singleton()->instance_set_transform(E->get().multimesh_instance,get_global_transform()); - VS::get_singleton()->instance_set_room(E->get().multimesh_instance,RID()); + VS::get_singleton()->instance_set_room(E->get().multimesh_instance, RID()); } - } - void GridMap::_notification(int p_what) { - - switch(p_what) { + switch (p_what) { case NOTIFICATION_ENTER_WORLD: { _update_area_instances(); - for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) { + for (Map<OctantKey, Octant *>::Element *E = octant_map.front(); E; E = E->next()) { //IndexKey ik; //ik.key = E->key().indexkey; _octant_enter_world(E->key()); _octant_update(E->key()); } - awaiting_update=false; - - last_transform=get_global_transform(); + awaiting_update = false; + last_transform = get_global_transform(); } break; case NOTIFICATION_TRANSFORM_CHANGED: { Transform new_xform = get_global_transform(); - if (new_xform==last_transform) + if (new_xform == last_transform) break; //update run - for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) { + for (Map<OctantKey, Octant *>::Element *E = octant_map.front(); E; E = E->next()) { _octant_transform(E->key()); } - last_transform=new_xform; + last_transform = new_xform; } break; case NOTIFICATION_EXIT_WORLD: { - for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) { + for (Map<OctantKey, Octant *>::Element *E = octant_map.front(); E; E = E->next()) { _octant_exit_world(E->key()); } - //_queue_dirty_map(MAP_DIRTY_INSTANCES|MAP_DIRTY_TRANSFORMS); //_update_dirty_map_callback(); //_update_area_instances(); @@ -749,41 +711,39 @@ void GridMap::_notification(int p_what) { } break; case NOTIFICATION_ENTER_TREE: { - Spatial *c=this; - while(c) { - navigation=c->cast_to<Navigation>(); + Spatial *c = this; + while (c) { + navigation = c->cast_to<Navigation>(); if (navigation) { break; } - c=c->get_parent()->cast_to<Spatial>(); + c = c->get_parent()->cast_to<Spatial>(); } - if(navigation){ - for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) { + if (navigation) { + for (Map<OctantKey, Octant *>::Element *E = octant_map.front(); E; E = E->next()) { if (navigation) { _octant_enter_tree(E->key()); } } } - _queue_dirty_map(); + _queue_dirty_map(); } break; case NOTIFICATION_EXIT_TREE: { - for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) { + for (Map<OctantKey, Octant *>::Element *E = octant_map.front(); E; E = E->next()) { if (navigation) { _octant_clear_navmesh(E->key()); } } - navigation=NULL; + navigation = NULL; } break; } } - - void GridMap::_queue_dirty_map() { if (awaiting_update) @@ -791,34 +751,32 @@ void GridMap::_queue_dirty_map() { if (is_inside_world()) { - MessageQueue::get_singleton()->push_call(this,"_update_dirty_map_callback"); - awaiting_update=true; + MessageQueue::get_singleton()->push_call(this, "_update_dirty_map_callback"); + awaiting_update = true; } } void GridMap::_recreate_octant_data() { - Map<IndexKey,Cell> cell_copy=cell_map; + Map<IndexKey, Cell> cell_copy = cell_map; _clear_internal(true); - for (Map<IndexKey,Cell>::Element *E=cell_copy.front();E;E=E->next()) { + for (Map<IndexKey, Cell>::Element *E = cell_copy.front(); E; E = E->next()) { - set_cell_item(E->key().x,E->key().y,E->key().z,E->get().item,E->get().rot); + set_cell_item(E->key().x, E->key().y, E->key().z, E->get().item, E->get().rot); } - } void GridMap::_clear_internal(bool p_keep_areas) { - for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) { + for (Map<OctantKey, Octant *>::Element *E = octant_map.front(); E; E = E->next()) { if (is_inside_world()) _octant_exit_world(E->key()); - for (Map<int,Octant::ItemInstances>::Element *F=E->get()->items.front();F;F=F->next()) { + for (Map<int, Octant::ItemInstances>::Element *F = E->get()->items.front(); F; F = F->next()) { VS::get_singleton()->free(F->get().multimesh_instance); } - if (E->get()->collision_debug.is_valid()) VS::get_singleton()->free(E->get()->collision_debug); if (E->get()->collision_debug_instance.is_valid()) @@ -826,7 +784,6 @@ void GridMap::_clear_internal(bool p_keep_areas) { PhysicsServer::get_singleton()->free(E->get()->static_body); memdelete(E->get()); - } octant_map.clear(); @@ -835,253 +792,231 @@ void GridMap::_clear_internal(bool p_keep_areas) { if (p_keep_areas) return; - for (Map<int,Area*>::Element *E=area_map.front();E;E=E->next()) { - + for (Map<int, Area *>::Element *E = area_map.front(); E; E = E->next()) { VS::get_singleton()->free(E->get()->base_portal); VS::get_singleton()->free(E->get()->instance); - for(int i=0;i<E->get()->portals.size();i++) { + for (int i = 0; i < E->get()->portals.size(); i++) { VS::get_singleton()->free(E->get()->portals[i].instance); } memdelete(E->get()); } - } void GridMap::clear() { _clear_internal(); - } -void GridMap::resource_changed(const RES& p_res) { +void GridMap::resource_changed(const RES &p_res) { _recreate_octant_data(); } - void GridMap::_update_dirty_map_callback() { if (!awaiting_update) return; - for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) { + for (Map<OctantKey, Octant *>::Element *E = octant_map.front(); E; E = E->next()) { _octant_update(E->key()); } - - awaiting_update=false; - + awaiting_update = false; } - void GridMap::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_theme","theme:MeshLibrary"),&GridMap::set_theme); - ClassDB::bind_method(D_METHOD("get_theme:MeshLibrary"),&GridMap::get_theme); + ClassDB::bind_method(D_METHOD("set_theme", "theme:MeshLibrary"), &GridMap::set_theme); + ClassDB::bind_method(D_METHOD("get_theme:MeshLibrary"), &GridMap::get_theme); - ClassDB::bind_method(D_METHOD("set_cell_size","size"),&GridMap::set_cell_size); - ClassDB::bind_method(D_METHOD("get_cell_size"),&GridMap::get_cell_size); + ClassDB::bind_method(D_METHOD("set_cell_size", "size"), &GridMap::set_cell_size); + ClassDB::bind_method(D_METHOD("get_cell_size"), &GridMap::get_cell_size); - ClassDB::bind_method(D_METHOD("set_octant_size","size"),&GridMap::set_octant_size); - ClassDB::bind_method(D_METHOD("get_octant_size"),&GridMap::get_octant_size); + ClassDB::bind_method(D_METHOD("set_octant_size", "size"), &GridMap::set_octant_size); + ClassDB::bind_method(D_METHOD("get_octant_size"), &GridMap::get_octant_size); - ClassDB::bind_method(D_METHOD("set_cell_item","x","y","z","item","orientation"),&GridMap::set_cell_item,DEFVAL(0)); - ClassDB::bind_method(D_METHOD("get_cell_item","x","y","z"),&GridMap::get_cell_item); - ClassDB::bind_method(D_METHOD("get_cell_item_orientation","x","y","z"),&GridMap::get_cell_item_orientation); + ClassDB::bind_method(D_METHOD("set_cell_item", "x", "y", "z", "item", "orientation"), &GridMap::set_cell_item, DEFVAL(0)); + ClassDB::bind_method(D_METHOD("get_cell_item", "x", "y", "z"), &GridMap::get_cell_item); + ClassDB::bind_method(D_METHOD("get_cell_item_orientation", "x", "y", "z"), &GridMap::get_cell_item_orientation); //ClassDB::bind_method(D_METHOD("_recreate_octants"),&GridMap::_recreate_octants); - ClassDB::bind_method(D_METHOD("_update_dirty_map_callback"),&GridMap::_update_dirty_map_callback); - ClassDB::bind_method(D_METHOD("resource_changed","resource"),&GridMap::resource_changed); - - ClassDB::bind_method(D_METHOD("set_center_x","enable"),&GridMap::set_center_x); - ClassDB::bind_method(D_METHOD("get_center_x"),&GridMap::get_center_x); - ClassDB::bind_method(D_METHOD("set_center_y","enable"),&GridMap::set_center_y); - ClassDB::bind_method(D_METHOD("get_center_y"),&GridMap::get_center_y); - ClassDB::bind_method(D_METHOD("set_center_z","enable"),&GridMap::set_center_z); - ClassDB::bind_method(D_METHOD("get_center_z"),&GridMap::get_center_z); - - ClassDB::bind_method(D_METHOD("set_clip","enabled","clipabove","floor","axis"),&GridMap::set_clip,DEFVAL(true),DEFVAL(0),DEFVAL(Vector3::AXIS_X)); - - ClassDB::bind_method(D_METHOD("create_area","id","area"),&GridMap::create_area); - ClassDB::bind_method(D_METHOD("area_get_bounds","area","bounds"),&GridMap::area_get_bounds); - ClassDB::bind_method(D_METHOD("area_set_exterior_portal","area","enable"),&GridMap::area_set_exterior_portal); - ClassDB::bind_method(D_METHOD("area_set_name","area","name"),&GridMap::area_set_name); - ClassDB::bind_method(D_METHOD("area_get_name","area"),&GridMap::area_get_name); - ClassDB::bind_method(D_METHOD("area_is_exterior_portal","area"),&GridMap::area_is_exterior_portal); - ClassDB::bind_method(D_METHOD("area_set_portal_disable_distance","area","distance"),&GridMap::area_set_portal_disable_distance); - ClassDB::bind_method(D_METHOD("area_get_portal_disable_distance","area"),&GridMap::area_get_portal_disable_distance); - ClassDB::bind_method(D_METHOD("area_set_portal_disable_color","area","color"),&GridMap::area_set_portal_disable_color); - ClassDB::bind_method(D_METHOD("area_get_portal_disable_color","area"),&GridMap::area_get_portal_disable_color); - ClassDB::bind_method(D_METHOD("erase_area","area"),&GridMap::erase_area); - ClassDB::bind_method(D_METHOD("get_unused_area_id","area"),&GridMap::get_unused_area_id); - - ClassDB::bind_method(D_METHOD("clear"),&GridMap::clear); - - ClassDB::bind_method(D_METHOD("get_meshes"),&GridMap::get_meshes); - - BIND_CONSTANT( INVALID_CELL_ITEM ); - + ClassDB::bind_method(D_METHOD("_update_dirty_map_callback"), &GridMap::_update_dirty_map_callback); + ClassDB::bind_method(D_METHOD("resource_changed", "resource"), &GridMap::resource_changed); + + ClassDB::bind_method(D_METHOD("set_center_x", "enable"), &GridMap::set_center_x); + ClassDB::bind_method(D_METHOD("get_center_x"), &GridMap::get_center_x); + ClassDB::bind_method(D_METHOD("set_center_y", "enable"), &GridMap::set_center_y); + ClassDB::bind_method(D_METHOD("get_center_y"), &GridMap::get_center_y); + ClassDB::bind_method(D_METHOD("set_center_z", "enable"), &GridMap::set_center_z); + ClassDB::bind_method(D_METHOD("get_center_z"), &GridMap::get_center_z); + + ClassDB::bind_method(D_METHOD("set_clip", "enabled", "clipabove", "floor", "axis"), &GridMap::set_clip, DEFVAL(true), DEFVAL(0), DEFVAL(Vector3::AXIS_X)); + + ClassDB::bind_method(D_METHOD("create_area", "id", "area"), &GridMap::create_area); + ClassDB::bind_method(D_METHOD("area_get_bounds", "area", "bounds"), &GridMap::area_get_bounds); + ClassDB::bind_method(D_METHOD("area_set_exterior_portal", "area", "enable"), &GridMap::area_set_exterior_portal); + ClassDB::bind_method(D_METHOD("area_set_name", "area", "name"), &GridMap::area_set_name); + ClassDB::bind_method(D_METHOD("area_get_name", "area"), &GridMap::area_get_name); + ClassDB::bind_method(D_METHOD("area_is_exterior_portal", "area"), &GridMap::area_is_exterior_portal); + ClassDB::bind_method(D_METHOD("area_set_portal_disable_distance", "area", "distance"), &GridMap::area_set_portal_disable_distance); + ClassDB::bind_method(D_METHOD("area_get_portal_disable_distance", "area"), &GridMap::area_get_portal_disable_distance); + ClassDB::bind_method(D_METHOD("area_set_portal_disable_color", "area", "color"), &GridMap::area_set_portal_disable_color); + ClassDB::bind_method(D_METHOD("area_get_portal_disable_color", "area"), &GridMap::area_get_portal_disable_color); + ClassDB::bind_method(D_METHOD("erase_area", "area"), &GridMap::erase_area); + ClassDB::bind_method(D_METHOD("get_unused_area_id", "area"), &GridMap::get_unused_area_id); + + ClassDB::bind_method(D_METHOD("clear"), &GridMap::clear); + + ClassDB::bind_method(D_METHOD("get_meshes"), &GridMap::get_meshes); + + BIND_CONSTANT(INVALID_CELL_ITEM); } void GridMap::set_clip(bool p_enabled, bool p_clip_above, int p_floor, Vector3::Axis p_axis) { if (!p_enabled && !clip) return; - if (clip && p_enabled && clip_floor==p_floor && p_clip_above==clip_above && p_axis==clip_axis) + if (clip && p_enabled && clip_floor == p_floor && p_clip_above == clip_above && p_axis == clip_axis) return; - clip=p_enabled; - clip_floor=p_floor; - clip_axis=p_axis; - clip_above=p_clip_above; + clip = p_enabled; + clip_floor = p_floor; + clip_axis = p_axis; + clip_above = p_clip_above; //make it all update - for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) { - - Octant *g=E->get(); - g->dirty=true; + for (Map<OctantKey, Octant *>::Element *E = octant_map.front(); E; E = E->next()) { + Octant *g = E->get(); + g->dirty = true; } - awaiting_update=true; + awaiting_update = true; _update_dirty_map_callback(); } - void GridMap::_update_areas() { //clear the portals - for(Map<int,Area*>::Element *E=area_map.front();E;E=E->next()) { + for (Map<int, Area *>::Element *E = area_map.front(); E; E = E->next()) { //this should somehow be faster... - Area& a=*E->get(); + Area &a = *E->get(); a.portals.clear(); if (a.instance.is_valid()) { VisualServer::get_singleton()->free(a.instance); - a.instance=RID(); + a.instance = RID(); } } //test all areas against all areas and create portals - this sucks (slow :( ) - for(Map<int,Area*>::Element *E=area_map.front();E;E=E->next()) { - Area& a=*E->get(); + for (Map<int, Area *>::Element *E = area_map.front(); E; E = E->next()) { + Area &a = *E->get(); if (a.exterior_portal) //that's pretty much all it does... yes it is continue; - Vector3 from_a(a.from.x,a.from.y,a.from.z); - Vector3 to_a(a.to.x,a.to.y,a.to.z); + Vector3 from_a(a.from.x, a.from.y, a.from.z); + Vector3 to_a(a.to.x, a.to.y, a.to.z); - for(Map<int,Area*>::Element *F=area_map.front();F;F=F->next()) { + for (Map<int, Area *>::Element *F = area_map.front(); F; F = F->next()) { - Area& b=*F->get(); - Vector3 from_b(b.from.x,b.from.y,b.from.z); - Vector3 to_b(b.to.x,b.to.y,b.to.z); + Area &b = *F->get(); + Vector3 from_b(b.from.x, b.from.y, b.from.z); + Vector3 to_b(b.to.x, b.to.y, b.to.z); // initially test intersection and discards - int axis=-1; - float sign=0; - bool valid=true; - Vector3 axmin,axmax; - + int axis = -1; + float sign = 0; + bool valid = true; + Vector3 axmin, axmax; - for(int i=0;i<3;i++) { + for (int i = 0; i < 3; i++) { - if (from_a[i]==to_b[i]) { + if (from_a[i] == to_b[i]) { - if (axis!=-1) { - valid=false; + if (axis != -1) { + valid = false; break; } - axis=i; - sign=-1; - } else if (from_b[i]==to_a[i]) { + axis = i; + sign = -1; + } else if (from_b[i] == to_a[i]) { - if (axis!=-1) { - valid=false; + if (axis != -1) { + valid = false; break; } - axis=i; - sign=+1; + axis = i; + sign = +1; } - - if (from_a[i] > to_b[i] || to_a[i] < from_b[i] ) { - valid=false; + if (from_a[i] > to_b[i] || to_a[i] < from_b[i]) { + valid = false; break; } else { - axmin[i]= ( from_a[i] > from_b[i] ) ? from_a[i] :from_b[i]; - axmax[i]= ( to_a[i] < to_b[i] ) ? to_a[i] :to_b[i]; - + axmin[i] = (from_a[i] > from_b[i]) ? from_a[i] : from_b[i]; + axmax[i] = (to_a[i] < to_b[i]) ? to_a[i] : to_b[i]; } - - } - if (axis==-1 || !valid) + if (axis == -1 || !valid) continue; Transform xf; + for (int i = 0; i < 3; i++) { - for(int i=0;i<3;i++) { - - - - int ax=(axis+i)%3; + int ax = (axis + i) % 3; Vector3 axis_vec; - float scale = (i==0)?sign:((axmax[ax]-axmin[ax])*cell_size); - axis_vec[ax]=scale; - xf.basis.set_axis((2+i)%3,axis_vec); - xf.origin[i]=axmin[i]*cell_size; - + float scale = (i == 0) ? sign : ((axmax[ax] - axmin[ax]) * cell_size); + axis_vec[ax] = scale; + xf.basis.set_axis((2 + i) % 3, axis_vec); + xf.origin[i] = axmin[i] * cell_size; } - - Area::Portal portal; - portal.xform=xf; + portal.xform = xf; a.portals.push_back(portal); } } _update_area_instances(); - } void GridMap::_update_area_instances() { Transform base_xform; if (_in_tree) - base_xform=get_global_transform(); + base_xform = get_global_transform(); - for(Map<int,Area*>::Element *E=area_map.front();E;E=E->next()) { + for (Map<int, Area *>::Element *E = area_map.front(); E; E = E->next()) { //this should somehow be faster... - Area& a=*E->get(); - if (a.instance.is_valid()!=_in_tree) { + Area &a = *E->get(); + if (a.instance.is_valid() != _in_tree) { if (!_in_tree) { - for(int i=0;i<a.portals.size();i++) { + for (int i = 0; i < a.portals.size(); i++) { - Area::Portal&p=a.portals[i]; + Area::Portal &p = a.portals[i]; ERR_CONTINUE(!p.instance.is_valid()); VisualServer::get_singleton()->free(p.instance); - p.instance=RID(); + p.instance = RID(); } VisualServer::get_singleton()->free(a.instance); - a.instance=RID(); + a.instance = RID(); } else { //a.instance = VisualServer::get_singleton()->instance_create2(base_room,get_world()->get_scenario()); - for(int i=0;i<a.portals.size();i++) { + for (int i = 0; i < a.portals.size(); i++) { - Area::Portal&p=a.portals[i]; + Area::Portal &p = a.portals[i]; ERR_CONTINUE(p.instance.is_valid()); - p.instance=VisualServer::get_singleton()->instance_create2(a.base_portal,get_world()->get_scenario()); - VisualServer::get_singleton()->instance_set_room(p.instance,a.instance); + p.instance = VisualServer::get_singleton()->instance_create2(a.base_portal, get_world()->get_scenario()); + VisualServer::get_singleton()->instance_set_room(p.instance, a.instance); } } } @@ -1089,62 +1024,57 @@ void GridMap::_update_area_instances() { if (a.instance.is_valid()) { Transform xform; - Vector3 from_a(a.from.x,a.from.y,a.from.z); - Vector3 to_a(a.to.x,a.to.y,a.to.z); + Vector3 from_a(a.from.x, a.from.y, a.from.z); + Vector3 to_a(a.to.x, a.to.y, a.to.z); - for(int i=0;i<3;i++) { - xform.origin[i]=from_a[i]*cell_size; + for (int i = 0; i < 3; i++) { + xform.origin[i] = from_a[i] * cell_size; Vector3 s; - s[i]=(to_a[i]-from_a[i])*cell_size; - xform.basis.set_axis(i,s); + s[i] = (to_a[i] - from_a[i]) * cell_size; + xform.basis.set_axis(i, s); } + VisualServer::get_singleton()->instance_set_transform(a.instance, base_xform * xform); - VisualServer::get_singleton()->instance_set_transform(a.instance,base_xform * xform); - - for(int i=0;i<a.portals.size();i++) { + for (int i = 0; i < a.portals.size(); i++) { - Area::Portal&p=a.portals[i]; + Area::Portal &p = a.portals[i]; ERR_CONTINUE(!p.instance.is_valid()); - VisualServer::get_singleton()->instance_set_transform(p.instance,base_xform * xform); - + VisualServer::get_singleton()->instance_set_transform(p.instance, base_xform * xform); } - } } - } -Error GridMap::create_area(int p_id,const Rect3& p_bounds) { +Error GridMap::create_area(int p_id, const Rect3 &p_bounds) { - ERR_FAIL_COND_V(area_map.has(p_id),ERR_ALREADY_EXISTS); + ERR_FAIL_COND_V(area_map.has(p_id), ERR_ALREADY_EXISTS); ERR_EXPLAIN("ID 0 is taken as global area, start from 1"); - ERR_FAIL_COND_V(p_id==0,ERR_INVALID_PARAMETER); - ERR_FAIL_COND_V(p_bounds.has_no_area(),ERR_INVALID_PARAMETER); + ERR_FAIL_COND_V(p_id == 0, ERR_INVALID_PARAMETER); + ERR_FAIL_COND_V(p_bounds.has_no_area(), ERR_INVALID_PARAMETER); // FIRST VALIDATE AREA - IndexKey from,to; - from.x=p_bounds.pos.x; - from.y=p_bounds.pos.y; - from.z=p_bounds.pos.z; - to.x=p_bounds.pos.x+p_bounds.size.x; - to.y=p_bounds.pos.y+p_bounds.size.y; - to.z=p_bounds.pos.z+p_bounds.size.z; - - - for(Map<int,Area*>::Element *E=area_map.front();E;E=E->next()) { + IndexKey from, to; + from.x = p_bounds.pos.x; + from.y = p_bounds.pos.y; + from.z = p_bounds.pos.z; + to.x = p_bounds.pos.x + p_bounds.size.x; + to.y = p_bounds.pos.y + p_bounds.size.y; + to.z = p_bounds.pos.z + p_bounds.size.z; + + for (Map<int, Area *>::Element *E = area_map.front(); E; E = E->next()) { //this should somehow be faster... - Area& a=*E->get(); + Area &a = *E->get(); //does it interset with anything else? - if ( from.x >= a.to.x || - to.x <= a.from.x || - from.y >= a.to.y || - to.y <= a.from.y || - from.z >= a.to.z || - to.z <= a.from.z ) { + if (from.x >= a.to.x || + to.x <= a.from.x || + from.y >= a.to.y || + to.y <= a.from.y || + from.z >= a.to.z || + to.z <= a.from.z) { // all good } else { @@ -1153,62 +1083,60 @@ Error GridMap::create_area(int p_id,const Rect3& p_bounds) { } } - - Area *area = memnew( Area ); - area->from=from; - area->to=to; - area->portal_disable_distance=0; - area->exterior_portal=false; - area->name="Area "+itos(p_id); - area_map[p_id]=area; + Area *area = memnew(Area); + area->from = from; + area->to = to; + area->portal_disable_distance = 0; + area->exterior_portal = false; + area->name = "Area " + itos(p_id); + area_map[p_id] = area; _recreate_octant_data(); return OK; } Rect3 GridMap::area_get_bounds(int p_area) const { - ERR_FAIL_COND_V(!area_map.has(p_area),Rect3()); + ERR_FAIL_COND_V(!area_map.has(p_area), Rect3()); const Area *a = area_map[p_area]; Rect3 aabb; - aabb.pos=Vector3(a->from.x,a->from.y,a->from.z); - aabb.size=Vector3(a->to.x,a->to.y,a->to.z)-aabb.pos; + aabb.pos = Vector3(a->from.x, a->from.y, a->from.z); + aabb.size = Vector3(a->to.x, a->to.y, a->to.z) - aabb.pos; return aabb; } -void GridMap::area_set_name(int p_area,const String& p_name) { +void GridMap::area_set_name(int p_area, const String &p_name) { ERR_FAIL_COND(!area_map.has(p_area)); Area *a = area_map[p_area]; - a->name=p_name; + a->name = p_name; } String GridMap::area_get_name(int p_area) const { - ERR_FAIL_COND_V(!area_map.has(p_area),""); + ERR_FAIL_COND_V(!area_map.has(p_area), ""); const Area *a = area_map[p_area]; return a->name; } - -void GridMap::area_set_exterior_portal(int p_area,bool p_enable) { +void GridMap::area_set_exterior_portal(int p_area, bool p_enable) { ERR_FAIL_COND(!area_map.has(p_area)); Area *a = area_map[p_area]; - if (a->exterior_portal==p_enable) + if (a->exterior_portal == p_enable) return; - a->exterior_portal=p_enable; + a->exterior_portal = p_enable; _recreate_octant_data(); } bool GridMap::area_is_exterior_portal(int p_area) const { - ERR_FAIL_COND_V(!area_map.has(p_area),false); + ERR_FAIL_COND_V(!area_map.has(p_area), false); const Area *a = area_map[p_area]; return a->exterior_portal; @@ -1219,13 +1147,12 @@ void GridMap::area_set_portal_disable_distance(int p_area, float p_distance) { ERR_FAIL_COND(!area_map.has(p_area)); Area *a = area_map[p_area]; - a->portal_disable_distance=p_distance; - + a->portal_disable_distance = p_distance; } float GridMap::area_get_portal_disable_distance(int p_area) const { - ERR_FAIL_COND_V(!area_map.has(p_area),0); + ERR_FAIL_COND_V(!area_map.has(p_area), 0); const Area *a = area_map[p_area]; return a->portal_disable_distance; @@ -1236,13 +1163,12 @@ void GridMap::area_set_portal_disable_color(int p_area, Color p_color) { ERR_FAIL_COND(!area_map.has(p_area)); Area *a = area_map[p_area]; - a->portal_disable_color=p_color; - + a->portal_disable_color = p_color; } Color GridMap::area_get_portal_disable_color(int p_area) const { - ERR_FAIL_COND_V(!area_map.has(p_area),Color()); + ERR_FAIL_COND_V(!area_map.has(p_area), Color()); const Area *a = area_map[p_area]; return a->portal_disable_color; @@ -1250,34 +1176,29 @@ Color GridMap::area_get_portal_disable_color(int p_area) const { void GridMap::get_area_list(List<int> *p_areas) const { - for(const Map<int,Area*>::Element *E=area_map.front();E;E=E->next()) { + for (const Map<int, Area *>::Element *E = area_map.front(); E; E = E->next()) { p_areas->push_back(E->key()); } - } - GridMap::Area::Portal::~Portal() { if (instance.is_valid()) VisualServer::get_singleton()->free(instance); } - GridMap::Area::Area() { - base_portal=VisualServer::get_singleton()->portal_create(); - Vector< Point2 > points; - points.push_back( Point2( 0, 1 ) ); - points.push_back( Point2( 1, 1 ) ); - points.push_back( Point2( 1, 0 ) ); - points.push_back( Point2( 0, 0 ) ); - VisualServer::get_singleton()->portal_set_shape(base_portal,points); - + base_portal = VisualServer::get_singleton()->portal_create(); + Vector<Point2> points; + points.push_back(Point2(0, 1)); + points.push_back(Point2(1, 1)); + points.push_back(Point2(1, 0)); + points.push_back(Point2(0, 0)); + VisualServer::get_singleton()->portal_set_shape(base_portal, points); } - GridMap::Area::~Area() { if (instance.is_valid()) @@ -1289,7 +1210,7 @@ void GridMap::erase_area(int p_area) { ERR_FAIL_COND(!area_map.has(p_area)); - Area* a=area_map[p_area]; + Area *a = area_map[p_area]; memdelete(a); area_map.erase(p_area); _recreate_octant_data(); @@ -1300,92 +1221,79 @@ int GridMap::get_unused_area_id() const { if (area_map.empty()) return 1; else - return area_map.back()->key()+1; + return area_map.back()->key() + 1; } void GridMap::set_cell_scale(float p_scale) { - cell_scale=p_scale; + cell_scale = p_scale; _queue_dirty_map(); } -float GridMap::get_cell_scale() const{ +float GridMap::get_cell_scale() const { return cell_scale; } - - - Array GridMap::get_meshes() { if (theme.is_null()) return Array(); - Vector3 ofs(cell_size*0.5*int(center_x),cell_size*0.5*int(center_y),cell_size*0.5*int(center_z)); + Vector3 ofs(cell_size * 0.5 * int(center_x), cell_size * 0.5 * int(center_y), cell_size * 0.5 * int(center_z)); Array meshes; - for (Map<IndexKey,Cell>::Element *E=cell_map.front();E;E=E->next()) { - + for (Map<IndexKey, Cell>::Element *E = cell_map.front(); E; E = E->next()) { int id = E->get().item; if (!theme->has_item(id)) continue; - Ref<Mesh> mesh=theme->get_item_mesh(id); + Ref<Mesh> mesh = theme->get_item_mesh(id); if (mesh.is_null()) continue; - IndexKey ik=E->key(); + IndexKey ik = E->key(); - Vector3 cellpos = Vector3(ik.x,ik.y,ik.z ); + Vector3 cellpos = Vector3(ik.x, ik.y, ik.z); Transform xform; xform.basis.set_orthogonal_index(E->get().rot); - - xform.set_origin( cellpos*cell_size+ofs); - xform.basis.scale(Vector3(cell_scale,cell_scale,cell_scale)); + xform.set_origin(cellpos * cell_size + ofs); + xform.basis.scale(Vector3(cell_scale, cell_scale, cell_scale)); meshes.push_back(xform); meshes.push_back(mesh); - } return meshes; } - - - GridMap::GridMap() { - cell_size=2; - octant_size=4; - awaiting_update=false; - _in_tree=false; - center_x=true; - center_y=true; - center_z=true; - - clip=false; - clip_floor=0; - clip_axis=Vector3::AXIS_Z; - clip_above=true; - cell_scale=1.0; + cell_size = 2; + octant_size = 4; + awaiting_update = false; + _in_tree = false; + center_x = true; + center_y = true; + center_z = true; + clip = false; + clip_floor = 0; + clip_axis = Vector3::AXIS_Z; + clip_above = true; + cell_scale = 1.0; navigation = NULL; set_notify_transform(true); } - GridMap::~GridMap() { if (!theme.is_null()) theme->unregister_owner(this); clear(); - } - |