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authorAlex Hirsch <w4rh4wk@bluephoenix.at>2021-03-10 19:09:41 +0100
committerAlex Hirsch <w4rh4wk@bluephoenix.at>2021-03-10 19:12:23 +0100
commit09bda3f140937aaf5e4f028f7f04656ca30c7e6b (patch)
tree966de51ecde62fec690e273e7cbebdc9555b56a1 /modules/gltf
parent85cb3c044d3d753658ad4aa7499cbe6b6ad92e7a (diff)
Always dynamically allocate PropertyTable
- `Texture::~Texture` expects `props` to be dynamically allocated. - `GetPropertyTable` returned a pointer to an existing `PropertyTable` but is expected to return a newly, dynamically allocated one. - `PropertyTable::PropertyTable()` suggests that an empty `element` property is valid. fix #46876 fix #45573
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