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authorRémi Verschelde <rverschelde@gmail.com>2021-04-29 11:47:24 +0200
committerRémi Verschelde <rverschelde@gmail.com>2021-04-29 11:53:27 +0200
commit5b1602084610790d095e53dbce4fb2e5034fc96a (patch)
treec999fd674266f2c76f7a79df6cbfd3e664aa4ced /modules/gdnative
parentc11502711ec6f918a4352d8650e46b34a295081e (diff)
Replace remaining uses of `NULL` with `nullptr`
Follow-up to #38736 (these uses were likely added after this PR was merged).
Diffstat (limited to 'modules/gdnative')
-rw-r--r--modules/gdnative/tests/test_variant.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/gdnative/tests/test_variant.h b/modules/gdnative/tests/test_variant.h
index aeceb6e68f..2850036604 100644
--- a/modules/gdnative/tests/test_variant.h
+++ b/modules/gdnative/tests/test_variant.h
@@ -107,7 +107,7 @@ TEST_CASE("[GDNative Variant] Variant call") {
godot_string_name_new_with_latin1_chars(&method, "is_valid_identifier");
godot_variant_call_error error;
- godot_variant_call(&self, &method, NULL, 0, &ret, &error);
+ godot_variant_call(&self, &method, nullptr, 0, &ret, &error);
CHECK(godot_variant_get_type(&ret) == GODOT_VARIANT_TYPE_BOOL);
CHECK(godot_variant_as_bool(&ret));