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authorRĂ©mi Verschelde <rverschelde@gmail.com>2019-06-19 22:59:49 +0200
committerGitHub <noreply@github.com>2019-06-19 22:59:49 +0200
commit5a29be31b3055e218107df50bbbebdc0865026e8 (patch)
tree3b6edaec6af4f6a4d9bdbe6c0a443898480dedfb /modules/gdnative/net/multiplayer_peer_gdnative.h
parent02ed4b392cc6655bfd9958c0c0fececffd8e5836 (diff)
parent38d3bfe971155bc7b0bdc8a10e059f9479d1eb5d (diff)
Merge pull request #27188 from samH-FIT/MacroUpdate
Made use of semicolons after GDCLASS more consistent, added semicolons where I found them missing.
Diffstat (limited to 'modules/gdnative/net/multiplayer_peer_gdnative.h')
-rw-r--r--modules/gdnative/net/multiplayer_peer_gdnative.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/gdnative/net/multiplayer_peer_gdnative.h b/modules/gdnative/net/multiplayer_peer_gdnative.h
index 7d48dc60d1..6fbc62aaa1 100644
--- a/modules/gdnative/net/multiplayer_peer_gdnative.h
+++ b/modules/gdnative/net/multiplayer_peer_gdnative.h
@@ -36,7 +36,7 @@
#include "modules/gdnative/include/net/godot_net.h"
class MultiplayerPeerGDNative : public NetworkedMultiplayerPeer {
- GDCLASS(MultiplayerPeerGDNative, NetworkedMultiplayerPeer)
+ GDCLASS(MultiplayerPeerGDNative, NetworkedMultiplayerPeer);
protected:
static void _bind_methods();