diff options
author | Hakim <hakim.rouatbi@gmail.com> | 2022-08-09 19:39:58 +0200 |
---|---|---|
committer | Hakim <hakim.rouatbi@gmail.com> | 2022-08-10 11:17:29 +0200 |
commit | 805ffdfbf6841ac19c6fdbf3425a6ff15115bed7 (patch) | |
tree | 8d0cf1af26b4316a1a9fe9618a1b53b0cfe9ee90 /modules/gltf/gltf_state.h | |
parent | 94a8065ae4ae19b814bc9b02d41358d55d3cf813 (diff) |
Prevent AnimationPlayer from being added on GLTF import if the option is unchecked. Fixes #63954
Diffstat (limited to 'modules/gltf/gltf_state.h')
-rw-r--r-- | modules/gltf/gltf_state.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/modules/gltf/gltf_state.h b/modules/gltf/gltf_state.h index d2a4948f06..c08132f874 100644 --- a/modules/gltf/gltf_state.h +++ b/modules/gltf/gltf_state.h @@ -61,6 +61,7 @@ class GLTFState : public Resource { bool use_named_skin_binds = false; bool use_khr_texture_transform = false; bool discard_meshes_and_materials = false; + bool create_animations = true; Vector<Ref<GLTFNode>> nodes; Vector<Vector<uint8_t>> buffers; @@ -168,6 +169,9 @@ public: Dictionary get_skeleton_to_node(); void set_skeleton_to_node(Dictionary p_skeleton_to_node); + bool get_create_animations(); + void set_create_animations(bool p_create_animations); + Array get_animations(); void set_animations(Array p_animations); |