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authorThomas Herzog <thomas.herzog@mail.com>2017-11-04 14:22:25 +0100
committerGitHub <noreply@github.com>2017-11-04 14:22:25 +0100
commit3cbcf5c2ddadf1cd630137d6bd438634b8517b00 (patch)
tree294af7b5195ffb59fc7a97874d6889388c608483 /modules/gdnative
parent9aebdd2ae8b32ab8e73371637d330b8d0e64ec54 (diff)
parentaf5c6be0741ea3216c70741e99a7303bc285224e (diff)
Merge pull request #12612 from karroffel/gdnative-poolarray-accessors
[GDNative] added Read and Write accessors to pool arrays
Diffstat (limited to 'modules/gdnative')
-rw-r--r--modules/gdnative/gdnative/pool_arrays.cpp262
-rw-r--r--modules/gdnative/gdnative_api.json406
-rw-r--r--modules/gdnative/include/gdnative/pool_arrays.h124
3 files changed, 791 insertions, 1 deletions
diff --git a/modules/gdnative/gdnative/pool_arrays.cpp b/modules/gdnative/gdnative/pool_arrays.cpp
index 1393374da2..731e930908 100644
--- a/modules/gdnative/gdnative/pool_arrays.cpp
+++ b/modules/gdnative/gdnative/pool_arrays.cpp
@@ -106,6 +106,16 @@ void GDAPI godot_pool_byte_array_resize(godot_pool_byte_array *p_self, const god
self->resize(p_size);
}
+godot_pool_byte_array_read_access GDAPI *godot_pool_byte_array_read(const godot_pool_byte_array *p_self) {
+ const PoolVector<uint8_t> *self = (const PoolVector<uint8_t> *)p_self;
+ return (godot_pool_byte_array_read_access *)memnew(PoolVector<uint8_t>::Read(self->read()));
+}
+
+godot_pool_byte_array_write_access GDAPI *godot_pool_byte_array_write(godot_pool_byte_array *p_self) {
+ PoolVector<uint8_t> *self = (PoolVector<uint8_t> *)p_self;
+ return (godot_pool_byte_array_write_access *)memnew(PoolVector<uint8_t>::Write(self->write()));
+}
+
void GDAPI godot_pool_byte_array_set(godot_pool_byte_array *p_self, const godot_int p_idx, const uint8_t p_data) {
PoolVector<uint8_t> *self = (PoolVector<uint8_t> *)p_self;
self->set(p_idx, p_data);
@@ -185,6 +195,16 @@ void GDAPI godot_pool_int_array_resize(godot_pool_int_array *p_self, const godot
self->resize(p_size);
}
+godot_pool_int_array_read_access GDAPI *godot_pool_int_array_read(const godot_pool_int_array *p_self) {
+ const PoolVector<godot_int> *self = (const PoolVector<godot_int> *)p_self;
+ return (godot_pool_int_array_read_access *)memnew(PoolVector<godot_int>::Read(self->read()));
+}
+
+godot_pool_int_array_write_access GDAPI *godot_pool_int_array_write(godot_pool_int_array *p_self) {
+ PoolVector<godot_int> *self = (PoolVector<godot_int> *)p_self;
+ return (godot_pool_int_array_write_access *)memnew(PoolVector<godot_int>::Write(self->write()));
+}
+
void GDAPI godot_pool_int_array_set(godot_pool_int_array *p_self, const godot_int p_idx, const godot_int p_data) {
PoolVector<godot_int> *self = (PoolVector<godot_int> *)p_self;
self->set(p_idx, p_data);
@@ -260,10 +280,20 @@ void GDAPI godot_pool_real_array_remove(godot_pool_real_array *p_self, const god
}
void GDAPI godot_pool_real_array_resize(godot_pool_real_array *p_self, const godot_int p_size) {
- PoolVector<godot_int> *self = (PoolVector<godot_int> *)p_self;
+ PoolVector<godot_real> *self = (PoolVector<godot_real> *)p_self;
self->resize(p_size);
}
+godot_pool_real_array_read_access GDAPI *godot_pool_real_array_read(const godot_pool_real_array *p_self) {
+ const PoolVector<godot_real> *self = (const PoolVector<godot_real> *)p_self;
+ return (godot_pool_real_array_read_access *)memnew(PoolVector<godot_real>::Read(self->read()));
+}
+
+godot_pool_int_array_write_access GDAPI *godot_pool_real_array_write(godot_pool_real_array *p_self) {
+ PoolVector<godot_real> *self = (PoolVector<godot_real> *)p_self;
+ return (godot_pool_real_array_write_access *)memnew(PoolVector<godot_real>::Write(self->write()));
+}
+
void GDAPI godot_pool_real_array_set(godot_pool_real_array *p_self, const godot_int p_idx, const godot_real p_data) {
PoolVector<godot_real> *self = (PoolVector<godot_real> *)p_self;
self->set(p_idx, p_data);
@@ -346,6 +376,16 @@ void GDAPI godot_pool_string_array_resize(godot_pool_string_array *p_self, const
self->resize(p_size);
}
+godot_pool_string_array_read_access GDAPI *godot_pool_string_array_read(const godot_pool_string_array *p_self) {
+ const PoolVector<String> *self = (const PoolVector<String> *)p_self;
+ return (godot_pool_string_array_read_access *)memnew(PoolVector<String>::Read(self->read()));
+}
+
+godot_pool_string_array_write_access GDAPI *godot_pool_string_array_write(godot_pool_string_array *p_self) {
+ PoolVector<String> *self = (PoolVector<String> *)p_self;
+ return (godot_pool_string_array_write_access *)memnew(PoolVector<String>::Write(self->write()));
+}
+
void GDAPI godot_pool_string_array_set(godot_pool_string_array *p_self, const godot_int p_idx, const godot_string *p_data) {
PoolVector<String> *self = (PoolVector<String> *)p_self;
String &s = *(String *)p_data;
@@ -433,6 +473,16 @@ void GDAPI godot_pool_vector2_array_resize(godot_pool_vector2_array *p_self, con
self->resize(p_size);
}
+godot_pool_vector2_array_read_access GDAPI *godot_pool_vector2_array_read(const godot_pool_vector2_array *p_self) {
+ const PoolVector<Vector2> *self = (const PoolVector<Vector2> *)p_self;
+ return (godot_pool_vector2_array_read_access *)memnew(PoolVector<Vector2>::Read(self->read()));
+}
+
+godot_pool_vector2_array_write_access GDAPI *godot_pool_vector2_array_write(godot_pool_vector2_array *p_self) {
+ PoolVector<Vector2> *self = (PoolVector<Vector2> *)p_self;
+ return (godot_pool_vector2_array_write_access *)memnew(PoolVector<Vector2>::Write(self->write()));
+}
+
void GDAPI godot_pool_vector2_array_set(godot_pool_vector2_array *p_self, const godot_int p_idx, const godot_vector2 *p_data) {
PoolVector<Vector2> *self = (PoolVector<Vector2> *)p_self;
Vector2 &s = *(Vector2 *)p_data;
@@ -519,6 +569,16 @@ void GDAPI godot_pool_vector3_array_resize(godot_pool_vector3_array *p_self, con
self->resize(p_size);
}
+godot_pool_vector3_array_read_access GDAPI *godot_pool_vector3_array_read(const godot_pool_vector3_array *p_self) {
+ const PoolVector<Vector3> *self = (const PoolVector<Vector3> *)p_self;
+ return (godot_pool_vector3_array_read_access *)memnew(PoolVector<Vector3>::Read(self->read()));
+}
+
+godot_pool_vector3_array_write_access GDAPI *godot_pool_vector3_array_write(godot_pool_vector3_array *p_self) {
+ PoolVector<Vector3> *self = (PoolVector<Vector3> *)p_self;
+ return (godot_pool_vector3_array_write_access *)memnew(PoolVector<Vector3>::Write(self->write()));
+}
+
void GDAPI godot_pool_vector3_array_set(godot_pool_vector3_array *p_self, const godot_int p_idx, const godot_vector3 *p_data) {
PoolVector<Vector3> *self = (PoolVector<Vector3> *)p_self;
Vector3 &s = *(Vector3 *)p_data;
@@ -605,6 +665,16 @@ void GDAPI godot_pool_color_array_resize(godot_pool_color_array *p_self, const g
self->resize(p_size);
}
+godot_pool_color_array_read_access GDAPI *godot_pool_color_array_read(const godot_pool_color_array *p_self) {
+ const PoolVector<Color> *self = (const PoolVector<Color> *)p_self;
+ return (godot_pool_color_array_read_access *)memnew(PoolVector<Color>::Read(self->read()));
+}
+
+godot_pool_color_array_write_access GDAPI *godot_pool_color_array_write(godot_pool_color_array *p_self) {
+ PoolVector<Color> *self = (PoolVector<Color> *)p_self;
+ return (godot_pool_color_array_write_access *)memnew(PoolVector<Color>::Write(self->write()));
+}
+
void GDAPI godot_pool_color_array_set(godot_pool_color_array *p_self, const godot_int p_idx, const godot_color *p_data) {
PoolVector<Color> *self = (PoolVector<Color> *)p_self;
Color &s = *(Color *)p_data;
@@ -628,6 +698,196 @@ void GDAPI godot_pool_color_array_destroy(godot_pool_color_array *p_self) {
((PoolVector<Color> *)p_self)->~PoolVector();
}
+//
+// read accessor functions
+//
+
+const uint8_t GDAPI *godot_pool_byte_array_read_access_ptr(const godot_pool_byte_array_read_access *p_read) {
+ const PoolVector<uint8_t>::Read *read = (const PoolVector<uint8_t>::Read *)p_read;
+ return read->ptr();
+}
+void GDAPI godot_pool_byte_array_read_access_operator_assign(godot_pool_byte_array_read_access *p_read, godot_pool_byte_array_read_access *p_other) {
+ PoolVector<uint8_t>::Read *read = (PoolVector<uint8_t>::Read *)p_read;
+ PoolVector<uint8_t>::Read *other = (PoolVector<uint8_t>::Read *)p_other;
+ read->operator=(*other);
+}
+void GDAPI godot_pool_byte_array_read_access_destroy(godot_pool_byte_array_read_access *p_read) {
+ memdelete((PoolVector<uint8_t>::Read *)p_read);
+}
+
+const godot_int GDAPI *godot_pool_int_array_read_access_ptr(const godot_pool_int_array_read_access *p_read) {
+ const PoolVector<godot_int>::Read *read = (const PoolVector<godot_int>::Read *)p_read;
+ return read->ptr();
+}
+void GDAPI godot_pool_int_array_read_access_operator_assign(godot_pool_int_array_read_access *p_read, godot_pool_int_array_read_access *p_other) {
+ PoolVector<godot_int>::Read *read = (PoolVector<godot_int>::Read *)p_read;
+ PoolVector<godot_int>::Read *other = (PoolVector<godot_int>::Read *)p_other;
+ read->operator=(*other);
+}
+void GDAPI godot_pool_int_array_read_access_destroy(godot_pool_int_array_read_access *p_read) {
+ memdelete((PoolVector<godot_int>::Read *)p_read);
+}
+
+const godot_real GDAPI *godot_pool_real_array_read_access_ptr(const godot_pool_real_array_read_access *p_read) {
+ const PoolVector<godot_real>::Read *read = (const PoolVector<godot_real>::Read *)p_read;
+ return read->ptr();
+}
+void GDAPI godot_pool_real_array_read_access_operator_assign(godot_pool_real_array_read_access *p_read, godot_pool_real_array_read_access *p_other) {
+ PoolVector<godot_real>::Read *read = (PoolVector<godot_real>::Read *)p_read;
+ PoolVector<godot_real>::Read *other = (PoolVector<godot_real>::Read *)p_other;
+ read->operator=(*other);
+}
+void GDAPI godot_pool_real_array_read_access_destroy(godot_pool_real_array_read_access *p_read) {
+ memdelete((PoolVector<godot_real>::Read *)p_read);
+}
+
+const godot_string GDAPI *godot_pool_string_array_read_access_ptr(const godot_pool_string_array_read_access *p_read) {
+ const PoolVector<String>::Read *read = (const PoolVector<String>::Read *)p_read;
+ return (const godot_string *)read->ptr();
+}
+void GDAPI godot_pool_string_array_read_access_operator_assign(godot_pool_string_array_read_access *p_read, godot_pool_string_array_read_access *p_other) {
+ PoolVector<String>::Read *read = (PoolVector<String>::Read *)p_read;
+ PoolVector<String>::Read *other = (PoolVector<String>::Read *)p_other;
+ read->operator=(*other);
+}
+void GDAPI godot_pool_string_array_read_access_destroy(godot_pool_string_array_read_access *p_read) {
+ memdelete((PoolVector<String>::Read *)p_read);
+}
+
+const godot_vector2 GDAPI *godot_pool_vector2_array_read_access_ptr(const godot_pool_vector2_array_read_access *p_read) {
+ const PoolVector<Vector2>::Read *read = (const PoolVector<Vector2>::Read *)p_read;
+ return (const godot_vector2 *)read->ptr();
+}
+void GDAPI godot_pool_vector2_array_read_access_operator_assign(godot_pool_vector2_array_read_access *p_read, godot_pool_vector2_array_read_access *p_other) {
+ PoolVector<Vector2>::Read *read = (PoolVector<Vector2>::Read *)p_read;
+ PoolVector<Vector2>::Read *other = (PoolVector<Vector2>::Read *)p_other;
+ read->operator=(*other);
+}
+void GDAPI godot_pool_vector2_array_read_access_destroy(godot_pool_vector2_array_read_access *p_read) {
+ memdelete((PoolVector<Vector2>::Read *)p_read);
+}
+
+const godot_vector3 GDAPI *godot_pool_vector3_array_read_access_ptr(const godot_pool_vector3_array_read_access *p_read) {
+ const PoolVector<Vector3>::Read *read = (const PoolVector<Vector3>::Read *)p_read;
+ return (const godot_vector3 *)read->ptr();
+}
+void GDAPI godot_pool_vector3_array_read_access_operator_assign(godot_pool_vector3_array_read_access *p_read, godot_pool_vector3_array_read_access *p_other) {
+ PoolVector<Vector3>::Read *read = (PoolVector<Vector3>::Read *)p_read;
+ PoolVector<Vector3>::Read *other = (PoolVector<Vector3>::Read *)p_other;
+ read->operator=(*other);
+}
+void GDAPI godot_pool_vector3_array_read_access_destroy(godot_pool_vector3_array_read_access *p_read) {
+ memdelete((PoolVector<Vector2>::Read *)p_read);
+}
+
+const godot_color GDAPI *godot_pool_color_array_read_access_ptr(const godot_pool_color_array_read_access *p_read) {
+ const PoolVector<Color>::Read *read = (const PoolVector<Color>::Read *)p_read;
+ return (const godot_color *)read->ptr();
+}
+void GDAPI godot_pool_color_array_read_access_operator_assign(godot_pool_color_array_read_access *p_read, godot_pool_color_array_read_access *p_other) {
+ PoolVector<Color>::Read *read = (PoolVector<Color>::Read *)p_read;
+ PoolVector<Color>::Read *other = (PoolVector<Color>::Read *)p_other;
+ read->operator=(*other);
+}
+void GDAPI godot_pool_color_array_read_access_destroy(godot_pool_color_array_read_access *p_read) {
+ memdelete((PoolVector<Color>::Read *)p_read);
+}
+
+//
+// write accessor functions
+//
+
+uint8_t GDAPI *godot_pool_byte_array_write_access_ptr(const godot_pool_byte_array_write_access *p_write) {
+ PoolVector<uint8_t>::Write *write = (PoolVector<uint8_t>::Write *)p_write;
+ return write->ptr();
+}
+void GDAPI godot_pool_byte_array_write_access_operator_assign(godot_pool_byte_array_write_access *p_write, godot_pool_byte_array_write_access *p_other) {
+ PoolVector<uint8_t>::Write *write = (PoolVector<uint8_t>::Write *)p_write;
+ PoolVector<uint8_t>::Write *other = (PoolVector<uint8_t>::Write *)p_other;
+ write->operator=(*other);
+}
+void GDAPI godot_pool_byte_array_write_access_destroy(godot_pool_byte_array_write_access *p_write) {
+ memdelete((PoolVector<uint8_t>::Write *)p_write);
+}
+
+godot_int GDAPI *godot_pool_int_array_write_access_ptr(const godot_pool_int_array_write_access *p_write) {
+ PoolVector<godot_int>::Write *write = (PoolVector<godot_int>::Write *)p_write;
+ return write->ptr();
+}
+void GDAPI godot_pool_int_array_write_access_operator_assign(godot_pool_int_array_write_access *p_write, godot_pool_int_array_write_access *p_other) {
+ PoolVector<godot_int>::Write *write = (PoolVector<godot_int>::Write *)p_write;
+ PoolVector<godot_int>::Write *other = (PoolVector<godot_int>::Write *)p_other;
+ write->operator=(*other);
+}
+void GDAPI godot_pool_int_array_write_access_destroy(godot_pool_int_array_write_access *p_write) {
+ memdelete((PoolVector<godot_int>::Write *)p_write);
+}
+
+godot_real GDAPI *godot_pool_real_array_write_access_ptr(const godot_pool_real_array_write_access *p_write) {
+ PoolVector<godot_real>::Write *write = (PoolVector<godot_real>::Write *)p_write;
+ return write->ptr();
+}
+void GDAPI godot_pool_real_array_write_access_operator_assign(godot_pool_real_array_write_access *p_write, godot_pool_real_array_write_access *p_other) {
+ PoolVector<godot_real>::Write *write = (PoolVector<godot_real>::Write *)p_write;
+ PoolVector<godot_real>::Write *other = (PoolVector<godot_real>::Write *)p_other;
+ write->operator=(*other);
+}
+void GDAPI godot_pool_real_array_write_access_destroy(godot_pool_real_array_write_access *p_write) {
+ memdelete((PoolVector<godot_real>::Write *)p_write);
+}
+
+godot_string GDAPI *godot_pool_string_array_write_access_ptr(const godot_pool_string_array_write_access *p_write) {
+ PoolVector<String>::Write *write = (PoolVector<String>::Write *)p_write;
+ return (godot_string *)write->ptr();
+}
+void GDAPI godot_pool_string_array_write_access_operator_assign(godot_pool_string_array_write_access *p_write, godot_pool_string_array_write_access *p_other) {
+ PoolVector<String>::Write *write = (PoolVector<String>::Write *)p_write;
+ PoolVector<String>::Write *other = (PoolVector<String>::Write *)p_other;
+ write->operator=(*other);
+}
+void GDAPI godot_pool_string_array_write_access_destroy(godot_pool_string_array_write_access *p_write) {
+ memdelete((PoolVector<String>::Write *)p_write);
+}
+
+godot_vector2 GDAPI *godot_pool_vector2_array_write_access_ptr(const godot_pool_vector2_array_write_access *p_write) {
+ PoolVector<Vector2>::Write *write = (PoolVector<Vector2>::Write *)p_write;
+ return (godot_vector2 *)write->ptr();
+}
+void GDAPI godot_pool_vector2_array_write_access_operator_assign(godot_pool_vector2_array_write_access *p_write, godot_pool_vector2_array_write_access *p_other) {
+ PoolVector<Vector2>::Write *write = (PoolVector<Vector2>::Write *)p_write;
+ PoolVector<Vector2>::Write *other = (PoolVector<Vector2>::Write *)p_other;
+ write->operator=(*other);
+}
+void GDAPI godot_pool_vector2_array_write_access_destroy(godot_pool_vector2_array_write_access *p_write) {
+ memdelete((PoolVector<Vector2>::Write *)p_write);
+}
+
+godot_vector3 GDAPI *godot_pool_vector3_array_write_access_ptr(const godot_pool_vector3_array_write_access *p_write) {
+ PoolVector<Vector3>::Write *write = (PoolVector<Vector3>::Write *)p_write;
+ return (godot_vector3 *)write->ptr();
+}
+void GDAPI godot_pool_vector3_array_write_access_operator_assign(godot_pool_vector3_array_write_access *p_write, godot_pool_vector3_array_write_access *p_other) {
+ PoolVector<Vector3>::Write *write = (PoolVector<Vector3>::Write *)p_write;
+ PoolVector<Vector3>::Write *other = (PoolVector<Vector3>::Write *)p_other;
+ write->operator=(*other);
+}
+void GDAPI godot_pool_vector3_array_write_access_destroy(godot_pool_vector3_array_write_access *p_write) {
+ memdelete((PoolVector<Vector3>::Write *)p_write);
+}
+
+godot_color GDAPI *godot_pool_color_array_write_access_ptr(const godot_pool_color_array_write_access *p_write) {
+ PoolVector<Color>::Write *write = (PoolVector<Color>::Write *)p_write;
+ return (godot_color *)write->ptr();
+}
+void GDAPI godot_pool_color_array_write_access_operator_assign(godot_pool_color_array_write_access *p_write, godot_pool_color_array_write_access *p_other) {
+ PoolVector<Color>::Write *write = (PoolVector<Color>::Write *)p_write;
+ PoolVector<Color>::Write *other = (PoolVector<Color>::Write *)p_other;
+ write->operator=(*other);
+}
+void GDAPI godot_pool_color_array_write_access_destroy(godot_pool_color_array_write_access *p_write) {
+ memdelete((PoolVector<Color>::Write *)p_write);
+}
+
#ifdef __cplusplus
}
#endif
diff --git a/modules/gdnative/gdnative_api.json b/modules/gdnative/gdnative_api.json
index 3a92afd7ab..ac0293172d 100644
--- a/modules/gdnative/gdnative_api.json
+++ b/modules/gdnative/gdnative_api.json
@@ -1296,6 +1296,20 @@
]
},
{
+ "name": "godot_pool_byte_array_read",
+ "return_type": "godot_pool_byte_array_read_access *",
+ "arguments": [
+ ["const godot_pool_byte_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_byte_array_write",
+ "return_type": "godot_pool_byte_array_write_access *",
+ "arguments": [
+ ["godot_pool_byte_array *", "p_self"]
+ ]
+ },
+ {
"name": "godot_pool_byte_array_set",
"return_type": "void",
"arguments": [
@@ -1406,6 +1420,20 @@
]
},
{
+ "name": "godot_pool_int_array_read",
+ "return_type": "godot_pool_int_array_read_access *",
+ "arguments": [
+ ["const godot_pool_int_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_int_array_write",
+ "return_type": "godot_pool_int_array_write_access *",
+ "arguments": [
+ ["godot_pool_int_array *", "p_self"]
+ ]
+ },
+ {
"name": "godot_pool_int_array_set",
"return_type": "void",
"arguments": [
@@ -1516,6 +1544,20 @@
]
},
{
+ "name": "godot_pool_real_array_read",
+ "return_type": "godot_pool_real_array_read_access *",
+ "arguments": [
+ ["const godot_pool_real_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_real_array_write",
+ "return_type": "godot_pool_real_array_write_access *",
+ "arguments": [
+ ["godot_pool_real_array *", "p_self"]
+ ]
+ },
+ {
"name": "godot_pool_real_array_set",
"return_type": "void",
"arguments": [
@@ -1626,6 +1668,20 @@
]
},
{
+ "name": "godot_pool_string_array_read",
+ "return_type": "godot_pool_string_array_read_access *",
+ "arguments": [
+ ["const godot_pool_string_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_string_array_write",
+ "return_type": "godot_pool_string_array_write_access *",
+ "arguments": [
+ ["godot_pool_string_array *", "p_self"]
+ ]
+ },
+ {
"name": "godot_pool_string_array_set",
"return_type": "void",
"arguments": [
@@ -1736,6 +1792,20 @@
]
},
{
+ "name": "godot_pool_vector2_array_read",
+ "return_type": "godot_pool_vector2_array_read_access *",
+ "arguments": [
+ ["const godot_pool_vector2_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector2_array_write",
+ "return_type": "godot_pool_vector2_array_write_access *",
+ "arguments": [
+ ["godot_pool_vector2_array *", "p_self"]
+ ]
+ },
+ {
"name": "godot_pool_vector2_array_set",
"return_type": "void",
"arguments": [
@@ -1846,6 +1916,20 @@
]
},
{
+ "name": "godot_pool_vector3_array_read",
+ "return_type": "godot_pool_vector3_array_read_access *",
+ "arguments": [
+ ["const godot_pool_vector3_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector3_array_write",
+ "return_type": "godot_pool_vector3_array_write_access *",
+ "arguments": [
+ ["godot_pool_vector3_array *", "p_self"]
+ ]
+ },
+ {
"name": "godot_pool_vector3_array_set",
"return_type": "void",
"arguments": [
@@ -1956,6 +2040,20 @@
]
},
{
+ "name": "godot_pool_color_array_read",
+ "return_type": "godot_pool_color_array_read_access *",
+ "arguments": [
+ ["const godot_pool_color_array *", "p_self"]
+ ]
+ },
+ {
+ "name": "godot_pool_color_array_write",
+ "return_type": "godot_pool_color_array_write_access *",
+ "arguments": [
+ ["godot_pool_color_array *", "p_self"]
+ ]
+ },
+ {
"name": "godot_pool_color_array_set",
"return_type": "void",
"arguments": [
@@ -1987,6 +2085,314 @@
]
},
{
+ "name": "godot_pool_byte_array_read_access_ptr",
+ "return_type": "const uint8_t *",
+ "arguments": [
+ ["const godot_pool_byte_array_read_access *", "p_read"]
+ ]
+ },
+ {
+ "name": "godot_pool_byte_array_read_access_operator_assign",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_byte_array_read_access *", "p_read"],
+ ["godot_pool_byte_array_read_access *", "p_other"]
+ ]
+ },
+ {
+ "name": "godot_pool_byte_array_read_access_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_byte_array_read_access *", "p_read"]
+ ]
+ },
+ {
+ "name": "godot_pool_int_array_read_access_ptr",
+ "return_type": "const godot_int *",
+ "arguments": [
+ ["const godot_pool_int_array_read_access *", "p_read"]
+ ]
+ },
+ {
+ "name": "godot_pool_int_array_read_access_operator_assign",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_int_array_read_access *", "p_read"],
+ ["godot_pool_int_array_read_access *", "p_other"]
+ ]
+ },
+ {
+ "name": "godot_pool_int_array_read_access_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_int_array_read_access *", "p_read"]
+ ]
+ },
+ {
+ "name": "godot_pool_real_array_read_access_ptr",
+ "return_type": "const godot_real *",
+ "arguments": [
+ ["const godot_pool_real_array_read_access *", "p_read"]
+ ]
+ },
+ {
+ "name": "godot_pool_real_array_read_access_operator_assign",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_real_array_read_access *", "p_read"],
+ ["godot_pool_real_array_read_access *", "p_other"]
+ ]
+ },
+ {
+ "name": "godot_pool_real_array_read_access_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_real_array_read_access *", "p_read"]
+ ]
+ },
+ {
+ "name": "godot_pool_string_array_read_access_ptr",
+ "return_type": "const godot_string *",
+ "arguments": [
+ ["const godot_pool_string_array_read_access *", "p_read"]
+ ]
+ },
+ {
+ "name": "godot_pool_string_array_read_access_operator_assign",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_string_array_read_access *", "p_read"],
+ ["godot_pool_string_array_read_access *", "p_other"]
+ ]
+ },
+ {
+ "name": "godot_pool_string_array_read_access_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_string_array_read_access *", "p_read"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector2_array_read_access_ptr",
+ "return_type": "const godot_vector2 *",
+ "arguments": [
+ ["const godot_pool_vector2_array_read_access *", "p_read"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector2_array_read_access_operator_assign",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector2_array_read_access *", "p_read"],
+ ["godot_pool_vector2_array_read_access *", "p_other"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector2_array_read_access_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector2_array_read_access *", "p_read"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector3_array_read_access_ptr",
+ "return_type": "const godot_vector3 *",
+ "arguments": [
+ ["const godot_pool_vector3_array_read_access *", "p_read"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector3_array_read_access_operator_assign",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector3_array_read_access *", "p_read"],
+ ["godot_pool_vector3_array_read_access *", "p_other"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector3_array_read_access_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector3_array_read_access *", "p_read"]
+ ]
+ },
+ {
+ "name": "godot_pool_color_array_read_access_ptr",
+ "return_type": "const godot_color *",
+ "arguments": [
+ ["const godot_pool_color_array_read_access *", "p_read"]
+ ]
+ },
+ {
+ "name": "godot_pool_color_array_read_access_operator_assign",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_color_array_read_access *", "p_read"],
+ ["godot_pool_color_array_read_access *", "p_other"]
+ ]
+ },
+ {
+ "name": "godot_pool_color_array_read_access_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_color_array_read_access *", "p_read"]
+ ]
+ },
+ {
+ "name": "godot_pool_byte_array_write_access_ptr",
+ "return_type": "uint8_t *",
+ "arguments": [
+ ["const godot_pool_byte_array_write_access *", "p_write"]
+ ]
+ },
+ {
+ "name": "godot_pool_byte_array_write_access_operator_assign",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_byte_array_write_access *", "p_write"],
+ ["godot_pool_byte_array_write_access *", "p_other"]
+ ]
+ },
+ {
+ "name": "godot_pool_byte_array_write_access_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_byte_array_write_access *", "p_write"]
+ ]
+ },
+ {
+ "name": "godot_pool_int_array_write_access_ptr",
+ "return_type": "godot_int *",
+ "arguments": [
+ ["const godot_pool_int_array_write_access *", "p_write"]
+ ]
+ },
+ {
+ "name": "godot_pool_int_array_write_access_operator_assign",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_int_array_write_access *", "p_write"],
+ ["godot_pool_int_array_write_access *", "p_other"]
+ ]
+ },
+ {
+ "name": "godot_pool_int_array_write_access_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_int_array_write_access *", "p_write"]
+ ]
+ },
+ {
+ "name": "godot_pool_real_array_write_access_ptr",
+ "return_type": "godot_real *",
+ "arguments": [
+ ["const godot_pool_real_array_write_access *", "p_write"]
+ ]
+ },
+ {
+ "name": "godot_pool_real_array_write_access_operator_assign",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_real_array_write_access *", "p_write"],
+ ["godot_pool_real_array_write_access *", "p_other"]
+ ]
+ },
+ {
+ "name": "godot_pool_real_array_write_access_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_real_array_write_access *", "p_write"]
+ ]
+ },
+ {
+ "name": "godot_pool_string_array_write_access_ptr",
+ "return_type": "godot_string *",
+ "arguments": [
+ ["const godot_pool_string_array_write_access *", "p_write"]
+ ]
+ },
+ {
+ "name": "godot_pool_string_array_write_access_operator_assign",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_string_array_write_access *", "p_write"],
+ ["godot_pool_string_array_write_access *", "p_other"]
+ ]
+ },
+ {
+ "name": "godot_pool_string_array_write_access_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_string_array_write_access *", "p_write"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector2_array_write_access_ptr",
+ "return_type": "godot_vector2 *",
+ "arguments": [
+ ["const godot_pool_vector2_array_write_access *", "p_write"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector2_array_write_access_operator_assign",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector2_array_write_access *", "p_write"],
+ ["godot_pool_vector2_array_write_access *", "p_other"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector2_array_write_access_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector2_array_write_access *", "p_write"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector3_array_write_access_ptr",
+ "return_type": "godot_vector3 *",
+ "arguments": [
+ ["const godot_pool_vector3_array_write_access *", "p_write"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector3_array_write_access_operator_assign",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector3_array_write_access *", "p_write"],
+ ["godot_pool_vector3_array_write_access *", "p_other"]
+ ]
+ },
+ {
+ "name": "godot_pool_vector3_array_write_access_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_vector3_array_write_access *", "p_write"]
+ ]
+ },
+ {
+ "name": "godot_pool_color_array_write_access_ptr",
+ "return_type": "godot_color *",
+ "arguments": [
+ ["const godot_pool_color_array_write_access *", "p_write"]
+ ]
+ },
+ {
+ "name": "godot_pool_color_array_write_access_operator_assign",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_color_array_write_access *", "p_write"],
+ ["godot_pool_color_array_write_access *", "p_other"]
+ ]
+ },
+ {
+ "name": "godot_pool_color_array_write_access_destroy",
+ "return_type": "void",
+ "arguments": [
+ ["godot_pool_color_array_write_access *", "p_write"]
+ ]
+ },
+ {
"name": "godot_array_new",
"return_type": "void",
"arguments": [
diff --git a/modules/gdnative/include/gdnative/pool_arrays.h b/modules/gdnative/include/gdnative/pool_arrays.h
index 93181f2a6b..81500c9186 100644
--- a/modules/gdnative/include/gdnative/pool_arrays.h
+++ b/modules/gdnative/include/gdnative/pool_arrays.h
@@ -36,6 +36,38 @@ extern "C" {
#include <stdint.h>
+/////// Read Access
+
+#define GODOT_POOL_ARRAY_READ_ACCESS_SIZE 1
+
+typedef struct {
+ uint8_t _dont_touch_that[GODOT_POOL_ARRAY_READ_ACCESS_SIZE];
+} godot_pool_array_read_access;
+
+typedef godot_pool_array_read_access godot_pool_byte_array_read_access;
+typedef godot_pool_array_read_access godot_pool_int_array_read_access;
+typedef godot_pool_array_read_access godot_pool_real_array_read_access;
+typedef godot_pool_array_read_access godot_pool_string_array_read_access;
+typedef godot_pool_array_read_access godot_pool_vector2_array_read_access;
+typedef godot_pool_array_read_access godot_pool_vector3_array_read_access;
+typedef godot_pool_array_read_access godot_pool_color_array_read_access;
+
+/////// Write Access
+
+#define GODOT_POOL_ARRAY_WRITE_ACCESS_SIZE 1
+
+typedef struct {
+ uint8_t _dont_touch_that[GODOT_POOL_ARRAY_WRITE_ACCESS_SIZE];
+} godot_pool_array_write_access;
+
+typedef godot_pool_array_write_access godot_pool_byte_array_write_access;
+typedef godot_pool_array_write_access godot_pool_int_array_write_access;
+typedef godot_pool_array_write_access godot_pool_real_array_write_access;
+typedef godot_pool_array_write_access godot_pool_string_array_write_access;
+typedef godot_pool_array_write_access godot_pool_vector2_array_write_access;
+typedef godot_pool_array_write_access godot_pool_vector3_array_write_access;
+typedef godot_pool_array_write_access godot_pool_color_array_write_access;
+
/////// PoolByteArray
#define GODOT_POOL_BYTE_ARRAY_SIZE sizeof(void *)
@@ -149,6 +181,10 @@ void GDAPI godot_pool_byte_array_remove(godot_pool_byte_array *p_self, const god
void GDAPI godot_pool_byte_array_resize(godot_pool_byte_array *p_self, const godot_int p_size);
+godot_pool_byte_array_read_access GDAPI *godot_pool_byte_array_read(const godot_pool_byte_array *p_self);
+
+godot_pool_byte_array_write_access GDAPI *godot_pool_byte_array_write(godot_pool_byte_array *p_self);
+
void GDAPI godot_pool_byte_array_set(godot_pool_byte_array *p_self, const godot_int p_idx, const uint8_t p_data);
uint8_t GDAPI godot_pool_byte_array_get(const godot_pool_byte_array *p_self, const godot_int p_idx);
@@ -176,6 +212,10 @@ void GDAPI godot_pool_int_array_remove(godot_pool_int_array *p_self, const godot
void GDAPI godot_pool_int_array_resize(godot_pool_int_array *p_self, const godot_int p_size);
+godot_pool_int_array_read_access GDAPI *godot_pool_int_array_read(const godot_pool_int_array *p_self);
+
+godot_pool_int_array_write_access GDAPI *godot_pool_int_array_write(godot_pool_int_array *p_self);
+
void GDAPI godot_pool_int_array_set(godot_pool_int_array *p_self, const godot_int p_idx, const godot_int p_data);
godot_int GDAPI godot_pool_int_array_get(const godot_pool_int_array *p_self, const godot_int p_idx);
@@ -203,6 +243,10 @@ void GDAPI godot_pool_real_array_remove(godot_pool_real_array *p_self, const god
void GDAPI godot_pool_real_array_resize(godot_pool_real_array *p_self, const godot_int p_size);
+godot_pool_real_array_read_access GDAPI *godot_pool_real_array_read(const godot_pool_real_array *p_self);
+
+godot_pool_real_array_write_access GDAPI *godot_pool_real_array_write(godot_pool_real_array *p_self);
+
void GDAPI godot_pool_real_array_set(godot_pool_real_array *p_self, const godot_int p_idx, const godot_real p_data);
godot_real GDAPI godot_pool_real_array_get(const godot_pool_real_array *p_self, const godot_int p_idx);
@@ -230,6 +274,10 @@ void GDAPI godot_pool_string_array_remove(godot_pool_string_array *p_self, const
void GDAPI godot_pool_string_array_resize(godot_pool_string_array *p_self, const godot_int p_size);
+godot_pool_string_array_read_access GDAPI *godot_pool_string_array_read(const godot_pool_string_array *p_self);
+
+godot_pool_string_array_write_access GDAPI *godot_pool_string_array_write(godot_pool_string_array *p_self);
+
void GDAPI godot_pool_string_array_set(godot_pool_string_array *p_self, const godot_int p_idx, const godot_string *p_data);
godot_string GDAPI godot_pool_string_array_get(const godot_pool_string_array *p_self, const godot_int p_idx);
@@ -257,6 +305,10 @@ void GDAPI godot_pool_vector2_array_remove(godot_pool_vector2_array *p_self, con
void GDAPI godot_pool_vector2_array_resize(godot_pool_vector2_array *p_self, const godot_int p_size);
+godot_pool_vector2_array_read_access GDAPI *godot_pool_vector2_array_read(const godot_pool_vector2_array *p_self);
+
+godot_pool_vector2_array_write_access GDAPI *godot_pool_vector2_array_write(godot_pool_vector2_array *p_self);
+
void GDAPI godot_pool_vector2_array_set(godot_pool_vector2_array *p_self, const godot_int p_idx, const godot_vector2 *p_data);
godot_vector2 GDAPI godot_pool_vector2_array_get(const godot_pool_vector2_array *p_self, const godot_int p_idx);
@@ -284,6 +336,10 @@ void GDAPI godot_pool_vector3_array_remove(godot_pool_vector3_array *p_self, con
void GDAPI godot_pool_vector3_array_resize(godot_pool_vector3_array *p_self, const godot_int p_size);
+godot_pool_vector3_array_read_access GDAPI *godot_pool_vector3_array_read(const godot_pool_vector3_array *p_self);
+
+godot_pool_vector3_array_write_access GDAPI *godot_pool_vector3_array_write(godot_pool_vector3_array *p_self);
+
void GDAPI godot_pool_vector3_array_set(godot_pool_vector3_array *p_self, const godot_int p_idx, const godot_vector3 *p_data);
godot_vector3 GDAPI godot_pool_vector3_array_get(const godot_pool_vector3_array *p_self, const godot_int p_idx);
@@ -311,6 +367,10 @@ void GDAPI godot_pool_color_array_remove(godot_pool_color_array *p_self, const g
void GDAPI godot_pool_color_array_resize(godot_pool_color_array *p_self, const godot_int p_size);
+godot_pool_color_array_read_access GDAPI *godot_pool_color_array_read(const godot_pool_color_array *p_self);
+
+godot_pool_color_array_write_access GDAPI *godot_pool_color_array_write(godot_pool_color_array *p_self);
+
void GDAPI godot_pool_color_array_set(godot_pool_color_array *p_self, const godot_int p_idx, const godot_color *p_data);
godot_color GDAPI godot_pool_color_array_get(const godot_pool_color_array *p_self, const godot_int p_idx);
@@ -318,6 +378,70 @@ godot_int GDAPI godot_pool_color_array_size(const godot_pool_color_array *p_self
void GDAPI godot_pool_color_array_destroy(godot_pool_color_array *p_self);
+//
+// read accessor functions
+//
+
+const uint8_t GDAPI *godot_pool_byte_array_read_access_ptr(const godot_pool_byte_array_read_access *p_read);
+void GDAPI godot_pool_byte_array_read_access_operator_assign(godot_pool_byte_array_read_access *p_read, godot_pool_byte_array_read_access *p_other);
+void GDAPI godot_pool_byte_array_read_access_destroy(godot_pool_byte_array_read_access *p_read);
+
+const godot_int GDAPI *godot_pool_int_array_read_access_ptr(const godot_pool_int_array_read_access *p_read);
+void GDAPI godot_pool_int_array_read_access_operator_assign(godot_pool_int_array_read_access *p_read, godot_pool_int_array_read_access *p_other);
+void GDAPI godot_pool_int_array_read_access_destroy(godot_pool_int_array_read_access *p_read);
+
+const godot_real GDAPI *godot_pool_real_array_read_access_ptr(const godot_pool_real_array_read_access *p_read);
+void GDAPI godot_pool_real_array_read_access_operator_assign(godot_pool_real_array_read_access *p_read, godot_pool_real_array_read_access *p_other);
+void GDAPI godot_pool_real_array_read_access_destroy(godot_pool_real_array_read_access *p_read);
+
+const godot_string GDAPI *godot_pool_string_array_read_access_ptr(const godot_pool_string_array_read_access *p_read);
+void GDAPI godot_pool_string_array_read_access_operator_assign(godot_pool_string_array_read_access *p_read, godot_pool_string_array_read_access *p_other);
+void GDAPI godot_pool_string_array_read_access_destroy(godot_pool_string_array_read_access *p_read);
+
+const godot_vector2 GDAPI *godot_pool_vector2_array_read_access_ptr(const godot_pool_vector2_array_read_access *p_read);
+void GDAPI godot_pool_vector2_array_read_access_operator_assign(godot_pool_vector2_array_read_access *p_read, godot_pool_vector2_array_read_access *p_other);
+void GDAPI godot_pool_vector2_array_read_access_destroy(godot_pool_vector2_array_read_access *p_read);
+
+const godot_vector3 GDAPI *godot_pool_vector3_array_read_access_ptr(const godot_pool_vector3_array_read_access *p_read);
+void GDAPI godot_pool_vector3_array_read_access_operator_assign(godot_pool_vector3_array_read_access *p_read, godot_pool_vector3_array_read_access *p_other);
+void GDAPI godot_pool_vector3_array_read_access_destroy(godot_pool_vector3_array_read_access *p_read);
+
+const godot_color GDAPI *godot_pool_color_array_read_access_ptr(const godot_pool_color_array_read_access *p_read);
+void GDAPI godot_pool_color_array_read_access_operator_assign(godot_pool_color_array_read_access *p_read, godot_pool_color_array_read_access *p_other);
+void GDAPI godot_pool_color_array_read_access_destroy(godot_pool_color_array_read_access *p_read);
+
+//
+// write accessor functions
+//
+
+uint8_t GDAPI *godot_pool_byte_array_write_access_ptr(const godot_pool_byte_array_write_access *p_write);
+void GDAPI godot_pool_byte_array_write_access_operator_assign(godot_pool_byte_array_write_access *p_write, godot_pool_byte_array_write_access *p_other);
+void GDAPI godot_pool_byte_array_write_access_destroy(godot_pool_byte_array_write_access *p_write);
+
+godot_int GDAPI *godot_pool_int_array_write_access_ptr(const godot_pool_int_array_write_access *p_write);
+void GDAPI godot_pool_int_array_write_access_operator_assign(godot_pool_int_array_write_access *p_write, godot_pool_int_array_write_access *p_other);
+void GDAPI godot_pool_int_array_write_access_destroy(godot_pool_int_array_write_access *p_write);
+
+godot_real GDAPI *godot_pool_real_array_write_access_ptr(const godot_pool_real_array_write_access *p_write);
+void GDAPI godot_pool_real_array_write_access_operator_assign(godot_pool_real_array_write_access *p_write, godot_pool_real_array_write_access *p_other);
+void GDAPI godot_pool_real_array_write_access_destroy(godot_pool_real_array_write_access *p_write);
+
+godot_string GDAPI *godot_pool_string_array_write_access_ptr(const godot_pool_string_array_write_access *p_write);
+void GDAPI godot_pool_string_array_write_access_operator_assign(godot_pool_string_array_write_access *p_write, godot_pool_string_array_write_access *p_other);
+void GDAPI godot_pool_string_array_write_access_destroy(godot_pool_string_array_write_access *p_write);
+
+godot_vector2 GDAPI *godot_pool_vector2_array_write_access_ptr(const godot_pool_vector2_array_write_access *p_write);
+void GDAPI godot_pool_vector2_array_write_access_operator_assign(godot_pool_vector2_array_write_access *p_write, godot_pool_vector2_array_write_access *p_other);
+void GDAPI godot_pool_vector2_array_write_access_destroy(godot_pool_vector2_array_write_access *p_write);
+
+godot_vector3 GDAPI *godot_pool_vector3_array_write_access_ptr(const godot_pool_vector3_array_write_access *p_write);
+void GDAPI godot_pool_vector3_array_write_access_operator_assign(godot_pool_vector3_array_write_access *p_write, godot_pool_vector3_array_write_access *p_other);
+void GDAPI godot_pool_vector3_array_write_access_destroy(godot_pool_vector3_array_write_access *p_write);
+
+godot_color GDAPI *godot_pool_color_array_write_access_ptr(const godot_pool_color_array_write_access *p_write);
+void GDAPI godot_pool_color_array_write_access_operator_assign(godot_pool_color_array_write_access *p_write, godot_pool_color_array_write_access *p_other);
+void GDAPI godot_pool_color_array_write_access_destroy(godot_pool_color_array_write_access *p_write);
+
#ifdef __cplusplus
}
#endif