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authorRémi Verschelde <rverschelde@gmail.com>2022-03-28 14:10:28 +0200
committerRémi Verschelde <rverschelde@gmail.com>2022-03-28 16:48:15 +0200
commit5fe6984639b5db9efa14103698e489040315ebfb (patch)
tree11a76ba5ab636182d0b0a334bb2ada196ef86e98 /modules/gridmap/SCsub
parent41d075de5865c8b088c83219431661bc2d1f1802 (diff)
Modules: Don't build editor-specific classes in templates
They're moved to an `editor` subfolder so that we can easily handle them separately.
Diffstat (limited to 'modules/gridmap/SCsub')
-rw-r--r--modules/gridmap/SCsub3
1 files changed, 3 insertions, 0 deletions
diff --git a/modules/gridmap/SCsub b/modules/gridmap/SCsub
index 970ce534f0..52777235b8 100644
--- a/modules/gridmap/SCsub
+++ b/modules/gridmap/SCsub
@@ -5,4 +5,7 @@ Import("env_modules")
env_gridmap = env_modules.Clone()
+# Godot's own source files
env_gridmap.add_source_files(env.modules_sources, "*.cpp")
+if env["tools"]:
+ env_gridmap.add_source_files(env.modules_sources, "editor/*.cpp")