diff options
author | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2023-01-14 10:24:51 +0100 |
---|---|---|
committer | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2023-01-17 04:22:07 +0100 |
commit | ad3a4214c5bdc8d19c71de4de5b61fd36da8f0ba (patch) | |
tree | 2beed2bce59b465ed16723ffabe93a3f2d1a5cae /modules/glslang | |
parent | 629796c333bcc46f2aeb4399c1a5786d6b013289 (diff) |
[MP] Fix nested spawning during "ready".
We want our spawns to be notified after ready, but we need to notify
them in the order they entered tree, so that nested spawners can be used
during "ready" (instead of having to await a frame).
Diffstat (limited to 'modules/glslang')
0 files changed, 0 insertions, 0 deletions