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authorRémi Verschelde <rverschelde@gmail.com>2022-03-28 14:10:28 +0200
committerRémi Verschelde <rverschelde@gmail.com>2022-03-28 16:48:15 +0200
commit5fe6984639b5db9efa14103698e489040315ebfb (patch)
tree11a76ba5ab636182d0b0a334bb2ada196ef86e98 /modules/gridmap/editor
parent41d075de5865c8b088c83219431661bc2d1f1802 (diff)
Modules: Don't build editor-specific classes in templates
They're moved to an `editor` subfolder so that we can easily handle them separately.
Diffstat (limited to 'modules/gridmap/editor')
-rw-r--r--modules/gridmap/editor/grid_map_editor_plugin.cpp1485
-rw-r--r--modules/gridmap/editor/grid_map_editor_plugin.h256
2 files changed, 1741 insertions, 0 deletions
diff --git a/modules/gridmap/editor/grid_map_editor_plugin.cpp b/modules/gridmap/editor/grid_map_editor_plugin.cpp
new file mode 100644
index 0000000000..68968325dd
--- /dev/null
+++ b/modules/gridmap/editor/grid_map_editor_plugin.cpp
@@ -0,0 +1,1485 @@
+/*************************************************************************/
+/* grid_map_editor_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "grid_map_editor_plugin.h"
+
+#ifdef TOOLS_ENABLED
+
+#include "core/input/input.h"
+#include "core/os/keyboard.h"
+#include "editor/editor_node.h"
+#include "editor/editor_scale.h"
+#include "editor/editor_settings.h"
+#include "editor/plugins/node_3d_editor_plugin.h"
+#include "scene/3d/camera_3d.h"
+#include "scene/main/window.h"
+
+void GridMapEditor::_node_removed(Node *p_node) {
+ if (p_node == node) {
+ node = nullptr;
+ }
+}
+
+void GridMapEditor::_configure() {
+ if (!node) {
+ return;
+ }
+
+ update_grid();
+}
+
+void GridMapEditor::_menu_option(int p_option) {
+ switch (p_option) {
+ case MENU_OPTION_PREV_LEVEL: {
+ floor->set_value(floor->get_value() - 1);
+ } break;
+
+ case MENU_OPTION_NEXT_LEVEL: {
+ floor->set_value(floor->get_value() + 1);
+ } break;
+
+ case MENU_OPTION_X_AXIS:
+ case MENU_OPTION_Y_AXIS:
+ case MENU_OPTION_Z_AXIS: {
+ int new_axis = p_option - MENU_OPTION_X_AXIS;
+ for (int i = 0; i < 3; i++) {
+ int idx = options->get_popup()->get_item_index(MENU_OPTION_X_AXIS + i);
+ options->get_popup()->set_item_checked(idx, i == new_axis);
+ }
+
+ if (edit_axis != new_axis) {
+ int item1 = options->get_popup()->get_item_index(MENU_OPTION_NEXT_LEVEL);
+ int item2 = options->get_popup()->get_item_index(MENU_OPTION_PREV_LEVEL);
+ if (edit_axis == Vector3::AXIS_Y) {
+ options->get_popup()->set_item_text(item1, TTR("Next Plane"));
+ options->get_popup()->set_item_text(item2, TTR("Previous Plane"));
+ spin_box_label->set_text(TTR("Plane:"));
+ } else if (new_axis == Vector3::AXIS_Y) {
+ options->get_popup()->set_item_text(item1, TTR("Next Floor"));
+ options->get_popup()->set_item_text(item2, TTR("Previous Floor"));
+ spin_box_label->set_text(TTR("Floor:"));
+ }
+ }
+ edit_axis = Vector3::Axis(new_axis);
+ update_grid();
+
+ } break;
+ case MENU_OPTION_CURSOR_ROTATE_Y: {
+ Basis r;
+ if (input_action == INPUT_PASTE) {
+ r.set_orthogonal_index(paste_indicator.orientation);
+ r.rotate(Vector3(0, 1, 0), -Math_PI / 2.0);
+ paste_indicator.orientation = r.get_orthogonal_index();
+ _update_paste_indicator();
+ break;
+ }
+
+ r.set_orthogonal_index(cursor_rot);
+ r.rotate(Vector3(0, 1, 0), -Math_PI / 2.0);
+ cursor_rot = r.get_orthogonal_index();
+ _update_cursor_transform();
+ } break;
+ case MENU_OPTION_CURSOR_ROTATE_X: {
+ Basis r;
+ if (input_action == INPUT_PASTE) {
+ r.set_orthogonal_index(paste_indicator.orientation);
+ r.rotate(Vector3(1, 0, 0), -Math_PI / 2.0);
+ paste_indicator.orientation = r.get_orthogonal_index();
+ _update_paste_indicator();
+ break;
+ }
+
+ r.set_orthogonal_index(cursor_rot);
+ r.rotate(Vector3(1, 0, 0), -Math_PI / 2.0);
+ cursor_rot = r.get_orthogonal_index();
+ _update_cursor_transform();
+ } break;
+ case MENU_OPTION_CURSOR_ROTATE_Z: {
+ Basis r;
+ if (input_action == INPUT_PASTE) {
+ r.set_orthogonal_index(paste_indicator.orientation);
+ r.rotate(Vector3(0, 0, 1), -Math_PI / 2.0);
+ paste_indicator.orientation = r.get_orthogonal_index();
+ _update_paste_indicator();
+ break;
+ }
+
+ r.set_orthogonal_index(cursor_rot);
+ r.rotate(Vector3(0, 0, 1), -Math_PI / 2.0);
+ cursor_rot = r.get_orthogonal_index();
+ _update_cursor_transform();
+ } break;
+ case MENU_OPTION_CURSOR_BACK_ROTATE_Y: {
+ Basis r;
+ if (input_action == INPUT_PASTE) {
+ r.set_orthogonal_index(paste_indicator.orientation);
+ r.rotate(Vector3(0, 1, 0), Math_PI / 2.0);
+ paste_indicator.orientation = r.get_orthogonal_index();
+ _update_paste_indicator();
+ break;
+ }
+
+ r.set_orthogonal_index(cursor_rot);
+ r.rotate(Vector3(0, 1, 0), Math_PI / 2.0);
+ cursor_rot = r.get_orthogonal_index();
+ _update_cursor_transform();
+ } break;
+ case MENU_OPTION_CURSOR_BACK_ROTATE_X: {
+ Basis r;
+ if (input_action == INPUT_PASTE) {
+ r.set_orthogonal_index(paste_indicator.orientation);
+ r.rotate(Vector3(1, 0, 0), Math_PI / 2.0);
+ paste_indicator.orientation = r.get_orthogonal_index();
+ _update_paste_indicator();
+ break;
+ }
+
+ r.set_orthogonal_index(cursor_rot);
+ r.rotate(Vector3(1, 0, 0), Math_PI / 2.0);
+ cursor_rot = r.get_orthogonal_index();
+ _update_cursor_transform();
+ } break;
+ case MENU_OPTION_CURSOR_BACK_ROTATE_Z: {
+ Basis r;
+ if (input_action == INPUT_PASTE) {
+ r.set_orthogonal_index(paste_indicator.orientation);
+ r.rotate(Vector3(0, 0, 1), Math_PI / 2.0);
+ paste_indicator.orientation = r.get_orthogonal_index();
+ _update_paste_indicator();
+ break;
+ }
+
+ r.set_orthogonal_index(cursor_rot);
+ r.rotate(Vector3(0, 0, 1), Math_PI / 2.0);
+ cursor_rot = r.get_orthogonal_index();
+ _update_cursor_transform();
+ } break;
+ case MENU_OPTION_CURSOR_CLEAR_ROTATION: {
+ if (input_action == INPUT_PASTE) {
+ paste_indicator.orientation = 0;
+ _update_paste_indicator();
+ break;
+ }
+
+ cursor_rot = 0;
+ _update_cursor_transform();
+ } break;
+
+ case MENU_OPTION_PASTE_SELECTS: {
+ int idx = options->get_popup()->get_item_index(MENU_OPTION_PASTE_SELECTS);
+ options->get_popup()->set_item_checked(idx, !options->get_popup()->is_item_checked(idx));
+ } break;
+
+ case MENU_OPTION_SELECTION_DUPLICATE:
+ case MENU_OPTION_SELECTION_CUT: {
+ if (!(selection.active && input_action == INPUT_NONE)) {
+ break;
+ }
+
+ _set_clipboard_data();
+
+ if (p_option == MENU_OPTION_SELECTION_CUT) {
+ _delete_selection();
+ }
+
+ input_action = INPUT_PASTE;
+ paste_indicator.click = selection.begin;
+ paste_indicator.current = selection.begin;
+ paste_indicator.begin = selection.begin;
+ paste_indicator.end = selection.end;
+ paste_indicator.orientation = 0;
+ _update_paste_indicator();
+ } break;
+ case MENU_OPTION_SELECTION_CLEAR: {
+ if (!selection.active) {
+ break;
+ }
+
+ _delete_selection();
+
+ } break;
+ case MENU_OPTION_SELECTION_FILL: {
+ if (!selection.active) {
+ return;
+ }
+
+ _fill_selection();
+
+ } break;
+ case MENU_OPTION_GRIDMAP_SETTINGS: {
+ settings_dialog->popup_centered(settings_vbc->get_combined_minimum_size() + Size2(50, 50) * EDSCALE);
+ } break;
+ }
+}
+
+void GridMapEditor::_update_cursor_transform() {
+ cursor_transform = Transform3D();
+ cursor_transform.origin = cursor_origin;
+ cursor_transform.basis.set_orthogonal_index(cursor_rot);
+ cursor_transform.basis *= node->get_cell_scale();
+ cursor_transform = node->get_global_transform() * cursor_transform;
+
+ if (selected_palette >= 0) {
+ if (node && !node->get_mesh_library().is_null()) {
+ cursor_transform *= node->get_mesh_library()->get_item_mesh_transform(selected_palette);
+ }
+ }
+
+ if (cursor_instance.is_valid()) {
+ RenderingServer::get_singleton()->instance_set_transform(cursor_instance, cursor_transform);
+ RenderingServer::get_singleton()->instance_set_visible(cursor_instance, cursor_visible);
+ }
+}
+
+void GridMapEditor::_update_selection_transform() {
+ Transform3D xf_zero;
+ xf_zero.basis.set_zero();
+
+ if (!selection.active) {
+ RenderingServer::get_singleton()->instance_set_transform(selection_instance, xf_zero);
+ for (int i = 0; i < 3; i++) {
+ RenderingServer::get_singleton()->instance_set_transform(selection_level_instance[i], xf_zero);
+ }
+ return;
+ }
+
+ Transform3D xf;
+ xf.scale((Vector3(1, 1, 1) + (selection.end - selection.begin)) * node->get_cell_size());
+ xf.origin = selection.begin * node->get_cell_size();
+
+ RenderingServer::get_singleton()->instance_set_transform(selection_instance, node->get_global_transform() * xf);
+
+ for (int i = 0; i < 3; i++) {
+ if (i != edit_axis || (edit_floor[edit_axis] < selection.begin[edit_axis]) || (edit_floor[edit_axis] > selection.end[edit_axis] + 1)) {
+ RenderingServer::get_singleton()->instance_set_transform(selection_level_instance[i], xf_zero);
+ } else {
+ Vector3 scale = (selection.end - selection.begin + Vector3(1, 1, 1));
+ scale[edit_axis] = 1.0;
+ Vector3 position = selection.begin;
+ position[edit_axis] = edit_floor[edit_axis];
+
+ scale *= node->get_cell_size();
+ position *= node->get_cell_size();
+
+ Transform3D xf2;
+ xf2.basis.scale(scale);
+ xf2.origin = position;
+
+ RenderingServer::get_singleton()->instance_set_transform(selection_level_instance[i], xf2);
+ }
+ }
+}
+
+void GridMapEditor::_validate_selection() {
+ if (!selection.active) {
+ return;
+ }
+ selection.begin = selection.click;
+ selection.end = selection.current;
+
+ if (selection.begin.x > selection.end.x) {
+ SWAP(selection.begin.x, selection.end.x);
+ }
+ if (selection.begin.y > selection.end.y) {
+ SWAP(selection.begin.y, selection.end.y);
+ }
+ if (selection.begin.z > selection.end.z) {
+ SWAP(selection.begin.z, selection.end.z);
+ }
+
+ _update_selection_transform();
+}
+
+void GridMapEditor::_set_selection(bool p_active, const Vector3 &p_begin, const Vector3 &p_end) {
+ selection.active = p_active;
+ selection.begin = p_begin;
+ selection.end = p_end;
+ selection.click = p_begin;
+ selection.current = p_end;
+
+ if (is_visible_in_tree()) {
+ _update_selection_transform();
+ }
+
+ options->get_popup()->set_item_disabled(options->get_popup()->get_item_index(MENU_OPTION_SELECTION_CLEAR), !selection.active);
+ options->get_popup()->set_item_disabled(options->get_popup()->get_item_index(MENU_OPTION_SELECTION_CUT), !selection.active);
+ options->get_popup()->set_item_disabled(options->get_popup()->get_item_index(MENU_OPTION_SELECTION_DUPLICATE), !selection.active);
+ options->get_popup()->set_item_disabled(options->get_popup()->get_item_index(MENU_OPTION_SELECTION_FILL), !selection.active);
+}
+
+bool GridMapEditor::do_input_action(Camera3D *p_camera, const Point2 &p_point, bool p_click) {
+ if (!spatial_editor) {
+ return false;
+ }
+
+ if (selected_palette < 0 && input_action != INPUT_PICK && input_action != INPUT_SELECT && input_action != INPUT_PASTE) {
+ return false;
+ }
+ Ref<MeshLibrary> mesh_library = node->get_mesh_library();
+ if (mesh_library.is_null()) {
+ return false;
+ }
+ if (input_action != INPUT_PICK && input_action != INPUT_SELECT && input_action != INPUT_PASTE && !mesh_library->has_item(selected_palette)) {
+ return false;
+ }
+
+ Camera3D *camera = p_camera;
+ Vector3 from = camera->project_ray_origin(p_point);
+ Vector3 normal = camera->project_ray_normal(p_point);
+ Transform3D local_xform = node->get_global_transform().affine_inverse();
+ Vector<Plane> planes = camera->get_frustum();
+ from = local_xform.xform(from);
+ normal = local_xform.basis.xform(normal).normalized();
+
+ Plane p;
+ p.normal[edit_axis] = 1.0;
+ p.d = edit_floor[edit_axis] * node->get_cell_size()[edit_axis];
+
+ Vector3 inters;
+ if (!p.intersects_segment(from, from + normal * settings_pick_distance->get_value(), &inters)) {
+ return false;
+ }
+
+ // Make sure the intersection is inside the frustum planes, to avoid
+ // Painting on invisible regions.
+ for (int i = 0; i < planes.size(); i++) {
+ Plane fp = local_xform.xform(planes[i]);
+ if (fp.is_point_over(inters)) {
+ return false;
+ }
+ }
+
+ int cell[3];
+ Vector3 cell_size = node->get_cell_size();
+
+ for (int i = 0; i < 3; i++) {
+ if (i == edit_axis) {
+ cell[i] = edit_floor[i];
+ } else {
+ cell[i] = inters[i] / cell_size[i];
+ if (inters[i] < 0) {
+ cell[i] -= 1; // Compensate negative.
+ }
+ grid_ofs[i] = cell[i] * cell_size[i];
+ }
+ }
+
+ RS::get_singleton()->instance_set_transform(grid_instance[edit_axis], node->get_global_transform() * edit_grid_xform);
+
+ if (cursor_instance.is_valid()) {
+ cursor_origin = (Vector3(cell[0], cell[1], cell[2]) + Vector3(0.5 * node->get_center_x(), 0.5 * node->get_center_y(), 0.5 * node->get_center_z())) * node->get_cell_size();
+ cursor_visible = true;
+
+ if (input_action == INPUT_SELECT || input_action == INPUT_PASTE) {
+ cursor_visible = false;
+ }
+
+ _update_cursor_transform();
+ }
+
+ if (input_action == INPUT_PASTE) {
+ paste_indicator.current = Vector3i(cell[0], cell[1], cell[2]);
+ _update_paste_indicator();
+
+ } else if (input_action == INPUT_SELECT) {
+ selection.current = Vector3i(cell[0], cell[1], cell[2]);
+ if (p_click) {
+ selection.click = selection.current;
+ }
+ selection.active = true;
+ _validate_selection();
+
+ return true;
+ } else if (input_action == INPUT_PICK) {
+ int item = node->get_cell_item(Vector3i(cell[0], cell[1], cell[2]));
+ if (item >= 0) {
+ selected_palette = item;
+ mesh_library_palette->set_current(item);
+ update_palette();
+ _update_cursor_instance();
+ }
+ return true;
+ }
+
+ if (input_action == INPUT_PAINT) {
+ SetItem si;
+ si.position = Vector3i(cell[0], cell[1], cell[2]);
+ si.new_value = selected_palette;
+ si.new_orientation = cursor_rot;
+ si.old_value = node->get_cell_item(Vector3i(cell[0], cell[1], cell[2]));
+ si.old_orientation = node->get_cell_item_orientation(Vector3i(cell[0], cell[1], cell[2]));
+ set_items.push_back(si);
+ node->set_cell_item(Vector3i(cell[0], cell[1], cell[2]), selected_palette, cursor_rot);
+ return true;
+ } else if (input_action == INPUT_ERASE) {
+ SetItem si;
+ si.position = Vector3i(cell[0], cell[1], cell[2]);
+ si.new_value = -1;
+ si.new_orientation = 0;
+ si.old_value = node->get_cell_item(Vector3i(cell[0], cell[1], cell[2]));
+ si.old_orientation = node->get_cell_item_orientation(Vector3i(cell[0], cell[1], cell[2]));
+ set_items.push_back(si);
+ node->set_cell_item(Vector3i(cell[0], cell[1], cell[2]), -1);
+ return true;
+ }
+
+ return false;
+}
+
+void GridMapEditor::_delete_selection() {
+ if (!selection.active) {
+ return;
+ }
+
+ undo_redo->create_action(TTR("GridMap Delete Selection"));
+ for (int i = selection.begin.x; i <= selection.end.x; i++) {
+ for (int j = selection.begin.y; j <= selection.end.y; j++) {
+ for (int k = selection.begin.z; k <= selection.end.z; k++) {
+ Vector3i selected = Vector3i(i, j, k);
+ undo_redo->add_do_method(node, "set_cell_item", selected, GridMap::INVALID_CELL_ITEM);
+ undo_redo->add_undo_method(node, "set_cell_item", selected, node->get_cell_item(selected), node->get_cell_item_orientation(selected));
+ }
+ }
+ }
+ undo_redo->add_do_method(this, "_set_selection", !selection.active, selection.begin, selection.end);
+ undo_redo->add_undo_method(this, "_set_selection", selection.active, selection.begin, selection.end);
+ undo_redo->commit_action();
+}
+
+void GridMapEditor::_fill_selection() {
+ if (!selection.active) {
+ return;
+ }
+
+ undo_redo->create_action(TTR("GridMap Fill Selection"));
+ for (int i = selection.begin.x; i <= selection.end.x; i++) {
+ for (int j = selection.begin.y; j <= selection.end.y; j++) {
+ for (int k = selection.begin.z; k <= selection.end.z; k++) {
+ Vector3i selected = Vector3i(i, j, k);
+ undo_redo->add_do_method(node, "set_cell_item", selected, selected_palette, cursor_rot);
+ undo_redo->add_undo_method(node, "set_cell_item", selected, node->get_cell_item(selected), node->get_cell_item_orientation(selected));
+ }
+ }
+ }
+ undo_redo->add_do_method(this, "_set_selection", !selection.active, selection.begin, selection.end);
+ undo_redo->add_undo_method(this, "_set_selection", selection.active, selection.begin, selection.end);
+ undo_redo->commit_action();
+}
+
+void GridMapEditor::_clear_clipboard_data() {
+ for (const ClipboardItem &E : clipboard_items) {
+ RenderingServer::get_singleton()->free(E.instance);
+ }
+
+ clipboard_items.clear();
+}
+
+void GridMapEditor::_set_clipboard_data() {
+ _clear_clipboard_data();
+
+ Ref<MeshLibrary> meshLibrary = node->get_mesh_library();
+
+ for (int i = selection.begin.x; i <= selection.end.x; i++) {
+ for (int j = selection.begin.y; j <= selection.end.y; j++) {
+ for (int k = selection.begin.z; k <= selection.end.z; k++) {
+ Vector3i selected = Vector3i(i, j, k);
+ int itm = node->get_cell_item(selected);
+ if (itm == GridMap::INVALID_CELL_ITEM) {
+ continue;
+ }
+
+ Ref<Mesh> mesh = meshLibrary->get_item_mesh(itm);
+
+ ClipboardItem item;
+ item.cell_item = itm;
+ item.grid_offset = Vector3(selected) - selection.begin;
+ item.orientation = node->get_cell_item_orientation(selected);
+ item.instance = RenderingServer::get_singleton()->instance_create2(mesh->get_rid(), get_tree()->get_root()->get_world_3d()->get_scenario());
+
+ clipboard_items.push_back(item);
+ }
+ }
+ }
+}
+
+void GridMapEditor::_update_paste_indicator() {
+ if (input_action != INPUT_PASTE) {
+ Transform3D xf;
+ xf.basis.set_zero();
+ RenderingServer::get_singleton()->instance_set_transform(paste_instance, xf);
+ return;
+ }
+
+ Vector3 center = 0.5 * Vector3(real_t(node->get_center_x()), real_t(node->get_center_y()), real_t(node->get_center_z()));
+ Vector3 scale = (Vector3(1, 1, 1) + (paste_indicator.end - paste_indicator.begin)) * node->get_cell_size();
+ Transform3D xf;
+ xf.scale(scale);
+ xf.origin = (paste_indicator.begin + (paste_indicator.current - paste_indicator.click) + center) * node->get_cell_size();
+ Basis rot;
+ rot.set_orthogonal_index(paste_indicator.orientation);
+ xf.basis = rot * xf.basis;
+ xf.translate((-center * node->get_cell_size()) / scale);
+
+ RenderingServer::get_singleton()->instance_set_transform(paste_instance, node->get_global_transform() * xf);
+
+ for (const ClipboardItem &item : clipboard_items) {
+ xf = Transform3D();
+ xf.origin = (paste_indicator.begin + (paste_indicator.current - paste_indicator.click) + center) * node->get_cell_size();
+ xf.basis = rot * xf.basis;
+ xf.translate(item.grid_offset * node->get_cell_size());
+
+ Basis item_rot;
+ item_rot.set_orthogonal_index(item.orientation);
+ xf.basis = item_rot * xf.basis * node->get_cell_scale();
+
+ RenderingServer::get_singleton()->instance_set_transform(item.instance, node->get_global_transform() * xf);
+ }
+}
+
+void GridMapEditor::_do_paste() {
+ int idx = options->get_popup()->get_item_index(MENU_OPTION_PASTE_SELECTS);
+ bool reselect = options->get_popup()->is_item_checked(idx);
+
+ Basis rot;
+ rot.set_orthogonal_index(paste_indicator.orientation);
+
+ Vector3 ofs = paste_indicator.current - paste_indicator.click;
+ undo_redo->create_action(TTR("GridMap Paste Selection"));
+
+ for (const ClipboardItem &item : clipboard_items) {
+ Vector3 position = rot.xform(item.grid_offset) + paste_indicator.begin + ofs;
+
+ Basis orm;
+ orm.set_orthogonal_index(item.orientation);
+ orm = rot * orm;
+
+ undo_redo->add_do_method(node, "set_cell_item", position, item.cell_item, orm.get_orthogonal_index());
+ undo_redo->add_undo_method(node, "set_cell_item", position, node->get_cell_item(position), node->get_cell_item_orientation(position));
+ }
+
+ if (reselect) {
+ undo_redo->add_do_method(this, "_set_selection", true, paste_indicator.begin + ofs, paste_indicator.end + ofs);
+ undo_redo->add_undo_method(this, "_set_selection", selection.active, selection.begin, selection.end);
+ }
+
+ undo_redo->commit_action();
+
+ _clear_clipboard_data();
+}
+
+EditorPlugin::AfterGUIInput GridMapEditor::forward_spatial_input_event(Camera3D *p_camera, const Ref<InputEvent> &p_event) {
+ if (!node) {
+ return EditorPlugin::AFTER_GUI_INPUT_PASS;
+ }
+
+ Ref<InputEventMouseButton> mb = p_event;
+
+ if (mb.is_valid()) {
+ if (mb->get_button_index() == MouseButton::WHEEL_UP && (mb->is_command_pressed() || mb->is_shift_pressed())) {
+ if (mb->is_pressed()) {
+ floor->set_value(floor->get_value() + mb->get_factor());
+ }
+
+ return EditorPlugin::AFTER_GUI_INPUT_STOP; // Eaten.
+ } else if (mb->get_button_index() == MouseButton::WHEEL_DOWN && (mb->is_command_pressed() || mb->is_shift_pressed())) {
+ if (mb->is_pressed()) {
+ floor->set_value(floor->get_value() - mb->get_factor());
+ }
+ return EditorPlugin::AFTER_GUI_INPUT_STOP;
+ }
+
+ if (mb->is_pressed()) {
+ Node3DEditorViewport::NavigationScheme nav_scheme = (Node3DEditorViewport::NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation/navigation_scheme").operator int();
+ if ((nav_scheme == Node3DEditorViewport::NAVIGATION_MAYA || nav_scheme == Node3DEditorViewport::NAVIGATION_MODO) && mb->is_alt_pressed()) {
+ input_action = INPUT_NONE;
+ } else if (mb->get_button_index() == MouseButton::LEFT) {
+ bool can_edit = (node && node->get_mesh_library().is_valid());
+ if (input_action == INPUT_PASTE) {
+ _do_paste();
+ input_action = INPUT_NONE;
+ _update_paste_indicator();
+ } else if (mb->is_shift_pressed() && can_edit) {
+ input_action = INPUT_SELECT;
+ last_selection = selection;
+ } else if (mb->is_command_pressed() && can_edit) {
+ input_action = INPUT_PICK;
+ } else {
+ input_action = INPUT_PAINT;
+ set_items.clear();
+ }
+ } else if (mb->get_button_index() == MouseButton::RIGHT) {
+ if (input_action == INPUT_PASTE) {
+ _clear_clipboard_data();
+ input_action = INPUT_NONE;
+ _update_paste_indicator();
+ return EditorPlugin::AFTER_GUI_INPUT_STOP;
+ } else if (selection.active) {
+ _set_selection(false);
+ return EditorPlugin::AFTER_GUI_INPUT_STOP;
+ } else {
+ input_action = INPUT_ERASE;
+ set_items.clear();
+ }
+ } else {
+ return EditorPlugin::AFTER_GUI_INPUT_PASS;
+ }
+
+ if (do_input_action(p_camera, Point2(mb->get_position().x, mb->get_position().y), true)) {
+ return EditorPlugin::AFTER_GUI_INPUT_STOP;
+ }
+ return EditorPlugin::AFTER_GUI_INPUT_PASS;
+ } else {
+ if ((mb->get_button_index() == MouseButton::RIGHT && input_action == INPUT_ERASE) || (mb->get_button_index() == MouseButton::LEFT && input_action == INPUT_PAINT)) {
+ if (set_items.size()) {
+ undo_redo->create_action(TTR("GridMap Paint"));
+ for (const SetItem &si : set_items) {
+ undo_redo->add_do_method(node, "set_cell_item", si.position, si.new_value, si.new_orientation);
+ }
+ for (List<SetItem>::Element *E = set_items.back(); E; E = E->prev()) {
+ const SetItem &si = E->get();
+ undo_redo->add_undo_method(node, "set_cell_item", si.position, si.old_value, si.old_orientation);
+ }
+
+ undo_redo->commit_action();
+ }
+ set_items.clear();
+ input_action = INPUT_NONE;
+
+ if (set_items.size() > 0) {
+ return EditorPlugin::AFTER_GUI_INPUT_STOP;
+ }
+ return EditorPlugin::AFTER_GUI_INPUT_PASS;
+ }
+
+ if (mb->get_button_index() == MouseButton::LEFT && input_action == INPUT_SELECT) {
+ undo_redo->create_action(TTR("GridMap Selection"));
+ undo_redo->add_do_method(this, "_set_selection", selection.active, selection.begin, selection.end);
+ undo_redo->add_undo_method(this, "_set_selection", last_selection.active, last_selection.begin, last_selection.end);
+ undo_redo->commit_action();
+ }
+
+ if (mb->get_button_index() == MouseButton::LEFT && input_action != INPUT_NONE) {
+ set_items.clear();
+ input_action = INPUT_NONE;
+ return EditorPlugin::AFTER_GUI_INPUT_STOP;
+ }
+ if (mb->get_button_index() == MouseButton::RIGHT && (input_action == INPUT_ERASE || input_action == INPUT_PASTE)) {
+ input_action = INPUT_NONE;
+ return EditorPlugin::AFTER_GUI_INPUT_STOP;
+ }
+ }
+ }
+
+ Ref<InputEventMouseMotion> mm = p_event;
+
+ if (mm.is_valid()) {
+ if (do_input_action(p_camera, mm->get_position(), false)) {
+ return EditorPlugin::AFTER_GUI_INPUT_STOP;
+ }
+ return EditorPlugin::AFTER_GUI_INPUT_PASS;
+ }
+
+ Ref<InputEventKey> k = p_event;
+
+ if (k.is_valid()) {
+ if (k->is_pressed()) {
+ if (k->get_keycode() == Key::ESCAPE) {
+ if (input_action == INPUT_PASTE) {
+ _clear_clipboard_data();
+ input_action = INPUT_NONE;
+ _update_paste_indicator();
+ return EditorPlugin::AFTER_GUI_INPUT_STOP;
+ } else if (selection.active) {
+ _set_selection(false);
+ return EditorPlugin::AFTER_GUI_INPUT_STOP;
+ } else {
+ selected_palette = -1;
+ mesh_library_palette->deselect_all();
+ update_palette();
+ _update_cursor_instance();
+ return EditorPlugin::AFTER_GUI_INPUT_STOP;
+ }
+ }
+
+ if (k->is_shift_pressed() && selection.active && input_action != INPUT_PASTE) {
+ if (k->get_keycode() == (Key)options->get_popup()->get_item_accelerator(options->get_popup()->get_item_index(MENU_OPTION_PREV_LEVEL))) {
+ selection.click[edit_axis]--;
+ _validate_selection();
+ return EditorPlugin::AFTER_GUI_INPUT_STOP;
+ }
+ if (k->get_keycode() == (Key)options->get_popup()->get_item_accelerator(options->get_popup()->get_item_index(MENU_OPTION_NEXT_LEVEL))) {
+ selection.click[edit_axis]++;
+ _validate_selection();
+ return EditorPlugin::AFTER_GUI_INPUT_STOP;
+ }
+ }
+ }
+ }
+
+ Ref<InputEventPanGesture> pan_gesture = p_event;
+ if (pan_gesture.is_valid()) {
+ if (pan_gesture->is_alt_pressed() && (pan_gesture->is_command_pressed() || pan_gesture->is_shift_pressed())) {
+ const real_t delta = pan_gesture->get_delta().y * 0.5;
+ accumulated_floor_delta += delta;
+ int step = 0;
+ if (ABS(accumulated_floor_delta) > 1.0) {
+ step = SIGN(accumulated_floor_delta);
+ accumulated_floor_delta -= step;
+ }
+ if (step) {
+ floor->set_value(floor->get_value() + step);
+ }
+ return EditorPlugin::AFTER_GUI_INPUT_STOP;
+ }
+ }
+ accumulated_floor_delta = 0.0;
+
+ return EditorPlugin::AFTER_GUI_INPUT_PASS;
+}
+
+struct _CGMEItemSort {
+ String name;
+ int id = 0;
+ _FORCE_INLINE_ bool operator<(const _CGMEItemSort &r_it) const { return name < r_it.name; }
+};
+
+void GridMapEditor::_set_display_mode(int p_mode) {
+ if (display_mode == p_mode) {
+ return;
+ }
+
+ if (p_mode == DISPLAY_LIST) {
+ mode_list->set_pressed(true);
+ mode_thumbnail->set_pressed(false);
+ } else if (p_mode == DISPLAY_THUMBNAIL) {
+ mode_list->set_pressed(false);
+ mode_thumbnail->set_pressed(true);
+ }
+
+ display_mode = p_mode;
+
+ update_palette();
+}
+
+void GridMapEditor::_text_changed(const String &p_text) {
+ update_palette();
+}
+
+void GridMapEditor::_sbox_input(const Ref<InputEvent> &p_ie) {
+ const Ref<InputEventKey> k = p_ie;
+
+ if (k.is_valid() && (k->get_keycode() == Key::UP || k->get_keycode() == Key::DOWN || k->get_keycode() == Key::PAGEUP || k->get_keycode() == Key::PAGEDOWN)) {
+ // Forward the key input to the ItemList so it can be scrolled
+ mesh_library_palette->gui_input(k);
+ search_box->accept_event();
+ }
+}
+
+void GridMapEditor::_mesh_library_palette_input(const Ref<InputEvent> &p_ie) {
+ const Ref<InputEventMouseButton> mb = p_ie;
+
+ // Zoom in/out using Ctrl + mouse wheel
+ if (mb.is_valid() && mb->is_pressed() && mb->is_command_pressed()) {
+ if (mb->is_pressed() && mb->get_button_index() == MouseButton::WHEEL_UP) {
+ size_slider->set_value(size_slider->get_value() + 0.2);
+ }
+
+ if (mb->is_pressed() && mb->get_button_index() == MouseButton::WHEEL_DOWN) {
+ size_slider->set_value(size_slider->get_value() - 0.2);
+ }
+ }
+}
+
+void GridMapEditor::_icon_size_changed(float p_value) {
+ mesh_library_palette->set_icon_scale(p_value);
+ update_palette();
+}
+
+void GridMapEditor::update_palette() {
+ int selected = mesh_library_palette->get_current();
+
+ float min_size = EDITOR_GET("editors/grid_map/preview_size");
+ min_size *= EDSCALE;
+
+ mesh_library_palette->clear();
+ if (display_mode == DISPLAY_THUMBNAIL) {
+ mesh_library_palette->set_max_columns(0);
+ mesh_library_palette->set_icon_mode(ItemList::ICON_MODE_TOP);
+ mesh_library_palette->set_fixed_column_width(min_size * MAX(size_slider->get_value(), 1.5));
+ } else if (display_mode == DISPLAY_LIST) {
+ mesh_library_palette->set_max_columns(1);
+ mesh_library_palette->set_icon_mode(ItemList::ICON_MODE_LEFT);
+ mesh_library_palette->set_fixed_column_width(0);
+ }
+
+ mesh_library_palette->set_fixed_icon_size(Size2(min_size, min_size));
+ mesh_library_palette->set_max_text_lines(2);
+
+ Ref<MeshLibrary> mesh_library = node->get_mesh_library();
+
+ if (mesh_library.is_null()) {
+ last_mesh_library = nullptr;
+ search_box->set_text("");
+ search_box->set_editable(false);
+ info_message->show();
+ return;
+ }
+
+ search_box->set_editable(true);
+ info_message->hide();
+
+ Vector<int> ids;
+ ids = mesh_library->get_item_list();
+
+ List<_CGMEItemSort> il;
+ for (int i = 0; i < ids.size(); i++) {
+ _CGMEItemSort is;
+ is.id = ids[i];
+ is.name = mesh_library->get_item_name(ids[i]);
+ il.push_back(is);
+ }
+ il.sort();
+
+ String filter = search_box->get_text().strip_edges();
+
+ int item = 0;
+
+ for (_CGMEItemSort &E : il) {
+ int id = E.id;
+ String name = mesh_library->get_item_name(id);
+ Ref<Texture2D> preview = mesh_library->get_item_preview(id);
+
+ if (name.is_empty()) {
+ name = "#" + itos(id);
+ }
+
+ if (!filter.is_empty() && !filter.is_subsequence_ofn(name)) {
+ continue;
+ }
+
+ mesh_library_palette->add_item("");
+ if (!preview.is_null()) {
+ mesh_library_palette->set_item_icon(item, preview);
+ mesh_library_palette->set_item_tooltip(item, name);
+ }
+ mesh_library_palette->set_item_text(item, name);
+ mesh_library_palette->set_item_metadata(item, id);
+
+ item++;
+ }
+
+ if (selected != -1 && mesh_library_palette->get_item_count() > 0) {
+ mesh_library_palette->select(selected);
+ }
+
+ last_mesh_library = mesh_library.operator->();
+}
+
+void GridMapEditor::edit(GridMap *p_gridmap) {
+ if (!p_gridmap && node) {
+ node->disconnect("cell_size_changed", callable_mp(this, &GridMapEditor::_draw_grids));
+ }
+
+ node = p_gridmap;
+
+ input_action = INPUT_NONE;
+ selection.active = false;
+ _update_selection_transform();
+ _update_paste_indicator();
+
+ spatial_editor = Object::cast_to<Node3DEditorPlugin>(EditorNode::get_singleton()->get_editor_plugin_screen());
+
+ if (!node) {
+ set_process(false);
+ for (int i = 0; i < 3; i++) {
+ RenderingServer::get_singleton()->instance_set_visible(grid_instance[i], false);
+ }
+
+ if (cursor_instance.is_valid()) {
+ RenderingServer::get_singleton()->instance_set_visible(cursor_instance, false);
+ }
+
+ return;
+ }
+
+ update_palette();
+
+ set_process(true);
+
+ _draw_grids(node->get_cell_size());
+ update_grid();
+
+ node->connect("cell_size_changed", callable_mp(this, &GridMapEditor::_draw_grids));
+}
+
+void GridMapEditor::update_grid() {
+ grid_xform.origin.x -= 1; // Force update in hackish way.
+
+ grid_ofs[edit_axis] = edit_floor[edit_axis] * node->get_cell_size()[edit_axis];
+
+ edit_grid_xform.origin = grid_ofs;
+ edit_grid_xform.basis = Basis();
+
+ for (int i = 0; i < 3; i++) {
+ RenderingServer::get_singleton()->instance_set_visible(grid_instance[i], i == edit_axis);
+ }
+
+ updating = true;
+ floor->set_value(edit_floor[edit_axis]);
+ updating = false;
+}
+
+void GridMapEditor::_draw_grids(const Vector3 &cell_size) {
+ Vector3 edited_floor = node->has_meta("_editor_floor_") ? node->get_meta("_editor_floor_") : Variant();
+
+ for (int i = 0; i < 3; i++) {
+ RS::get_singleton()->mesh_clear(grid[i]);
+ edit_floor[i] = edited_floor[i];
+ }
+
+ Vector<Vector3> grid_points[3];
+ Vector<Color> grid_colors[3];
+
+ for (int i = 0; i < 3; i++) {
+ Vector3 axis;
+ axis[i] = 1;
+ Vector3 axis_n1;
+ axis_n1[(i + 1) % 3] = cell_size[(i + 1) % 3];
+ Vector3 axis_n2;
+ axis_n2[(i + 2) % 3] = cell_size[(i + 2) % 3];
+
+ for (int j = -GRID_CURSOR_SIZE; j <= GRID_CURSOR_SIZE; j++) {
+ for (int k = -GRID_CURSOR_SIZE; k <= GRID_CURSOR_SIZE; k++) {
+ Vector3 p = axis_n1 * j + axis_n2 * k;
+ float trans = Math::pow(MAX(0, 1.0 - (Vector2(j, k).length() / GRID_CURSOR_SIZE)), 2);
+
+ Vector3 pj = axis_n1 * (j + 1) + axis_n2 * k;
+ float transj = Math::pow(MAX(0, 1.0 - (Vector2(j + 1, k).length() / GRID_CURSOR_SIZE)), 2);
+
+ Vector3 pk = axis_n1 * j + axis_n2 * (k + 1);
+ float transk = Math::pow(MAX(0, 1.0 - (Vector2(j, k + 1).length() / GRID_CURSOR_SIZE)), 2);
+
+ grid_points[i].push_back(p);
+ grid_points[i].push_back(pk);
+ grid_colors[i].push_back(Color(1, 1, 1, trans));
+ grid_colors[i].push_back(Color(1, 1, 1, transk));
+
+ grid_points[i].push_back(p);
+ grid_points[i].push_back(pj);
+ grid_colors[i].push_back(Color(1, 1, 1, trans));
+ grid_colors[i].push_back(Color(1, 1, 1, transj));
+ }
+ }
+
+ Array d;
+ d.resize(RS::ARRAY_MAX);
+ d[RS::ARRAY_VERTEX] = grid_points[i];
+ d[RS::ARRAY_COLOR] = grid_colors[i];
+ RenderingServer::get_singleton()->mesh_add_surface_from_arrays(grid[i], RenderingServer::PRIMITIVE_LINES, d);
+ RenderingServer::get_singleton()->mesh_surface_set_material(grid[i], 0, indicator_mat->get_rid());
+ }
+}
+
+void GridMapEditor::_update_theme() {
+ options->set_icon(get_theme_icon(SNAME("GridMap"), SNAME("EditorIcons")));
+ search_box->set_right_icon(get_theme_icon(SNAME("Search"), SNAME("EditorIcons")));
+ mode_thumbnail->set_icon(get_theme_icon(SNAME("FileThumbnail"), SNAME("EditorIcons")));
+ mode_list->set_icon(get_theme_icon(SNAME("FileList"), SNAME("EditorIcons")));
+}
+
+void GridMapEditor::_notification(int p_what) {
+ switch (p_what) {
+ case NOTIFICATION_ENTER_TREE: {
+ get_tree()->connect("node_removed", callable_mp(this, &GridMapEditor::_node_removed));
+ mesh_library_palette->connect("item_selected", callable_mp(this, &GridMapEditor::_item_selected_cbk));
+ for (int i = 0; i < 3; i++) {
+ grid[i] = RS::get_singleton()->mesh_create();
+ grid_instance[i] = RS::get_singleton()->instance_create2(grid[i], get_tree()->get_root()->get_world_3d()->get_scenario());
+ RenderingServer::get_singleton()->instance_set_layer_mask(grid_instance[i], 1 << Node3DEditorViewport::MISC_TOOL_LAYER);
+ selection_level_instance[i] = RenderingServer::get_singleton()->instance_create2(selection_level_mesh[i], get_tree()->get_root()->get_world_3d()->get_scenario());
+ RenderingServer::get_singleton()->instance_set_layer_mask(selection_level_instance[i], 1 << Node3DEditorViewport::MISC_TOOL_LAYER);
+ }
+
+ selection_instance = RenderingServer::get_singleton()->instance_create2(selection_mesh, get_tree()->get_root()->get_world_3d()->get_scenario());
+ RenderingServer::get_singleton()->instance_set_layer_mask(selection_instance, 1 << Node3DEditorViewport::MISC_TOOL_LAYER);
+ paste_instance = RenderingServer::get_singleton()->instance_create2(paste_mesh, get_tree()->get_root()->get_world_3d()->get_scenario());
+ RenderingServer::get_singleton()->instance_set_layer_mask(paste_instance, 1 << Node3DEditorViewport::MISC_TOOL_LAYER);
+
+ _update_selection_transform();
+ _update_paste_indicator();
+ _update_theme();
+ } break;
+
+ case NOTIFICATION_EXIT_TREE: {
+ get_tree()->disconnect("node_removed", callable_mp(this, &GridMapEditor::_node_removed));
+ _clear_clipboard_data();
+
+ for (int i = 0; i < 3; i++) {
+ RS::get_singleton()->free(grid_instance[i]);
+ RS::get_singleton()->free(grid[i]);
+ grid_instance[i] = RID();
+ grid[i] = RID();
+ RenderingServer::get_singleton()->free(selection_level_instance[i]);
+ }
+
+ RenderingServer::get_singleton()->free(selection_instance);
+ RenderingServer::get_singleton()->free(paste_instance);
+ selection_instance = RID();
+ paste_instance = RID();
+ } break;
+
+ case NOTIFICATION_PROCESS: {
+ if (!node) {
+ return;
+ }
+
+ Transform3D xf = node->get_global_transform();
+
+ if (xf != grid_xform) {
+ for (int i = 0; i < 3; i++) {
+ RS::get_singleton()->instance_set_transform(grid_instance[i], xf * edit_grid_xform);
+ }
+ grid_xform = xf;
+ }
+ Ref<MeshLibrary> cgmt = node->get_mesh_library();
+ if (cgmt.operator->() != last_mesh_library) {
+ update_palette();
+ }
+ } break;
+
+ case NOTIFICATION_THEME_CHANGED: {
+ _update_theme();
+ } break;
+
+ case NOTIFICATION_APPLICATION_FOCUS_OUT: {
+ if (input_action == INPUT_PAINT) {
+ // Simulate mouse released event to stop drawing when editor focus exists.
+ Ref<InputEventMouseButton> release;
+ release.instantiate();
+ release->set_button_index(MouseButton::LEFT);
+ forward_spatial_input_event(nullptr, release);
+ }
+ } break;
+ }
+}
+
+void GridMapEditor::_update_cursor_instance() {
+ if (!node) {
+ return;
+ }
+
+ if (cursor_instance.is_valid()) {
+ RenderingServer::get_singleton()->free(cursor_instance);
+ }
+ cursor_instance = RID();
+
+ if (selected_palette >= 0) {
+ if (node && !node->get_mesh_library().is_null()) {
+ Ref<Mesh> mesh = node->get_mesh_library()->get_item_mesh(selected_palette);
+ if (!mesh.is_null() && mesh->get_rid().is_valid()) {
+ cursor_instance = RenderingServer::get_singleton()->instance_create2(mesh->get_rid(), get_tree()->get_root()->get_world_3d()->get_scenario());
+ RenderingServer::get_singleton()->instance_set_transform(cursor_instance, cursor_transform);
+ }
+ }
+ }
+}
+
+void GridMapEditor::_item_selected_cbk(int idx) {
+ selected_palette = mesh_library_palette->get_item_metadata(idx);
+
+ _update_cursor_instance();
+}
+
+void GridMapEditor::_floor_changed(float p_value) {
+ if (updating) {
+ return;
+ }
+
+ edit_floor[edit_axis] = p_value;
+ node->set_meta("_editor_floor_", Vector3(edit_floor[0], edit_floor[1], edit_floor[2]));
+ update_grid();
+ _update_selection_transform();
+}
+
+void GridMapEditor::_floor_mouse_exited() {
+ floor->get_line_edit()->release_focus();
+}
+
+void GridMapEditor::_bind_methods() {
+ ClassDB::bind_method("_configure", &GridMapEditor::_configure);
+ ClassDB::bind_method("_set_selection", &GridMapEditor::_set_selection);
+}
+
+GridMapEditor::GridMapEditor() {
+ undo_redo = EditorNode::get_singleton()->get_undo_redo();
+
+ int mw = EDITOR_DEF("editors/grid_map/palette_min_width", 230);
+ Control *ec = memnew(Control);
+ ec->set_custom_minimum_size(Size2(mw, 0) * EDSCALE);
+ add_child(ec);
+
+ spatial_editor_hb = memnew(HBoxContainer);
+ spatial_editor_hb->set_h_size_flags(SIZE_EXPAND_FILL);
+ spatial_editor_hb->set_alignment(BoxContainer::ALIGNMENT_END);
+ Node3DEditor::get_singleton()->add_control_to_menu_panel(spatial_editor_hb);
+
+ spin_box_label = memnew(Label);
+ spin_box_label->set_text(TTR("Floor:"));
+ spatial_editor_hb->add_child(spin_box_label);
+
+ floor = memnew(SpinBox);
+ floor->set_min(-32767);
+ floor->set_max(32767);
+ floor->set_step(1);
+ floor->get_line_edit()->add_theme_constant_override("minimum_character_width", 16);
+
+ spatial_editor_hb->add_child(floor);
+ floor->connect("value_changed", callable_mp(this, &GridMapEditor::_floor_changed));
+ floor->connect("mouse_exited", callable_mp(this, &GridMapEditor::_floor_mouse_exited));
+ floor->get_line_edit()->connect("mouse_exited", callable_mp(this, &GridMapEditor::_floor_mouse_exited));
+
+ spatial_editor_hb->add_child(memnew(VSeparator));
+
+ options = memnew(MenuButton);
+ spatial_editor_hb->add_child(options);
+ spatial_editor_hb->hide();
+
+ options->set_text(TTR("Grid Map"));
+ options->get_popup()->add_item(TTR("Previous Floor"), MENU_OPTION_PREV_LEVEL, Key::Q);
+ options->get_popup()->add_item(TTR("Next Floor"), MENU_OPTION_NEXT_LEVEL, Key::E);
+ options->get_popup()->add_separator();
+ options->get_popup()->add_radio_check_item(TTR("Edit X Axis"), MENU_OPTION_X_AXIS, Key::Z);
+ options->get_popup()->add_radio_check_item(TTR("Edit Y Axis"), MENU_OPTION_Y_AXIS, Key::X);
+ options->get_popup()->add_radio_check_item(TTR("Edit Z Axis"), MENU_OPTION_Z_AXIS, Key::C);
+ options->get_popup()->set_item_checked(options->get_popup()->get_item_index(MENU_OPTION_Y_AXIS), true);
+ options->get_popup()->add_separator();
+ options->get_popup()->add_item(TTR("Cursor Rotate X"), MENU_OPTION_CURSOR_ROTATE_X, Key::A);
+ options->get_popup()->add_item(TTR("Cursor Rotate Y"), MENU_OPTION_CURSOR_ROTATE_Y, Key::S);
+ options->get_popup()->add_item(TTR("Cursor Rotate Z"), MENU_OPTION_CURSOR_ROTATE_Z, Key::D);
+ options->get_popup()->add_item(TTR("Cursor Back Rotate X"), MENU_OPTION_CURSOR_BACK_ROTATE_X, KeyModifierMask::SHIFT + Key::A);
+ options->get_popup()->add_item(TTR("Cursor Back Rotate Y"), MENU_OPTION_CURSOR_BACK_ROTATE_Y, KeyModifierMask::SHIFT + Key::S);
+ options->get_popup()->add_item(TTR("Cursor Back Rotate Z"), MENU_OPTION_CURSOR_BACK_ROTATE_Z, KeyModifierMask::SHIFT + Key::D);
+ options->get_popup()->add_item(TTR("Cursor Clear Rotation"), MENU_OPTION_CURSOR_CLEAR_ROTATION, Key::W);
+ options->get_popup()->add_separator();
+ options->get_popup()->add_check_item(TTR("Paste Selects"), MENU_OPTION_PASTE_SELECTS);
+ options->get_popup()->add_separator();
+ options->get_popup()->add_item(TTR("Duplicate Selection"), MENU_OPTION_SELECTION_DUPLICATE, KeyModifierMask::CTRL + Key::C);
+ options->get_popup()->add_item(TTR("Cut Selection"), MENU_OPTION_SELECTION_CUT, KeyModifierMask::CTRL + Key::X);
+ options->get_popup()->add_item(TTR("Clear Selection"), MENU_OPTION_SELECTION_CLEAR, Key::KEY_DELETE);
+ options->get_popup()->add_item(TTR("Fill Selection"), MENU_OPTION_SELECTION_FILL, KeyModifierMask::CTRL + Key::F);
+
+ options->get_popup()->add_separator();
+ options->get_popup()->add_item(TTR("Settings..."), MENU_OPTION_GRIDMAP_SETTINGS);
+
+ settings_dialog = memnew(ConfirmationDialog);
+ settings_dialog->set_title(TTR("GridMap Settings"));
+ add_child(settings_dialog);
+ settings_vbc = memnew(VBoxContainer);
+ settings_vbc->set_custom_minimum_size(Size2(200, 0) * EDSCALE);
+ settings_dialog->add_child(settings_vbc);
+
+ settings_pick_distance = memnew(SpinBox);
+ settings_pick_distance->set_max(10000.0f);
+ settings_pick_distance->set_min(500.0f);
+ settings_pick_distance->set_step(1.0f);
+ settings_pick_distance->set_value(EDITOR_GET("editors/grid_map/pick_distance"));
+ settings_vbc->add_margin_child(TTR("Pick Distance:"), settings_pick_distance);
+
+ options->get_popup()->connect("id_pressed", callable_mp(this, &GridMapEditor::_menu_option));
+
+ HBoxContainer *hb = memnew(HBoxContainer);
+ add_child(hb);
+ hb->set_h_size_flags(SIZE_EXPAND_FILL);
+
+ search_box = memnew(LineEdit);
+ search_box->set_h_size_flags(SIZE_EXPAND_FILL);
+ search_box->set_placeholder(TTR("Filter meshes"));
+ hb->add_child(search_box);
+ search_box->connect("text_changed", callable_mp(this, &GridMapEditor::_text_changed));
+ search_box->connect("gui_input", callable_mp(this, &GridMapEditor::_sbox_input));
+
+ mode_thumbnail = memnew(Button);
+ mode_thumbnail->set_flat(true);
+ mode_thumbnail->set_toggle_mode(true);
+ mode_thumbnail->set_pressed(true);
+ hb->add_child(mode_thumbnail);
+ mode_thumbnail->connect("pressed", callable_mp(this, &GridMapEditor::_set_display_mode), varray(DISPLAY_THUMBNAIL));
+
+ mode_list = memnew(Button);
+ mode_list->set_flat(true);
+ mode_list->set_toggle_mode(true);
+ mode_list->set_pressed(false);
+ hb->add_child(mode_list);
+ mode_list->connect("pressed", callable_mp(this, &GridMapEditor::_set_display_mode), varray(DISPLAY_LIST));
+
+ size_slider = memnew(HSlider);
+ size_slider->set_h_size_flags(SIZE_EXPAND_FILL);
+ size_slider->set_min(0.2f);
+ size_slider->set_max(4.0f);
+ size_slider->set_step(0.1f);
+ size_slider->set_value(1.0f);
+ size_slider->connect("value_changed", callable_mp(this, &GridMapEditor::_icon_size_changed));
+ add_child(size_slider);
+
+ EDITOR_DEF("editors/grid_map/preview_size", 64);
+
+ mesh_library_palette = memnew(ItemList);
+ add_child(mesh_library_palette);
+ mesh_library_palette->set_v_size_flags(SIZE_EXPAND_FILL);
+ mesh_library_palette->connect("gui_input", callable_mp(this, &GridMapEditor::_mesh_library_palette_input));
+
+ info_message = memnew(Label);
+ info_message->set_text(TTR("Give a MeshLibrary resource to this GridMap to use its meshes."));
+ info_message->set_vertical_alignment(VERTICAL_ALIGNMENT_CENTER);
+ info_message->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
+ info_message->set_autowrap_mode(Label::AUTOWRAP_WORD_SMART);
+ info_message->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
+ info_message->set_anchors_and_offsets_preset(PRESET_WIDE, PRESET_MODE_KEEP_SIZE, 8 * EDSCALE);
+ mesh_library_palette->add_child(info_message);
+
+ edit_axis = Vector3::AXIS_Y;
+ edit_floor[0] = -1;
+ edit_floor[1] = -1;
+ edit_floor[2] = -1;
+
+ selection_mesh = RenderingServer::get_singleton()->mesh_create();
+ paste_mesh = RenderingServer::get_singleton()->mesh_create();
+
+ {
+ // Selection mesh create.
+
+ Vector<Vector3> lines;
+ Vector<Vector3> triangles;
+ Vector<Vector3> square[3];
+
+ for (int i = 0; i < 6; i++) {
+ Vector3 face_points[4];
+
+ for (int j = 0; j < 4; j++) {
+ float v[3];
+ v[0] = 1.0;
+ v[1] = 1 - 2 * ((j >> 1) & 1);
+ v[2] = v[1] * (1 - 2 * (j & 1));
+
+ for (int k = 0; k < 3; k++) {
+ if (i < 3) {
+ face_points[j][(i + k) % 3] = v[k];
+ } else {
+ face_points[3 - j][(i + k) % 3] = -v[k];
+ }
+ }
+ }
+
+ triangles.push_back(face_points[0] * 0.5 + Vector3(0.5, 0.5, 0.5));
+ triangles.push_back(face_points[1] * 0.5 + Vector3(0.5, 0.5, 0.5));
+ triangles.push_back(face_points[2] * 0.5 + Vector3(0.5, 0.5, 0.5));
+
+ triangles.push_back(face_points[2] * 0.5 + Vector3(0.5, 0.5, 0.5));
+ triangles.push_back(face_points[3] * 0.5 + Vector3(0.5, 0.5, 0.5));
+ triangles.push_back(face_points[0] * 0.5 + Vector3(0.5, 0.5, 0.5));
+ }
+
+ for (int i = 0; i < 12; i++) {
+ AABB base(Vector3(0, 0, 0), Vector3(1, 1, 1));
+ Vector3 a, b;
+ base.get_edge(i, a, b);
+ lines.push_back(a);
+ lines.push_back(b);
+ }
+
+ for (int i = 0; i < 3; i++) {
+ Vector3 points[4];
+ for (int j = 0; j < 4; j++) {
+ static const bool orderx[4] = { false, true, true, false };
+ static const bool ordery[4] = { false, false, true, true };
+
+ Vector3 sp;
+ if (orderx[j]) {
+ sp[(i + 1) % 3] = 1.0;
+ }
+ if (ordery[j]) {
+ sp[(i + 2) % 3] = 1.0;
+ }
+
+ points[j] = sp;
+ }
+
+ for (int j = 0; j < 4; j++) {
+ Vector3 ofs;
+ ofs[i] += 0.01;
+ square[i].push_back(points[j] - ofs);
+ square[i].push_back(points[(j + 1) % 4] - ofs);
+ square[i].push_back(points[j] + ofs);
+ square[i].push_back(points[(j + 1) % 4] + ofs);
+ }
+ }
+
+ Array d;
+ d.resize(RS::ARRAY_MAX);
+
+ inner_mat.instantiate();
+ inner_mat->set_albedo(Color(0.7, 0.7, 1.0, 0.2));
+ inner_mat->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
+ inner_mat->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA);
+
+ d[RS::ARRAY_VERTEX] = triangles;
+ RenderingServer::get_singleton()->mesh_add_surface_from_arrays(selection_mesh, RS::PRIMITIVE_TRIANGLES, d);
+ RenderingServer::get_singleton()->mesh_surface_set_material(selection_mesh, 0, inner_mat->get_rid());
+
+ outer_mat.instantiate();
+ outer_mat->set_albedo(Color(0.7, 0.7, 1.0, 0.8));
+ outer_mat->set_on_top_of_alpha();
+
+ outer_mat->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
+ outer_mat->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA);
+
+ selection_floor_mat.instantiate();
+ selection_floor_mat->set_albedo(Color(0.80, 0.80, 1.0, 1));
+ selection_floor_mat->set_on_top_of_alpha();
+ selection_floor_mat->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
+
+ d[RS::ARRAY_VERTEX] = lines;
+ RenderingServer::get_singleton()->mesh_add_surface_from_arrays(selection_mesh, RS::PRIMITIVE_LINES, d);
+ RenderingServer::get_singleton()->mesh_surface_set_material(selection_mesh, 1, outer_mat->get_rid());
+
+ d[RS::ARRAY_VERTEX] = triangles;
+ RenderingServer::get_singleton()->mesh_add_surface_from_arrays(paste_mesh, RS::PRIMITIVE_TRIANGLES, d);
+ RenderingServer::get_singleton()->mesh_surface_set_material(paste_mesh, 0, inner_mat->get_rid());
+
+ d[RS::ARRAY_VERTEX] = lines;
+ RenderingServer::get_singleton()->mesh_add_surface_from_arrays(paste_mesh, RS::PRIMITIVE_LINES, d);
+ RenderingServer::get_singleton()->mesh_surface_set_material(paste_mesh, 1, outer_mat->get_rid());
+
+ for (int i = 0; i < 3; i++) {
+ d[RS::ARRAY_VERTEX] = square[i];
+ selection_level_mesh[i] = RS::get_singleton()->mesh_create();
+ RenderingServer::get_singleton()->mesh_add_surface_from_arrays(selection_level_mesh[i], RS::PRIMITIVE_LINES, d);
+ RenderingServer::get_singleton()->mesh_surface_set_material(selection_level_mesh[i], 0, selection_floor_mat->get_rid());
+ }
+ }
+
+ _set_selection(false);
+
+ indicator_mat.instantiate();
+ indicator_mat->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
+ indicator_mat->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA);
+ indicator_mat->set_flag(StandardMaterial3D::FLAG_SRGB_VERTEX_COLOR, true);
+ indicator_mat->set_flag(StandardMaterial3D::FLAG_ALBEDO_FROM_VERTEX_COLOR, true);
+ indicator_mat->set_albedo(Color(0.8, 0.5, 0.1));
+}
+
+GridMapEditor::~GridMapEditor() {
+ _clear_clipboard_data();
+
+ for (int i = 0; i < 3; i++) {
+ if (grid[i].is_valid()) {
+ RenderingServer::get_singleton()->free(grid[i]);
+ }
+ if (grid_instance[i].is_valid()) {
+ RenderingServer::get_singleton()->free(grid_instance[i]);
+ }
+ if (cursor_instance.is_valid()) {
+ RenderingServer::get_singleton()->free(cursor_instance);
+ }
+ if (selection_level_instance[i].is_valid()) {
+ RenderingServer::get_singleton()->free(selection_level_instance[i]);
+ }
+ if (selection_level_mesh[i].is_valid()) {
+ RenderingServer::get_singleton()->free(selection_level_mesh[i]);
+ }
+ }
+
+ RenderingServer::get_singleton()->free(selection_mesh);
+ if (selection_instance.is_valid()) {
+ RenderingServer::get_singleton()->free(selection_instance);
+ }
+
+ RenderingServer::get_singleton()->free(paste_mesh);
+ if (paste_instance.is_valid()) {
+ RenderingServer::get_singleton()->free(paste_instance);
+ }
+}
+
+void GridMapEditorPlugin::_notification(int p_what) {
+ switch (p_what) {
+ case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
+ switch ((int)EditorSettings::get_singleton()->get("editors/grid_map/editor_side")) {
+ case 0: { // Left.
+ Node3DEditor::get_singleton()->move_control_to_left_panel(grid_map_editor);
+ } break;
+ case 1: { // Right.
+ Node3DEditor::get_singleton()->move_control_to_right_panel(grid_map_editor);
+ } break;
+ }
+ } break;
+ }
+}
+
+void GridMapEditorPlugin::edit(Object *p_object) {
+ grid_map_editor->edit(Object::cast_to<GridMap>(p_object));
+}
+
+bool GridMapEditorPlugin::handles(Object *p_object) const {
+ return p_object->is_class("GridMap");
+}
+
+void GridMapEditorPlugin::make_visible(bool p_visible) {
+ if (p_visible) {
+ grid_map_editor->show();
+ grid_map_editor->spatial_editor_hb->show();
+ grid_map_editor->set_process(true);
+ } else {
+ grid_map_editor->spatial_editor_hb->hide();
+ grid_map_editor->hide();
+ grid_map_editor->edit(nullptr);
+ grid_map_editor->set_process(false);
+ }
+}
+
+GridMapEditorPlugin::GridMapEditorPlugin() {
+ EDITOR_DEF("editors/grid_map/editor_side", 1);
+ EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::INT, "editors/grid_map/editor_side", PROPERTY_HINT_ENUM, "Left,Right"));
+
+ grid_map_editor = memnew(GridMapEditor);
+ switch ((int)EditorSettings::get_singleton()->get("editors/grid_map/editor_side")) {
+ case 0: { // Left.
+ Node3DEditor::get_singleton()->add_control_to_left_panel(grid_map_editor);
+ } break;
+ case 1: { // Right.
+ Node3DEditor::get_singleton()->add_control_to_right_panel(grid_map_editor);
+ } break;
+ }
+ grid_map_editor->hide();
+}
+
+GridMapEditorPlugin::~GridMapEditorPlugin() {
+}
+
+#endif // TOOLS_ENABLED
diff --git a/modules/gridmap/editor/grid_map_editor_plugin.h b/modules/gridmap/editor/grid_map_editor_plugin.h
new file mode 100644
index 0000000000..adb0da6e2c
--- /dev/null
+++ b/modules/gridmap/editor/grid_map_editor_plugin.h
@@ -0,0 +1,256 @@
+/*************************************************************************/
+/* grid_map_editor_plugin.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef GRID_MAP_EDITOR_PLUGIN_H
+#define GRID_MAP_EDITOR_PLUGIN_H
+
+#ifdef TOOLS_ENABLED
+
+#include "../grid_map.h"
+#include "editor/editor_plugin.h"
+#include "scene/gui/item_list.h"
+#include "scene/gui/slider.h"
+#include "scene/gui/spin_box.h"
+
+class Node3DEditorPlugin;
+
+class GridMapEditor : public VBoxContainer {
+ GDCLASS(GridMapEditor, VBoxContainer);
+
+ enum {
+ GRID_CURSOR_SIZE = 50
+ };
+
+ enum InputAction {
+ INPUT_NONE,
+ INPUT_PAINT,
+ INPUT_ERASE,
+ INPUT_PICK,
+ INPUT_SELECT,
+ INPUT_PASTE,
+ };
+
+ enum DisplayMode {
+ DISPLAY_THUMBNAIL,
+ DISPLAY_LIST
+ };
+
+ UndoRedo *undo_redo;
+ InputAction input_action = INPUT_NONE;
+ Panel *panel;
+ MenuButton *options;
+ SpinBox *floor;
+ double accumulated_floor_delta = 0.0;
+ Button *mode_thumbnail;
+ Button *mode_list;
+ LineEdit *search_box;
+ HSlider *size_slider;
+ HBoxContainer *spatial_editor_hb;
+ ConfirmationDialog *settings_dialog;
+ VBoxContainer *settings_vbc;
+ SpinBox *settings_pick_distance;
+ Label *spin_box_label;
+
+ struct SetItem {
+ Vector3i position;
+ int new_value = 0;
+ int new_orientation = 0;
+ int old_value = 0;
+ int old_orientation = 0;
+ };
+
+ List<SetItem> set_items;
+
+ GridMap *node = nullptr;
+ MeshLibrary *last_mesh_library;
+
+ Transform3D grid_xform;
+ Transform3D edit_grid_xform;
+ Vector3::Axis edit_axis;
+ int edit_floor[3];
+ Vector3 grid_ofs;
+
+ RID grid[3];
+ RID grid_instance[3];
+ RID cursor_instance;
+ RID selection_mesh;
+ RID selection_instance;
+ RID selection_level_mesh[3];
+ RID selection_level_instance[3];
+ RID paste_mesh;
+ RID paste_instance;
+
+ struct ClipboardItem {
+ int cell_item = 0;
+ Vector3 grid_offset;
+ int orientation = 0;
+ RID instance;
+ };
+
+ List<ClipboardItem> clipboard_items;
+
+ Ref<StandardMaterial3D> indicator_mat;
+ Ref<StandardMaterial3D> inner_mat;
+ Ref<StandardMaterial3D> outer_mat;
+ Ref<StandardMaterial3D> selection_floor_mat;
+
+ bool updating = false;
+
+ struct Selection {
+ Vector3 click;
+ Vector3 current;
+ Vector3 begin;
+ Vector3 end;
+ bool active = false;
+ } selection;
+ Selection last_selection;
+
+ struct PasteIndicator {
+ Vector3 click;
+ Vector3 current;
+ Vector3 begin;
+ Vector3 end;
+ int orientation = 0;
+ };
+ PasteIndicator paste_indicator;
+
+ bool cursor_visible = false;
+ Transform3D cursor_transform;
+
+ Vector3 cursor_origin;
+
+ int display_mode = DISPLAY_THUMBNAIL;
+ int selected_palette = -1;
+ int cursor_rot = 0;
+
+ enum Menu {
+ MENU_OPTION_NEXT_LEVEL,
+ MENU_OPTION_PREV_LEVEL,
+ MENU_OPTION_LOCK_VIEW,
+ MENU_OPTION_X_AXIS,
+ MENU_OPTION_Y_AXIS,
+ MENU_OPTION_Z_AXIS,
+ MENU_OPTION_CURSOR_ROTATE_Y,
+ MENU_OPTION_CURSOR_ROTATE_X,
+ MENU_OPTION_CURSOR_ROTATE_Z,
+ MENU_OPTION_CURSOR_BACK_ROTATE_Y,
+ MENU_OPTION_CURSOR_BACK_ROTATE_X,
+ MENU_OPTION_CURSOR_BACK_ROTATE_Z,
+ MENU_OPTION_CURSOR_CLEAR_ROTATION,
+ MENU_OPTION_PASTE_SELECTS,
+ MENU_OPTION_SELECTION_DUPLICATE,
+ MENU_OPTION_SELECTION_CUT,
+ MENU_OPTION_SELECTION_CLEAR,
+ MENU_OPTION_SELECTION_FILL,
+ MENU_OPTION_GRIDMAP_SETTINGS
+
+ };
+
+ Node3DEditorPlugin *spatial_editor;
+
+ struct AreaDisplay {
+ RID mesh;
+ RID instance;
+ };
+
+ ItemList *mesh_library_palette;
+ Label *info_message;
+
+ void update_grid(); // Change which and where the grid is displayed
+ void _draw_grids(const Vector3 &cell_size);
+ void _configure();
+ void _menu_option(int);
+ void update_palette();
+ void _set_display_mode(int p_mode);
+ void _item_selected_cbk(int idx);
+ void _update_cursor_transform();
+ void _update_cursor_instance();
+ void _update_theme();
+
+ void _text_changed(const String &p_text);
+ void _sbox_input(const Ref<InputEvent> &p_ie);
+ void _mesh_library_palette_input(const Ref<InputEvent> &p_ie);
+
+ void _icon_size_changed(float p_value);
+
+ void _clear_clipboard_data();
+ void _set_clipboard_data();
+ void _update_paste_indicator();
+ void _do_paste();
+ void _update_selection_transform();
+ void _validate_selection();
+ void _set_selection(bool p_active, const Vector3 &p_begin = Vector3(), const Vector3 &p_end = Vector3());
+
+ void _floor_changed(float p_value);
+ void _floor_mouse_exited();
+
+ void _delete_selection();
+ void _fill_selection();
+
+ bool do_input_action(Camera3D *p_camera, const Point2 &p_point, bool p_click);
+
+ friend class GridMapEditorPlugin;
+
+protected:
+ void _notification(int p_what);
+ void _node_removed(Node *p_node);
+ static void _bind_methods();
+
+public:
+ EditorPlugin::AfterGUIInput forward_spatial_input_event(Camera3D *p_camera, const Ref<InputEvent> &p_event);
+
+ void edit(GridMap *p_gridmap);
+ GridMapEditor();
+ ~GridMapEditor();
+};
+
+class GridMapEditorPlugin : public EditorPlugin {
+ GDCLASS(GridMapEditorPlugin, EditorPlugin);
+
+ GridMapEditor *grid_map_editor;
+
+protected:
+ void _notification(int p_what);
+
+public:
+ virtual EditorPlugin::AfterGUIInput forward_spatial_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event) override { return grid_map_editor->forward_spatial_input_event(p_camera, p_event); }
+ virtual String get_name() const override { return "GridMap"; }
+ bool has_main_screen() const override { return false; }
+ virtual void edit(Object *p_object) override;
+ virtual bool handles(Object *p_object) const override;
+ virtual void make_visible(bool p_visible) override;
+
+ GridMapEditorPlugin();
+ ~GridMapEditorPlugin();
+};
+
+#endif // TOOLS_ENABLED
+
+#endif // GRID_MAP_EDITOR_PLUGIN_H