diff options
author | Juan Linietsky <reduzio@gmail.com> | 2014-11-05 21:20:42 -0300 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2014-11-05 21:20:42 -0300 |
commit | 0dbedd18fc62f700e92a4cf581e505d849bc47ad (patch) | |
tree | 8f2c85b4d9227e441fd35ab4873009faa656bcba /modules/gdscript | |
parent | d14baf6e41bcdbe4968e0513beccc09dfb160ecd (diff) |
SceneMainLoop -> SceneTree
-=-=-=-=-=-=-=-=-=-=-=-=-=-
*YOUR SOURCE MIGHT NOT WORK*
For mor information on fix:
https://github.com/okamstudio/godot/wiki/devel_scene_tree
Other stuff:
-Shower of bullets demo
-Fixes all around
Diffstat (limited to 'modules/gdscript')
-rw-r--r-- | modules/gdscript/gd_parser.cpp | 23 |
1 files changed, 22 insertions, 1 deletions
diff --git a/modules/gdscript/gd_parser.cpp b/modules/gdscript/gd_parser.cpp index dc6b0ff962..de2b5219a9 100644 --- a/modules/gdscript/gd_parser.cpp +++ b/modules/gdscript/gd_parser.cpp @@ -1158,7 +1158,7 @@ GDParser::Node* GDParser::_reduce_expression(Node *p_node,bool p_to_const) { cn->value=v; return cn; - } else if (op->arguments[0]->type==Node::TYPE_CONSTANT && op->arguments[1]->type==Node::TYPE_IDENTIFIER) { + } /*else if (op->arguments[0]->type==Node::TYPE_CONSTANT && op->arguments[1]->type==Node::TYPE_IDENTIFIER) { ConstantNode *ca = static_cast<ConstantNode*>(op->arguments[0]); IdentifierNode *ib = static_cast<IdentifierNode*>(op->arguments[1]); @@ -1173,10 +1173,31 @@ GDParser::Node* GDParser::_reduce_expression(Node *p_node,bool p_to_const) { ConstantNode *cn = alloc_node<ConstantNode>(); cn->value=v; return cn; + }*/ + return op; + + } else if (op->op==OperatorNode::OP_INDEX_NAMED) { + + if (op->arguments[0]->type==Node::TYPE_CONSTANT && op->arguments[1]->type==Node::TYPE_IDENTIFIER) { + + ConstantNode *ca = static_cast<ConstantNode*>(op->arguments[0]); + IdentifierNode *ib = static_cast<IdentifierNode*>(op->arguments[1]); + + bool valid; + Variant v = ca->value.get_named(ib->name,&valid); + if (!valid) { + _set_error("invalid index '"+String(ib->name)+"' in constant expression"); + return op; + } + + ConstantNode *cn = alloc_node<ConstantNode>(); + cn->value=v; + return cn; } return op; + } //validate assignment (don't assign to cosntant expression |