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authorSilc Renew <tokage.it.lab@gmail.com>2023-01-30 08:49:55 +0900
committerSilc Renew <tokage.it.lab@gmail.com>2023-01-30 08:57:27 +0900
commit8b3be51d17b34672d135f3c6bd9498cb5b0bcedb (patch)
treeef4aaecd676355b3f591b576fc9509c3e54b6757 /modules/gltf/doc_classes
parenta3dae9e548e5fbab7b7be070cf71f972656f759b (diff)
Add remove immutable tracks option to glTF importer
Co-authored-by: Lyuma <xn.lyuma@gmail.com>
Diffstat (limited to 'modules/gltf/doc_classes')
-rw-r--r--modules/gltf/doc_classes/GLTFDocument.xml1
1 files changed, 1 insertions, 0 deletions
diff --git a/modules/gltf/doc_classes/GLTFDocument.xml b/modules/gltf/doc_classes/GLTFDocument.xml
index d7e8141eb1..d6657cad5d 100644
--- a/modules/gltf/doc_classes/GLTFDocument.xml
+++ b/modules/gltf/doc_classes/GLTFDocument.xml
@@ -51,6 +51,7 @@
<param index="0" name="state" type="GLTFState" />
<param index="1" name="bake_fps" type="float" default="30" />
<param index="2" name="trimming" type="bool" default="false" />
+ <param index="3" name="remove_immutable_tracks" type="bool" default="true" />
<description>
Takes a [GLTFState] object through the [param state] parameter and returns a Godot Engine scene node.
</description>