diff options
author | Aaron Franke <arnfranke@yahoo.com> | 2022-08-29 19:34:01 -0500 |
---|---|---|
committer | Aaron Franke <arnfranke@yahoo.com> | 2022-08-29 19:38:13 -0500 |
commit | 10a56981dc7bf2d0f0decd56a005ea1c2986e279 (patch) | |
tree | d3d29acacbe60815ff0299a0f8b13da919d1fc8b /modules/gltf | |
parent | 051f24b067642a241d0a4acbb1b7644e11700bfc (diff) |
Rename String `plus_file` to `path_join`
Diffstat (limited to 'modules/gltf')
-rw-r--r-- | modules/gltf/editor/editor_scene_importer_blend.cpp | 14 | ||||
-rw-r--r-- | modules/gltf/editor/editor_scene_importer_fbx.cpp | 2 | ||||
-rw-r--r-- | modules/gltf/gltf_document.cpp | 8 |
3 files changed, 12 insertions, 12 deletions
diff --git a/modules/gltf/editor/editor_scene_importer_blend.cpp b/modules/gltf/editor/editor_scene_importer_blend.cpp index 707769da35..ab52761e17 100644 --- a/modules/gltf/editor/editor_scene_importer_blend.cpp +++ b/modules/gltf/editor/editor_scene_importer_blend.cpp @@ -64,7 +64,7 @@ Node *EditorSceneFormatImporterBlend::import_scene(const String &p_path, uint32_ // Escape paths to be valid Python strings to embed in the script. const String source_global = ProjectSettings::get_singleton()->globalize_path(p_path).c_escape(); - const String sink = ProjectSettings::get_singleton()->get_imported_files_path().plus_file( + const String sink = ProjectSettings::get_singleton()->get_imported_files_path().path_join( vformat("%s-%s.gltf", p_path.get_file().get_basename(), p_path.md5_text())); const String sink_global = ProjectSettings::get_singleton()->globalize_path(sink).c_escape(); @@ -193,9 +193,9 @@ Node *EditorSceneFormatImporterBlend::import_scene(const String &p_path, uint32_ String blender_path = EDITOR_GET("filesystem/import/blender/blender3_path"); #ifdef WINDOWS_ENABLED - blender_path = blender_path.plus_file("blender.exe"); + blender_path = blender_path.path_join("blender.exe"); #else - blender_path = blender_path.plus_file("blender"); + blender_path = blender_path.path_join("blender"); #endif List<String> args; @@ -287,14 +287,14 @@ void EditorSceneFormatImporterBlend::get_import_options(const String &p_path, Li static bool _test_blender_path(const String &p_path, String *r_err = nullptr) { String path = p_path; #ifdef WINDOWS_ENABLED - path = path.plus_file("blender.exe"); + path = path.path_join("blender.exe"); #else - path = path.plus_file("blender"); + path = path.path_join("blender"); #endif #if defined(MACOS_ENABLED) if (!FileAccess::exists(path)) { - path = path.plus_file("Blender"); + path = path.path_join("Blender"); } #endif @@ -485,7 +485,7 @@ bool EditorFileSystemImportFormatSupportQueryBlend::query() { bool found = false; for (const String &path : mdfind_paths) { - found = _autodetect_path(path.plus_file("Contents/MacOS")); + found = _autodetect_path(path.path_join("Contents/MacOS")); if (found) { break; } diff --git a/modules/gltf/editor/editor_scene_importer_fbx.cpp b/modules/gltf/editor/editor_scene_importer_fbx.cpp index faad2d315d..017a44cccf 100644 --- a/modules/gltf/editor/editor_scene_importer_fbx.cpp +++ b/modules/gltf/editor/editor_scene_importer_fbx.cpp @@ -57,7 +57,7 @@ Node *EditorSceneFormatImporterFBX::import_scene(const String &p_path, uint32_t // enclosed in double quotes by OS::execute(), so we only need to escape those. // `c_escape_multiline()` seems to do this (escapes `\` and `"` only). const String source_global = ProjectSettings::get_singleton()->globalize_path(p_path).c_escape_multiline(); - const String sink = ProjectSettings::get_singleton()->get_imported_files_path().plus_file( + const String sink = ProjectSettings::get_singleton()->get_imported_files_path().path_join( vformat("%s-%s.glb", p_path.get_file().get_basename(), p_path.md5_text())); const String sink_global = ProjectSettings::get_singleton()->globalize_path(sink).c_escape_multiline(); diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp index 87ba1d9869..bc8dd92377 100644 --- a/modules/gltf/gltf_document.cpp +++ b/modules/gltf/gltf_document.cpp @@ -786,7 +786,7 @@ Error GLTFDocument::_parse_buffers(Ref<GLTFState> state, const String &p_base_pa } else { // Relative path to an external image file. ERR_FAIL_COND_V(p_base_path.is_empty(), ERR_INVALID_PARAMETER); uri = uri.uri_decode(); - uri = p_base_path.plus_file(uri).replace("\\", "/"); // Fix for Windows. + uri = p_base_path.path_join(uri).replace("\\", "/"); // Fix for Windows. buffer_data = FileAccess::get_file_as_array(uri); ERR_FAIL_COND_V_MSG(buffer.size() == 0, ERR_PARSE_ERROR, "glTF: Couldn't load binary file as an array: " + uri); } @@ -3039,8 +3039,8 @@ Error GLTFDocument::_serialize_images(Ref<GLTFState> state, const String &p_path if (!da->dir_exists(new_texture_dir)) { da->make_dir(new_texture_dir); } - image->save_png(new_texture_dir.plus_file(name)); - d["uri"] = texture_dir.plus_file(name).uri_encode(); + image->save_png(new_texture_dir.path_join(name)); + d["uri"] = texture_dir.path_join(name).uri_encode(); } images.push_back(d); } @@ -3118,7 +3118,7 @@ Error GLTFDocument::_parse_images(Ref<GLTFState> state, const String &p_base_pat } else { // Relative path to an external image file. ERR_FAIL_COND_V(p_base_path.is_empty(), ERR_INVALID_PARAMETER); uri = uri.uri_decode(); - uri = p_base_path.plus_file(uri).replace("\\", "/"); // Fix for Windows. + uri = p_base_path.path_join(uri).replace("\\", "/"); // Fix for Windows. // ResourceLoader will rely on the file extension to use the relevant loader. // The spec says that if mimeType is defined, it should take precedence (e.g. // there could be a `.png` image which is actually JPEG), but there's no easy |