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author | Pawel Lampe <pawel.lampe@gmail.com> | 2021-11-21 20:58:52 +0100 |
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committer | Pawel Lampe <pawel.lampe@gmail.com> | 2021-11-21 20:58:52 +0100 |
commit | 4a5d98c98762ea7aab98de184d885cb0e08a5c53 (patch) | |
tree | 7a625e12f9c84cc57d8128cba3138bd48fc0fd00 /modules/gdscript | |
parent | ed02b8af59fceb48798c857306335fe0f7ff6a8a (diff) |
Fix godot crash on null expression, fixes #53862
Diffstat (limited to 'modules/gdscript')
-rw-r--r-- | modules/gdscript/gdscript_editor.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp index 71d2699c2e..2f33740079 100644 --- a/modules/gdscript/gdscript_editor.cpp +++ b/modules/gdscript/gdscript_editor.cpp @@ -1182,6 +1182,10 @@ static bool _guess_method_return_type_from_base(GDScriptParser::CompletionContex static bool _guess_expression_type(GDScriptParser::CompletionContext &p_context, const GDScriptParser::ExpressionNode *p_expression, GDScriptCompletionIdentifier &r_type) { bool found = false; + if (p_expression == nullptr) { + return false; + } + if (p_expression->is_constant) { // Already has a value, so just use that. r_type = _type_from_variant(p_expression->reduced_value); |