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author | Ruslan Mustakov <r.mustakov@gmail.com> | 2017-09-04 20:10:03 +0700 |
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committer | Ruslan Mustakov <r.mustakov@gmail.com> | 2017-09-26 00:18:08 +0700 |
commit | f5b3b24c22186f50b3e57fc162ef9790f288c704 (patch) | |
tree | 7c828580f53b83a847fc676b6f1c70e3da7bec60 /modules/gdnative/nativescript | |
parent | 14b4ad931f54c73aff9021a1314943278295e602 (diff) |
Enhance iOS export
- The export process now builds complete .ipa on macOS, instead of just
creating XCode project.
- The project includes Capabilities games usually require: Game Center,
Push Notifications, In-App Purchase.
- Icons and launch screens can be specified in export preset.
Diffstat (limited to 'modules/gdnative/nativescript')
-rw-r--r-- | modules/gdnative/nativescript/SCsub | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/modules/gdnative/nativescript/SCsub b/modules/gdnative/nativescript/SCsub index e980e40e8e..178afec64a 100644 --- a/modules/gdnative/nativescript/SCsub +++ b/modules/gdnative/nativescript/SCsub @@ -7,4 +7,7 @@ mod_env.add_source_files(env.modules_sources, "*.cpp") mod_env.Append(CPPPATH='#modules/gdnative') mod_env.Append(CPPFLAGS=['-DGDAPI_BUILT_IN']) +if "platform" in env and env["platform"] in ["x11", "iphone"]: + env.Append(LINKFLAGS=["-rdynamic"]) + Export('mod_env') |