summaryrefslogtreecommitdiff
path: root/modules/gltf/gltf_accessor.h
diff options
context:
space:
mode:
authorTwistedTwigleg <beard.noah@gmail.com>2021-03-28 12:00:18 -0400
committerTwistedTwigleg <beard.noah@gmail.com>2021-04-02 13:47:19 -0400
commit318a81f619a577d5c14ca4558318eba769f5595d (patch)
tree67e1964669d574d7a229ad7a44eca149031faf1f /modules/gltf/gltf_accessor.h
parentbf0ec13fee05e306e3858194eae3f881204a2ce1 (diff)
Fix for SkeletonIK not working correctly with 0 interpolation and incorrectly rotating with animation. Now the root bone rotates differently to ensure it always rotates correctly and works with BoneAttachment3D nodes.
Diffstat (limited to 'modules/gltf/gltf_accessor.h')
0 files changed, 0 insertions, 0 deletions