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author | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2021-09-03 19:40:47 +0200 |
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committer | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2021-09-07 11:14:30 +0200 |
commit | bf9aae09ba5eccde7ec355dac96b6a2088fb1a3f (patch) | |
tree | 4012cb4aa0f6d9bb548cf15c165dd11d77e09a16 /modules/gdscript/gdscript_parser.h | |
parent | b0b30aaf41191ccbfdc8786cb79a76efb16d1459 (diff) |
[Net] Move multiplayer to core subdir, split RPCManager.
Move multiplayer classes to "core/multiplayer" subdir.
Move the RPCConfig and enums (TransferMode, RPCMode) to a separate
file (multiplayer.h), and bind them to the global namespace.
Move the RPC handling code to its own class (RPCManager).
Renames "get_rpc_sender_id" to "get_remote_sender_id".
Diffstat (limited to 'modules/gdscript/gdscript_parser.h')
-rw-r--r-- | modules/gdscript/gdscript_parser.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/modules/gdscript/gdscript_parser.h b/modules/gdscript/gdscript_parser.h index 0bce8d7ddd..4902f0d4a6 100644 --- a/modules/gdscript/gdscript_parser.h +++ b/modules/gdscript/gdscript_parser.h @@ -31,8 +31,8 @@ #ifndef GDSCRIPT_PARSER_H #define GDSCRIPT_PARSER_H -#include "core/io/multiplayer_api.h" #include "core/io/resource.h" +#include "core/multiplayer/multiplayer.h" #include "core/object/ref_counted.h" #include "core/object/script_language.h" #include "core/string/string_name.h" @@ -729,7 +729,7 @@ public: SuiteNode *body = nullptr; bool is_static = false; bool is_coroutine = false; - MultiplayerAPI::RPCConfig rpc_config; + Multiplayer::RPCConfig rpc_config; MethodInfo info; LambdaNode *source_lambda = nullptr; #ifdef TOOLS_ENABLED @@ -1340,7 +1340,7 @@ private: template <PropertyHint t_hint, Variant::Type t_type> bool export_annotations(const AnnotationNode *p_annotation, Node *p_target); bool warning_annotations(const AnnotationNode *p_annotation, Node *p_target); - template <MultiplayerAPI::RPCMode t_mode> + template <Multiplayer::RPCMode t_mode> bool network_annotations(const AnnotationNode *p_annotation, Node *p_target); // Statements. Node *parse_statement(); |