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authorRémi Verschelde <rverschelde@gmail.com>2021-06-09 10:47:32 +0200
committerRémi Verschelde <rverschelde@gmail.com>2021-06-14 19:56:20 +0200
commit1074017f043ec9155b12ea97cd00cf11361ccdf0 (patch)
treed286027835b2e02b89782b4f9a31a407d6b5651f /modules/gdscript/gdscript_warning.cpp
parent16027e7cf412140c128e7c002ce0be533b94db00 (diff)
Refactor editor paths validation in EditorPaths and EditorSettings
- EditorSettings: Ensure that `create()` makes a valid singleton. Fixes #49179, fixes #49450. - EditorPaths: Cleanup code, properly set `paths_valid`. - EditorPaths: Move more paths validation (check, mkdir) from EditorSettings for a better separation of concerns. - EditorPaths: Move EditorFileSystem creation of `.godot/imported` next to other paths.
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