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authorDanil Alexeev <danil@alexeev.xyz>2023-01-31 17:43:54 +0300
committerDanil Alexeev <danil@alexeev.xyz>2023-01-31 17:43:54 +0300
commit83cb968965ddf78c824ca4b742c6aca0f593776d (patch)
tree35bab0e70a2cfe797cf7e7fa552cdbd3cf84ad47 /modules/gdscript/doc_classes
parente1648b3327431a09cc9498663fac483275eb711d (diff)
GDScript: Fix `@icon` annotation
Diffstat (limited to 'modules/gdscript/doc_classes')
-rw-r--r--modules/gdscript/doc_classes/@GDScript.xml1
1 files changed, 1 insertions, 0 deletions
diff --git a/modules/gdscript/doc_classes/@GDScript.xml b/modules/gdscript/doc_classes/@GDScript.xml
index 7f9d4ae253..cd837b3a91 100644
--- a/modules/gdscript/doc_classes/@GDScript.xml
+++ b/modules/gdscript/doc_classes/@GDScript.xml
@@ -563,6 +563,7 @@
[/codeblock]
[b]Note:[/b] Only the script can have a custom icon. Inner classes are not supported.
[b]Note:[/b] As annotations describe their subject, the [code]@icon[/code] annotation must be placed before the class definition and inheritance.
+ [b]Note:[/b] Unlike other annotations, the argument of the [code]@icon[/code] annotation must be a string literal (constant expressions are not supported).
</description>
</annotation>
<annotation name="@onready">