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authorPouleyKetchoupp <pouleyketchoup@gmail.com>2021-08-11 16:01:38 -0700
committerPouleyKetchoupp <pouleyketchoup@gmail.com>2021-08-12 08:06:42 -0700
commit989acbbe810920e303ae248432a735b1a7e9f7d5 (patch)
treec995d87215b46936a620a99e49c20e6004ba557a /modules/gridmap/doc_classes/GridMap.xml
parent7188cb60127c1f4e900f080adbc47a55645f1645 (diff)
Uniformize layer names, script methods and documentation
- Back to 1-based layer names to make it clearer in editor UI - Layer bit accessors are renamed to layer value and 1-based too - Uniform errors and documentation in render and physics - Fix a few remaining collision_layer used in place of collision_mask
Diffstat (limited to 'modules/gridmap/doc_classes/GridMap.xml')
-rw-r--r--modules/gridmap/doc_classes/GridMap.xml24
1 files changed, 12 insertions, 12 deletions
diff --git a/modules/gridmap/doc_classes/GridMap.xml b/modules/gridmap/doc_classes/GridMap.xml
index 8ea7384658..c1dbe63628 100644
--- a/modules/gridmap/doc_classes/GridMap.xml
+++ b/modules/gridmap/doc_classes/GridMap.xml
@@ -53,18 +53,18 @@
The orientation of the cell at the given grid coordinates. [code]-1[/code] is returned if the cell is empty.
</description>
</method>
- <method name="get_collision_layer_bit" qualifiers="const">
+ <method name="get_collision_layer_value" qualifiers="const">
<return type="bool" />
- <argument index="0" name="bit" type="int" />
+ <argument index="0" name="layer_number" type="int" />
<description>
- Returns an individual bit on the [member collision_layer].
+ Returns whether or not the specified layer of the [member collision_layer] is enabled, given a [code]layer_number[/code] between 1 and 32.
</description>
</method>
- <method name="get_collision_mask_bit" qualifiers="const">
+ <method name="get_collision_mask_value" qualifiers="const">
<return type="bool" />
- <argument index="0" name="bit" type="int" />
+ <argument index="0" name="layer_number" type="int" />
<description>
- Returns an individual bit on the [member collision_mask].
+ Returns whether or not the specified layer of the [member collision_mask] is enabled, given a [code]layer_number[/code] between 1 and 32.
</description>
</method>
<method name="get_meshes">
@@ -119,20 +119,20 @@
<description>
</description>
</method>
- <method name="set_collision_layer_bit">
+ <method name="set_collision_layer_value">
<return type="void" />
- <argument index="0" name="bit" type="int" />
+ <argument index="0" name="layer_number" type="int" />
<argument index="1" name="value" type="bool" />
<description>
- Sets an individual bit on the [member collision_layer].
+ Based on [code]value[/code], enables or disables the specified layer in the [member collision_layer], given a [code]layer_number[/code] between 1 and 32.
</description>
</method>
- <method name="set_collision_mask_bit">
+ <method name="set_collision_mask_value">
<return type="void" />
- <argument index="0" name="bit" type="int" />
+ <argument index="0" name="layer_number" type="int" />
<argument index="1" name="value" type="bool" />
<description>
- Sets an individual bit on the [member collision_mask].
+ Based on [code]value[/code], enables or disables the specified layer in the [member collision_mask], given a [code]layer_number[/code] between 1 and 32.
</description>
</method>
<method name="world_to_map" qualifiers="const">