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authorreduz <reduzio@gmail.com>2020-11-07 19:33:38 -0300
committerreduz <reduzio@gmail.com>2020-11-07 20:17:12 -0300
commit127458ed175c5aeac8dee7f09d23fae4c8928eb7 (patch)
treea1dd3ae46bf575cb8296df38568dfce237c6ecd8 /modules/gdnative/pluginscript/pluginscript_loader.h
parent30b6db99a99a94c64d906c1b828ff44f79a1bc75 (diff)
Reorganized core/ directory, it was too fatty already
-Removed FuncRef, since Callable makes it obsolete -Removed int_types.h as its obsolete in c++11+ -Changed color names code
Diffstat (limited to 'modules/gdnative/pluginscript/pluginscript_loader.h')
-rw-r--r--modules/gdnative/pluginscript/pluginscript_loader.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/gdnative/pluginscript/pluginscript_loader.h b/modules/gdnative/pluginscript/pluginscript_loader.h
index 35fc79c2ca..7d80f4c733 100644
--- a/modules/gdnative/pluginscript/pluginscript_loader.h
+++ b/modules/gdnative/pluginscript/pluginscript_loader.h
@@ -34,7 +34,7 @@
// Godot imports
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
-#include "core/script_language.h"
+#include "core/object/script_language.h"
class PluginScriptLanguage;