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authorreduz <reduzio@gmail.com>2022-03-31 22:00:17 +0200
committerreduz <reduzio@gmail.com>2022-04-01 11:01:12 +0200
commite32215fbadc0ff108d5b7d79558e42ad7954cb4e (patch)
treee904c062146ac8961349740b570e1ec0f28ba3d8 /modules/gltf/doc_classes
parent155a94fabee3ca7305677474d41d497d419b258f (diff)
Add Blender install autodetection and configuration.
This PR is a continuation to #54886 * Changed Blender path editor setting from binary to installation. * Add a class to query whether the format is supported. * This class allows to create proper editors to configure support. **NOTE**: This PR only provides autodetection on Linux. Code needs to be added for Windows and MacOS to autodetect the Blender installation. Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com> Co-authored-by: Pedro J. Estébanez <pedrojrulez@gmail.com>
Diffstat (limited to 'modules/gltf/doc_classes')
-rw-r--r--modules/gltf/doc_classes/EditorSceneFormatImporterBlend.xml4
1 files changed, 2 insertions, 2 deletions
diff --git a/modules/gltf/doc_classes/EditorSceneFormatImporterBlend.xml b/modules/gltf/doc_classes/EditorSceneFormatImporterBlend.xml
index 9c6c8e03c4..ca8eb9854f 100644
--- a/modules/gltf/doc_classes/EditorSceneFormatImporterBlend.xml
+++ b/modules/gltf/doc_classes/EditorSceneFormatImporterBlend.xml
@@ -5,8 +5,8 @@
</brief_description>
<description>
Imports Blender scenes in the [code].blend[/code] file format through the glTF 2.0 3D import pipeline. This importer requires Blender to be installed by the user, so that it can be used to export the scene as glTF 2.0.
- The location of the Blender binary is set via the [code]filesystem/import/blend/blender_path[/code] editor setting.
- This importer is only used if [member ProjectSettings.filesystem/import/blend/enabled] is enabled, otherwise [code].blend[/code] files present in the project folder are not imported.
+ The location of the Blender binary is set via the [code]filesystem/import/blender/blender3_path[/code] editor setting.
+ This importer is only used if [member ProjectSettings.filesystem/import/blender/enabled] is enabled, otherwise [code].blend[/code] files present in the project folder are not imported.
Blend import requires Blender 3.0.
Internally, the EditorSceneFormatImporterBlend uses the Blender glTF "Use Original" mode to reference external textures.
</description>