diff options
author | George Marques <george@gmarqu.es> | 2023-02-02 11:57:22 -0300 |
---|---|---|
committer | George Marques <george@gmarqu.es> | 2023-02-02 12:07:25 -0300 |
commit | 273bf7210f44bc6ea729b44fb167716340ad7dff (patch) | |
tree | 81c5d50b0a5406060f2a7bad972415752233cd29 /modules/gdscript/gdscript_warning.h | |
parent | 315d3c4d21e4ee7df1e45593205e35d7a034aa6d (diff) |
GDScript: Add warnings that are set to error by default
- Adds a list of default levels for all warning so they can be set
individually.
- Add warnings set by default to error for:
- Using `get_node()` without `@onready`.
- Using `@onready` together with `@export`.
- Inferring a static type with a Variant value.
- Overriding a native engine method.
- Adjust how annotations to ignore warnings are treated so they also
apply to method parameters.
- Clean up a bit how ignored warnings are set. There were two sets but
only one was actually being used.
- Set all warnings to the `WARN` level for tests, so they they can be
properly tested.
- Fix enum types in native methods signatures being set to `int`.
- Fix native enums being treated as Dictionary by mistake.
- Make name of native enum types use the class they are defined in, not
the direct super class of the script. This ensures they are always
equal even when coming from different sources.
- Fix error for signature mismatch that was only showing the first
default argument as having a default. Now it shows for all.
Diffstat (limited to 'modules/gdscript/gdscript_warning.h')
-rw-r--r-- | modules/gdscript/gdscript_warning.h | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/modules/gdscript/gdscript_warning.h b/modules/gdscript/gdscript_warning.h index fa2907cdae..f0123c518c 100644 --- a/modules/gdscript/gdscript_warning.h +++ b/modules/gdscript/gdscript_warning.h @@ -82,9 +82,58 @@ public: STATIC_CALLED_ON_INSTANCE, // A static method was called on an instance of a class instead of on the class itself. CONFUSABLE_IDENTIFIER, // The identifier contains misleading characters that can be confused. E.g. "usеr" (has Cyrillic "е" instead of Latin "e"). RENAMED_IN_GD4_HINT, // A variable or function that could not be found has been renamed in Godot 4 + INFERENCE_ON_VARIANT, // The declaration uses type inference but the value is typed as Variant. + NATIVE_METHOD_OVERRIDE, // The script method overrides a native one, this may not work as intended. + GET_NODE_DEFAULT_WITHOUT_ONREADY, // A class variable uses `get_node()` (or the `$` notation) as its default value, but does not use the @onready annotation. + ONREADY_WITH_EXPORT, // The `@onready` annotation will set the value after `@export` which is likely not intended. WARNING_MAX, }; + constexpr static WarnLevel default_warning_levels[] = { + WARN, // UNASSIGNED_VARIABLE + WARN, // UNASSIGNED_VARIABLE_OP_ASSIGN + WARN, // UNUSED_VARIABLE + WARN, // UNUSED_LOCAL_CONSTANT + WARN, // SHADOWED_VARIABLE + WARN, // SHADOWED_VARIABLE_BASE_CLASS + WARN, // UNUSED_PRIVATE_CLASS_VARIABLE + WARN, // UNUSED_PARAMETER + WARN, // UNREACHABLE_CODE + WARN, // UNREACHABLE_PATTERN + WARN, // STANDALONE_EXPRESSION + WARN, // NARROWING_CONVERSION + WARN, // INCOMPATIBLE_TERNARY + WARN, // UNUSED_SIGNAL + IGNORE, // RETURN_VALUE_DISCARDED // Too spammy by default on common cases (connect, Tween, etc.). + WARN, // PROPERTY_USED_AS_FUNCTION + WARN, // CONSTANT_USED_AS_FUNCTION + WARN, // FUNCTION_USED_AS_PROPERTY + WARN, // INTEGER_DIVISION + IGNORE, // UNSAFE_PROPERTY_ACCESS // Too common in untyped scenarios. + IGNORE, // UNSAFE_METHOD_ACCESS // Too common in untyped scenarios. + IGNORE, // UNSAFE_CAST // Too common in untyped scenarios. + IGNORE, // UNSAFE_CALL_ARGUMENT // Too common in untyped scenarios. + WARN, // UNSAFE_VOID_RETURN + WARN, // DEPRECATED_KEYWORD + WARN, // STANDALONE_TERNARY + WARN, // ASSERT_ALWAYS_TRUE + WARN, // ASSERT_ALWAYS_FALSE + WARN, // REDUNDANT_AWAIT + WARN, // EMPTY_FILE + WARN, // SHADOWED_GLOBAL_IDENTIFIER + WARN, // INT_AS_ENUM_WITHOUT_CAST + WARN, // INT_AS_ENUM_WITHOUT_MATCH + WARN, // STATIC_CALLED_ON_INSTANCE + WARN, // CONFUSABLE_IDENTIFIER + WARN, // RENAMED_IN_GD4_HINT + ERROR, // INFERENCE_ON_VARIANT // Most likely done by accident, usually inference is trying for a particular type. + ERROR, // NATIVE_METHOD_OVERRIDE // May not work as expected. + ERROR, // GET_NODE_DEFAULT_WITHOUT_ONREADY // May not work as expected. + ERROR, // ONREADY_WITH_EXPORT // May not work as expected. + }; + + static_assert((sizeof(default_warning_levels) / sizeof(default_warning_levels[0])) == WARNING_MAX, "Amount of default levels does not match the amount of warnings."); + Code code = WARNING_MAX; int start_line = -1, end_line = -1; int leftmost_column = -1, rightmost_column = -1; |