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author | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2021-08-11 16:01:38 -0700 |
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committer | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2021-08-12 08:06:42 -0700 |
commit | 989acbbe810920e303ae248432a735b1a7e9f7d5 (patch) | |
tree | c995d87215b46936a620a99e49c20e6004ba557a /modules/gridmap/doc_classes/GridMap.xml | |
parent | 7188cb60127c1f4e900f080adbc47a55645f1645 (diff) |
Uniformize layer names, script methods and documentation
- Back to 1-based layer names to make it clearer in editor UI
- Layer bit accessors are renamed to layer value and 1-based too
- Uniform errors and documentation in render and physics
- Fix a few remaining collision_layer used in place of collision_mask
Diffstat (limited to 'modules/gridmap/doc_classes/GridMap.xml')
-rw-r--r-- | modules/gridmap/doc_classes/GridMap.xml | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/modules/gridmap/doc_classes/GridMap.xml b/modules/gridmap/doc_classes/GridMap.xml index 8ea7384658..c1dbe63628 100644 --- a/modules/gridmap/doc_classes/GridMap.xml +++ b/modules/gridmap/doc_classes/GridMap.xml @@ -53,18 +53,18 @@ The orientation of the cell at the given grid coordinates. [code]-1[/code] is returned if the cell is empty. </description> </method> - <method name="get_collision_layer_bit" qualifiers="const"> + <method name="get_collision_layer_value" qualifiers="const"> <return type="bool" /> - <argument index="0" name="bit" type="int" /> + <argument index="0" name="layer_number" type="int" /> <description> - Returns an individual bit on the [member collision_layer]. + Returns whether or not the specified layer of the [member collision_layer] is enabled, given a [code]layer_number[/code] between 1 and 32. </description> </method> - <method name="get_collision_mask_bit" qualifiers="const"> + <method name="get_collision_mask_value" qualifiers="const"> <return type="bool" /> - <argument index="0" name="bit" type="int" /> + <argument index="0" name="layer_number" type="int" /> <description> - Returns an individual bit on the [member collision_mask]. + Returns whether or not the specified layer of the [member collision_mask] is enabled, given a [code]layer_number[/code] between 1 and 32. </description> </method> <method name="get_meshes"> @@ -119,20 +119,20 @@ <description> </description> </method> - <method name="set_collision_layer_bit"> + <method name="set_collision_layer_value"> <return type="void" /> - <argument index="0" name="bit" type="int" /> + <argument index="0" name="layer_number" type="int" /> <argument index="1" name="value" type="bool" /> <description> - Sets an individual bit on the [member collision_layer]. + Based on [code]value[/code], enables or disables the specified layer in the [member collision_layer], given a [code]layer_number[/code] between 1 and 32. </description> </method> - <method name="set_collision_mask_bit"> + <method name="set_collision_mask_value"> <return type="void" /> - <argument index="0" name="bit" type="int" /> + <argument index="0" name="layer_number" type="int" /> <argument index="1" name="value" type="bool" /> <description> - Sets an individual bit on the [member collision_mask]. + Based on [code]value[/code], enables or disables the specified layer in the [member collision_mask], given a [code]layer_number[/code] between 1 and 32. </description> </method> <method name="world_to_map" qualifiers="const"> |