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authorJuan Linietsky <reduzio@gmail.com>2020-04-19 23:19:21 -0300
committerJuan Linietsky <reduzio@gmail.com>2020-04-20 21:21:58 -0300
commitae09b55a19c956cf6dafd446c71178f6bbffd91d (patch)
tree94c9b2cc850eb2fb0608a52c05fb389e1cd35234 /modules/gdnative/pluginscript
parent6d8e1aea892dc80e2fb01729b9a532a447f0760d (diff)
Exposed RenderingDevice to script API
Also added an easier way to load native GLSL shaders. Extras: Had to fix no-cache for subresources in resource loader, it was not properly working, making shaders not properly reload. Note: The precommit hooks are broken because they don't seem to support enums from one class being used in another. Feel free to fix this after merging this PR.
Diffstat (limited to 'modules/gdnative/pluginscript')
-rw-r--r--modules/gdnative/pluginscript/pluginscript_loader.cpp2
-rw-r--r--modules/gdnative/pluginscript/pluginscript_loader.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/modules/gdnative/pluginscript/pluginscript_loader.cpp b/modules/gdnative/pluginscript/pluginscript_loader.cpp
index 3fb22b3f8d..64582cc517 100644
--- a/modules/gdnative/pluginscript/pluginscript_loader.cpp
+++ b/modules/gdnative/pluginscript/pluginscript_loader.cpp
@@ -39,7 +39,7 @@ ResourceFormatLoaderPluginScript::ResourceFormatLoaderPluginScript(PluginScriptL
_language = language;
}
-RES ResourceFormatLoaderPluginScript::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress) {
+RES ResourceFormatLoaderPluginScript::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) {
if (r_error)
*r_error = ERR_FILE_CANT_OPEN;
diff --git a/modules/gdnative/pluginscript/pluginscript_loader.h b/modules/gdnative/pluginscript/pluginscript_loader.h
index c929be53bd..e47754490a 100644
--- a/modules/gdnative/pluginscript/pluginscript_loader.h
+++ b/modules/gdnative/pluginscript/pluginscript_loader.h
@@ -44,7 +44,7 @@ class ResourceFormatLoaderPluginScript : public ResourceFormatLoader {
public:
ResourceFormatLoaderPluginScript(PluginScriptLanguage *language);
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr);
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false);
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual bool handles_type(const String &p_type) const;
virtual String get_resource_type(const String &p_path) const;