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author | Max Hilbrunner <mhilbrunner@users.noreply.github.com> | 2018-05-29 11:49:37 +0200 |
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committer | GitHub <noreply@github.com> | 2018-05-29 11:49:37 +0200 |
commit | 37146897673f66f51736bd7022a6682285d87f47 (patch) | |
tree | 76f810cefb7542fc4e3040d52810899a5e4ea40c /modules/gdscript/gdscript_parser.h | |
parent | d0b62ce1558766134ea2fc6bcf912e837d0ae40b (diff) | |
parent | 4c69a495c948b1698a1634b506bf660bd49cdd76 (diff) |
Merge pull request #19243 from godotengine/revert-19021-rpc_sync_fix
Revert "RPCMode refactor, more sync modes"
Diffstat (limited to 'modules/gdscript/gdscript_parser.h')
-rw-r--r-- | modules/gdscript/gdscript_parser.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/modules/gdscript/gdscript_parser.h b/modules/gdscript/gdscript_parser.h index b88a59537c..485ba1263d 100644 --- a/modules/gdscript/gdscript_parser.h +++ b/modules/gdscript/gdscript_parser.h @@ -89,7 +89,7 @@ public: StringName getter; int line; Node *expression; - MultiplayerAPI::RPCMode rpc_mode; + ScriptInstance::RPCMode rpc_mode; }; struct Constant { StringName identifier; @@ -125,7 +125,7 @@ public: struct FunctionNode : public Node { bool _static; - MultiplayerAPI::RPCMode rpc_mode; + ScriptInstance::RPCMode rpc_mode; StringName name; Vector<StringName> arguments; Vector<Node *> default_values; @@ -134,7 +134,7 @@ public: FunctionNode() { type = TYPE_FUNCTION; _static = false; - rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED; + rpc_mode = ScriptInstance::RPC_MODE_DISABLED; } }; @@ -493,7 +493,7 @@ private: PropertyInfo current_export; - MultiplayerAPI::RPCMode rpc_mode; + ScriptInstance::RPCMode rpc_mode; void _set_error(const String &p_error, int p_line = -1, int p_column = -1); bool _recover_from_completion(); |