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authorMax Hilbrunner <mhilbrunner@users.noreply.github.com>2021-09-07 18:44:39 +0200
committerGitHub <noreply@github.com>2021-09-07 18:44:39 +0200
commitacc776f7b6ca43a6dde59f7355f52a11b9ac72f5 (patch)
tree140eef1d91760a0348d430f94b6bd21c7c1fc40d /modules/gdscript/gdscript_byte_codegen.cpp
parentb284cb908ab5ca51099cc1e1b75689cacccfa229 (diff)
parentbf9aae09ba5eccde7ec355dac96b6a2088fb1a3f (diff)
Merge pull request #52442 from Faless/mp/4.x_rpc_manager
[Net] Move multiplayer classes to own subfolder. Split RPC from MultiplayerAPI.
Diffstat (limited to 'modules/gdscript/gdscript_byte_codegen.cpp')
-rw-r--r--modules/gdscript/gdscript_byte_codegen.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/gdscript/gdscript_byte_codegen.cpp b/modules/gdscript/gdscript_byte_codegen.cpp
index 5958326315..bed67b55f0 100644
--- a/modules/gdscript/gdscript_byte_codegen.cpp
+++ b/modules/gdscript/gdscript_byte_codegen.cpp
@@ -155,7 +155,7 @@ void GDScriptByteCodeGenerator::end_parameters() {
function->default_arguments.reverse();
}
-void GDScriptByteCodeGenerator::write_start(GDScript *p_script, const StringName &p_function_name, bool p_static, MultiplayerAPI::RPCConfig p_rpc_config, const GDScriptDataType &p_return_type) {
+void GDScriptByteCodeGenerator::write_start(GDScript *p_script, const StringName &p_function_name, bool p_static, Multiplayer::RPCConfig p_rpc_config, const GDScriptDataType &p_return_type) {
function = memnew(GDScriptFunction);
debug_stack = EngineDebugger::is_active();