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author | Rémi Verschelde <rverschelde@gmail.com> | 2022-11-29 16:51:56 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-11-29 16:51:56 +0100 |
commit | 09e1db21488fdeed2a26aef5814ca7971c1c81a8 (patch) | |
tree | 1a2782deaec3be9b1ded941618da0848ebf7b18f /modules/gltf/doc_classes/GLTFDocument.xml | |
parent | 6d1702614ba42dcde809c765bb49f544e399830d (diff) | |
parent | db7473672f7e0e4a3f905587c619ffe21c9e2b86 (diff) |
Merge pull request #68665 from TokageItLab/cut-unkeyed-gltf-anim
Add "Trimming" option to cut un-keyed timeline before first key in glTF animation
Diffstat (limited to 'modules/gltf/doc_classes/GLTFDocument.xml')
-rw-r--r-- | modules/gltf/doc_classes/GLTFDocument.xml | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/modules/gltf/doc_classes/GLTFDocument.xml b/modules/gltf/doc_classes/GLTFDocument.xml index 588015de62..f313f4b28f 100644 --- a/modules/gltf/doc_classes/GLTFDocument.xml +++ b/modules/gltf/doc_classes/GLTFDocument.xml @@ -14,7 +14,6 @@ <param index="1" name="base_path" type="String" /> <param index="2" name="state" type="GLTFState" /> <param index="3" name="flags" type="int" default="0" /> - <param index="4" name="bake_fps" type="int" default="30" /> <description> Takes a [PackedByteArray] defining a gLTF and returns a [GLTFState] object through the [param state] parameter. [b]Note:[/b] The [param base_path] tells [method append_from_buffer] where to find dependencies and can be empty. @@ -25,8 +24,7 @@ <param index="0" name="path" type="String" /> <param index="1" name="state" type="GLTFState" /> <param index="2" name="flags" type="int" default="0" /> - <param index="3" name="bake_fps" type="int" default="30" /> - <param index="4" name="base_path" type="String" default="""" /> + <param index="3" name="base_path" type="String" default="""" /> <description> Takes a path to a gLTF file and returns a [GLTFState] object through the [param state] parameter. [b]Note:[/b] The [param base_path] tells [method append_from_file] where to find dependencies and can be empty. @@ -37,7 +35,6 @@ <param index="0" name="node" type="Node" /> <param index="1" name="state" type="GLTFState" /> <param index="2" name="flags" type="int" default="0" /> - <param index="3" name="bake_fps" type="int" default="30" /> <description> Takes a Godot Engine scene node and returns a [GLTFState] object through the [param state] parameter. </description> @@ -52,7 +49,8 @@ <method name="generate_scene"> <return type="Node" /> <param index="0" name="state" type="GLTFState" /> - <param index="1" name="bake_fps" type="int" default="30" /> + <param index="1" name="bake_fps" type="float" default="30" /> + <param index="2" name="trimming" type="bool" default="false" /> <description> Takes a [GLTFState] object through the [param state] parameter and returns a Godot Engine scene node. </description> |