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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-03-19 00:14:51 +0100 |
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committer | GitHub <noreply@github.com> | 2021-03-19 00:14:51 +0100 |
commit | 47cf9985ebf2799d9718fa1a2ca96f2f70c6d212 (patch) | |
tree | 99cd8941a4bd8926dec335e3d3c172c29758a286 /modules/gltf | |
parent | 217d9d1b3057499a64dfff915121afb531198af0 (diff) | |
parent | 6770a9413b8a4ec58414054b24469e44b1334540 (diff) |
Merge pull request #47128 from ArdaE/master
GLTF importer: Prevent quick accumulation of significant numerical errors in keyframe times
Diffstat (limited to 'modules/gltf')
-rw-r--r-- | modules/gltf/gltf_document.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp index caf8e3f48f..7ea0aa8ba2 100644 --- a/modules/gltf/gltf_document.cpp +++ b/modules/gltf/gltf_document.cpp @@ -5633,8 +5633,8 @@ void GLTFDocument::_import_animation(Ref<GLTFState> state, AnimationPlayer *ap, animation->track_set_path(track_idx, node_path); //first determine animation length - const float increment = 1.0 / float(bake_fps); - float time = 0.0; + const double increment = 1.0 / bake_fps; + double time = 0.0; Vector3 base_pos; Quat base_rot; @@ -5724,8 +5724,8 @@ void GLTFDocument::_import_animation(Ref<GLTFState> state, AnimationPlayer *ap, } } else { // CATMULLROMSPLINE or CUBIC_SPLINE have to be baked, apologies. - const float increment = 1.0 / float(bake_fps); - float time = 0.0; + const double increment = 1.0 / bake_fps; + double time = 0.0; bool last = false; while (true) { _interpolate_track<float>(track.weight_tracks[i].times, track.weight_tracks[i].values, time, gltf_interp); |