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author | Michael Alexsander <michaelalexsander@protonmail.com> | 2019-11-17 08:54:43 -0300 |
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committer | Michael Alexsander <michaelalexsander@protonmail.com> | 2019-11-17 08:54:43 -0300 |
commit | 7ecaff578b856dd3ac22f91af551c3da0ddb01b6 (patch) | |
tree | 02c0239700627675b122e1751070491c24006496 /modules/gdscript | |
parent | 3c831377712ec7b37d8f22739538e6abb3c7741f (diff) |
Make the script templates' blank lines conform with the official style guide
Diffstat (limited to 'modules/gdscript')
-rw-r--r-- | modules/gdscript/gdscript_editor.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp index 1d82735328..280bc37dc0 100644 --- a/modules/gdscript/gdscript_editor.cpp +++ b/modules/gdscript/gdscript_editor.cpp @@ -84,14 +84,17 @@ String GDScriptLanguage::_get_processed_template(const String &p_template, const Ref<Script> GDScriptLanguage::get_template(const String &p_class_name, const String &p_base_class_name) const { String _template = "extends %BASE%\n" "\n" + "\n" "# Declare member variables here. Examples:\n" "# var a%INT_TYPE% = 2\n" "# var b%STRING_TYPE% = \"text\"\n" "\n" + "\n" "# Called when the node enters the scene tree for the first time.\n" "func _ready()%VOID_RETURN%:\n" "%TS%pass # Replace with function body.\n" "\n" + "\n" "# Called every frame. 'delta' is the elapsed time since the previous frame.\n" "#func _process(delta%FLOAT_TYPE%)%VOID_RETURN%:\n" "#%TS%pass\n"; |