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authorMarcel Admiraal <madmiraal@users.noreply.github.com>2020-12-28 14:26:19 +0000
committerMarcel Admiraal <madmiraal@users.noreply.github.com>2020-12-28 14:26:19 +0000
commit01d0360580210b1538f74cd402962fbe1925676d (patch)
tree619e4e2e5120cfd08a5cd61607315df5f562dd3b /modules/gltf
parent8f4c4bb6106e11d4c6fe1d37e5ad294474f6bb0d (diff)
Fix GLTF after camera near and far rename merge
Diffstat (limited to 'modules/gltf')
-rw-r--r--modules/gltf/gltf_document.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/modules/gltf/gltf_document.cpp b/modules/gltf/gltf_document.cpp
index 3adeaefbaf..5eaa1741ea 100644
--- a/modules/gltf/gltf_document.cpp
+++ b/modules/gltf/gltf_document.cpp
@@ -4888,12 +4888,12 @@ GLTFCameraIndex GLTFDocument::_convert_camera(Ref<GLTFState> state, Camera3D *p_
if (p_camera->get_projection() == Camera3D::Projection::PROJECTION_PERSPECTIVE) {
c->set_perspective(true);
c->set_fov_size(p_camera->get_fov());
- c->set_zfar(p_camera->get_zfar());
- c->set_znear(p_camera->get_znear());
+ c->set_zfar(p_camera->get_far());
+ c->set_znear(p_camera->get_near());
} else {
c->set_fov_size(p_camera->get_fov());
- c->set_zfar(p_camera->get_zfar());
- c->set_znear(p_camera->get_znear());
+ c->set_zfar(p_camera->get_far());
+ c->set_znear(p_camera->get_near());
}
GLTFCameraIndex camera_index = state->cameras.size();
state->cameras.push_back(c);