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author | Rémi Verschelde <rverschelde@gmail.com> | 2022-07-23 23:41:51 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-07-25 11:17:40 +0200 |
commit | 90019676b076abdfc076ed6f38005d6cce89923b (patch) | |
tree | 63fcbfc3018ae9953b1ef8049c51a07cd1a8728e /modules/gltf/structures/gltf_skin.h | |
parent | 3084a48ace3e7dabd83e4c62280328f429defad6 (diff) |
Code quality: Fix header guards consistency
Adds `header_guards.sh` bash script, used in CI to validate future
changes. Can be run locally to fix invalid header guards.
Diffstat (limited to 'modules/gltf/structures/gltf_skin.h')
-rw-r--r-- | modules/gltf/structures/gltf_skin.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/modules/gltf/structures/gltf_skin.h b/modules/gltf/structures/gltf_skin.h index 1127c20a3b..59b6a300ac 100644 --- a/modules/gltf/structures/gltf_skin.h +++ b/modules/gltf/structures/gltf_skin.h @@ -106,4 +106,5 @@ public: Ref<Skin> get_godot_skin(); void set_godot_skin(Ref<Skin> p_godot_skin); }; + #endif // GLTF_SKIN_H |