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authorJohn J. Donna II <john@yobo.dev>2021-09-01 18:56:19 -0400
committerRĂ©mi Verschelde <rverschelde@gmail.com>2021-09-20 13:09:51 +0200
commitbe6da39b8af5f95d3086deeceb5d3c38f1ab1717 (patch)
tree716fd28d2a0f0832b68a8018cc0f1bdb4c360db7 /modules/gdscript
parent0068247ab68c18653c986358b6949f80c5f10b24 (diff)
LSP: Add support for custom host setting
You can now configure host in the `language_server` settings in the editor settings.
Diffstat (limited to 'modules/gdscript')
-rw-r--r--modules/gdscript/language_server/gdscript_language_server.cpp7
-rw-r--r--modules/gdscript/language_server/gdscript_language_server.h1
2 files changed, 6 insertions, 2 deletions
diff --git a/modules/gdscript/language_server/gdscript_language_server.cpp b/modules/gdscript/language_server/gdscript_language_server.cpp
index c47164d95b..41a2f9e4ad 100644
--- a/modules/gdscript/language_server/gdscript_language_server.cpp
+++ b/modules/gdscript/language_server/gdscript_language_server.cpp
@@ -36,6 +36,7 @@
#include "editor/editor_node.h"
GDScriptLanguageServer::GDScriptLanguageServer() {
+ _EDITOR_DEF("network/language_server/remote_host", host);
_EDITOR_DEF("network/language_server/remote_port", port);
_EDITOR_DEF("network/language_server/enable_smart_resolve", true);
_EDITOR_DEF("network/language_server/show_native_symbols_in_editor", false);
@@ -56,9 +57,10 @@ void GDScriptLanguageServer::_notification(int p_what) {
}
} break;
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
+ String host = String(_EDITOR_GET("network/language_server/remote_host"));
int port = (int)_EDITOR_GET("network/language_server/remote_port");
bool use_thread = (bool)_EDITOR_GET("network/language_server/use_thread");
- if (port != this->port || use_thread != this->use_thread) {
+ if (host != this->host || port != this->port || use_thread != this->use_thread) {
this->stop();
this->start();
}
@@ -76,9 +78,10 @@ void GDScriptLanguageServer::thread_main(void *p_userdata) {
}
void GDScriptLanguageServer::start() {
+ host = String(_EDITOR_GET("network/language_server/remote_host"));
port = (int)_EDITOR_GET("network/language_server/remote_port");
use_thread = (bool)_EDITOR_GET("network/language_server/use_thread");
- if (protocol.start(port, IPAddress("127.0.0.1")) == OK) {
+ if (protocol.start(port, IPAddress(host)) == OK) {
EditorNode::get_log()->add_message("--- GDScript language server started ---", EditorLog::MSG_TYPE_EDITOR);
if (use_thread) {
thread_running = true;
diff --git a/modules/gdscript/language_server/gdscript_language_server.h b/modules/gdscript/language_server/gdscript_language_server.h
index 29c5ddd70e..85a44a8cc1 100644
--- a/modules/gdscript/language_server/gdscript_language_server.h
+++ b/modules/gdscript/language_server/gdscript_language_server.h
@@ -44,6 +44,7 @@ class GDScriptLanguageServer : public EditorPlugin {
bool thread_running = false;
bool started = false;
bool use_thread = false;
+ String host = "127.0.0.1";
int port = 6008;
static void thread_main(void *p_userdata);