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author | Max Hilbrunner <mhilbrunner@users.noreply.github.com> | 2018-05-29 11:49:37 +0200 |
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committer | GitHub <noreply@github.com> | 2018-05-29 11:49:37 +0200 |
commit | 37146897673f66f51736bd7022a6682285d87f47 (patch) | |
tree | 76f810cefb7542fc4e3040d52810899a5e4ea40c /modules/gdscript/gdscript_parser.cpp | |
parent | d0b62ce1558766134ea2fc6bcf912e837d0ae40b (diff) | |
parent | 4c69a495c948b1698a1634b506bf660bd49cdd76 (diff) |
Merge pull request #19243 from godotengine/revert-19021-rpc_sync_fix
Revert "RPCMode refactor, more sync modes"
Diffstat (limited to 'modules/gdscript/gdscript_parser.cpp')
-rw-r--r-- | modules/gdscript/gdscript_parser.cpp | 49 |
1 files changed, 9 insertions, 40 deletions
diff --git a/modules/gdscript/gdscript_parser.cpp b/modules/gdscript/gdscript_parser.cpp index fdb92a68a9..5e93b377d2 100644 --- a/modules/gdscript/gdscript_parser.cpp +++ b/modules/gdscript/gdscript_parser.cpp @@ -3373,7 +3373,7 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { function->line = fnline; function->rpc_mode = rpc_mode; - rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED; + rpc_mode = ScriptInstance::RPC_MODE_DISABLED; if (_static) p_class->static_functions.push_back(function); @@ -3931,10 +3931,10 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { tokenizer->advance(); } - if (tokenizer->get_token() != GDScriptTokenizer::TK_PR_VAR && tokenizer->get_token() != GDScriptTokenizer::TK_PR_ONREADY && tokenizer->get_token() != GDScriptTokenizer::TK_PR_REMOTE && tokenizer->get_token() != GDScriptTokenizer::TK_PR_MASTER && tokenizer->get_token() != GDScriptTokenizer::TK_PR_SLAVE && tokenizer->get_token() != GDScriptTokenizer::TK_PR_SYNC && tokenizer->get_token() != GDScriptTokenizer::TK_PR_REMOTESYNC && tokenizer->get_token() != GDScriptTokenizer::TK_PR_MASTERSYNC && tokenizer->get_token() != GDScriptTokenizer::TK_PR_SLAVESYNC) { + if (tokenizer->get_token() != GDScriptTokenizer::TK_PR_VAR && tokenizer->get_token() != GDScriptTokenizer::TK_PR_ONREADY && tokenizer->get_token() != GDScriptTokenizer::TK_PR_REMOTE && tokenizer->get_token() != GDScriptTokenizer::TK_PR_MASTER && tokenizer->get_token() != GDScriptTokenizer::TK_PR_SLAVE && tokenizer->get_token() != GDScriptTokenizer::TK_PR_SYNC) { current_export = PropertyInfo(); - _set_error("Expected 'var', 'onready', 'remote', 'master', 'slave', 'sync', 'remotesync', 'mastersync', 'slavesync'."); + _set_error("Expected 'var', 'onready', 'remote', 'master', 'slave' or 'sync'."); return; } @@ -3967,7 +3967,7 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { return; } } - rpc_mode = MultiplayerAPI::RPC_MODE_REMOTE; + rpc_mode = ScriptInstance::RPC_MODE_REMOTE; continue; } break; @@ -3988,7 +3988,7 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { } } - rpc_mode = MultiplayerAPI::RPC_MODE_MASTER; + rpc_mode = ScriptInstance::RPC_MODE_MASTER; continue; } break; case GDScriptTokenizer::TK_PR_SLAVE: { @@ -4008,10 +4008,9 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { } } - rpc_mode = MultiplayerAPI::RPC_MODE_SLAVE; + rpc_mode = ScriptInstance::RPC_MODE_SLAVE; continue; } break; - case GDScriptTokenizer::TK_PR_REMOTESYNC: case GDScriptTokenizer::TK_PR_SYNC: { //may be fallthrough from export, ignore if so @@ -4024,37 +4023,7 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { return; } - rpc_mode = MultiplayerAPI::RPC_MODE_SYNC; - continue; - } break; - case GDScriptTokenizer::TK_PR_MASTERSYNC: { - - //may be fallthrough from export, ignore if so - tokenizer->advance(); - if (tokenizer->get_token() != GDScriptTokenizer::TK_PR_VAR && tokenizer->get_token() != GDScriptTokenizer::TK_PR_FUNCTION) { - if (current_export.type) - _set_error("Expected 'var'."); - else - _set_error("Expected 'var' or 'func'."); - return; - } - - rpc_mode = MultiplayerAPI::RPC_MODE_MASTERSYNC; - continue; - } break; - case GDScriptTokenizer::TK_PR_SLAVESYNC: { - - //may be fallthrough from export, ignore if so - tokenizer->advance(); - if (tokenizer->get_token() != GDScriptTokenizer::TK_PR_VAR && tokenizer->get_token() != GDScriptTokenizer::TK_PR_FUNCTION) { - if (current_export.type) - _set_error("Expected 'var'."); - else - _set_error("Expected 'var' or 'func'."); - return; - } - - rpc_mode = MultiplayerAPI::RPC_MODE_SLAVESYNC; + rpc_mode = ScriptInstance::RPC_MODE_SYNC; continue; } break; case GDScriptTokenizer::TK_PR_VAR: { @@ -4084,7 +4053,7 @@ void GDScriptParser::_parse_class(ClassNode *p_class) { tokenizer->advance(); - rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED; + rpc_mode = ScriptInstance::RPC_MODE_DISABLED; if (tokenizer->get_token() == GDScriptTokenizer::TK_OP_ASSIGN) { @@ -4509,7 +4478,7 @@ void GDScriptParser::clear() { current_class = NULL; completion_found = false; - rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED; + rpc_mode = ScriptInstance::RPC_MODE_DISABLED; current_function = NULL; |