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authorMichael Alexsander <michaelalexsander@protonmail.com>2019-11-17 08:54:43 -0300
committerMichael Alexsander <michaelalexsander@protonmail.com>2019-11-17 08:54:43 -0300
commit7ecaff578b856dd3ac22f91af551c3da0ddb01b6 (patch)
tree02c0239700627675b122e1751070491c24006496 /modules/gdscript/gdscript_editor.cpp
parent3c831377712ec7b37d8f22739538e6abb3c7741f (diff)
Make the script templates' blank lines conform with the official style guide
Diffstat (limited to 'modules/gdscript/gdscript_editor.cpp')
-rw-r--r--modules/gdscript/gdscript_editor.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/modules/gdscript/gdscript_editor.cpp b/modules/gdscript/gdscript_editor.cpp
index 1d82735328..280bc37dc0 100644
--- a/modules/gdscript/gdscript_editor.cpp
+++ b/modules/gdscript/gdscript_editor.cpp
@@ -84,14 +84,17 @@ String GDScriptLanguage::_get_processed_template(const String &p_template, const
Ref<Script> GDScriptLanguage::get_template(const String &p_class_name, const String &p_base_class_name) const {
String _template = "extends %BASE%\n"
"\n"
+ "\n"
"# Declare member variables here. Examples:\n"
"# var a%INT_TYPE% = 2\n"
"# var b%STRING_TYPE% = \"text\"\n"
"\n"
+ "\n"
"# Called when the node enters the scene tree for the first time.\n"
"func _ready()%VOID_RETURN%:\n"
"%TS%pass # Replace with function body.\n"
"\n"
+ "\n"
"# Called every frame. 'delta' is the elapsed time since the previous frame.\n"
"#func _process(delta%FLOAT_TYPE%)%VOID_RETURN%:\n"
"#%TS%pass\n";