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author | Micky <micheledevita2@gmail.com> | 2022-08-20 18:39:05 +0200 |
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committer | Micky <micheledevita2@gmail.com> | 2022-09-05 18:08:39 +0200 |
commit | 694190a354c1634caaff5cbd7357de345a334c01 (patch) | |
tree | 3caa05876de5bd4ac51860434ba4665ddd34d75e /modules/gltf | |
parent | 90801a415314f29eb5c590f85a7751443e54b83a (diff) |
Rename TileMap/GridMap.`world_to_map` and opposite to `local_to_map`
For both TileMap and GridMap:
- `world_to_map` -> `local_to_map`
- `map_to_world` -> `map_to_local`
Also changes any mention of "world" in this context to "local" to avoid future confusion.
Finally, updates the docs of both methods for consistency.
In particular, adding a note on how to convert the returned values from local to global coordinates and vice versa.
Diffstat (limited to 'modules/gltf')
-rw-r--r-- | modules/gltf/gltf_document.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp index 61af58bda7..6cb398b5f8 100644 --- a/modules/gltf/gltf_document.cpp +++ b/modules/gltf/gltf_document.cpp @@ -5271,7 +5271,7 @@ void GLTFDocument::_convert_grid_map_to_gltf(GridMap *p_grid_map, GLTFNodeIndex cell_xform.basis.scale(Vector3(p_grid_map->get_cell_scale(), p_grid_map->get_cell_scale(), p_grid_map->get_cell_scale())); - cell_xform.set_origin(p_grid_map->map_to_world( + cell_xform.set_origin(p_grid_map->map_to_local( Vector3(cell_location.x, cell_location.y, cell_location.z))); Ref<GLTFMesh> gltf_mesh; gltf_mesh.instantiate(); |