diff options
author | Max Hilbrunner <mhilbrunner@users.noreply.github.com> | 2018-05-29 09:44:03 +0200 |
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committer | GitHub <noreply@github.com> | 2018-05-29 09:44:03 +0200 |
commit | d0b62ce1558766134ea2fc6bcf912e837d0ae40b (patch) | |
tree | a0ce8cb1d18ff5000d30bc854102cd7681ff474d /modules/gdnative/nativescript/nativescript.cpp | |
parent | e2bf28e80599d5bbe362410f2261a1abf495afa5 (diff) | |
parent | a5e8a3be5e0ed2e7c6b1a9cc5803d96391b180f3 (diff) |
Merge pull request #19021 from Faless/rpc_sync_fix
RPCMode refactor, more sync modes
Diffstat (limited to 'modules/gdnative/nativescript/nativescript.cpp')
-rw-r--r-- | modules/gdnative/nativescript/nativescript.cpp | 38 |
1 files changed, 22 insertions, 16 deletions
diff --git a/modules/gdnative/nativescript/nativescript.cpp b/modules/gdnative/nativescript/nativescript.cpp index cf8977f3ea..d6abbc1bcf 100644 --- a/modules/gdnative/nativescript/nativescript.cpp +++ b/modules/gdnative/nativescript/nativescript.cpp @@ -747,7 +747,7 @@ Ref<Script> NativeScriptInstance::get_script() const { return script; } -NativeScriptInstance::RPCMode NativeScriptInstance::get_rpc_mode(const StringName &p_method) const { +MultiplayerAPI::RPCMode NativeScriptInstance::get_rpc_mode(const StringName &p_method) const { NativeScriptDesc *script_data = GET_SCRIPT_DESC(); @@ -757,27 +757,33 @@ NativeScriptInstance::RPCMode NativeScriptInstance::get_rpc_mode(const StringNam if (E) { switch (E->get().rpc_mode) { case GODOT_METHOD_RPC_MODE_DISABLED: - return RPC_MODE_DISABLED; + return MultiplayerAPI::RPC_MODE_DISABLED; case GODOT_METHOD_RPC_MODE_REMOTE: - return RPC_MODE_REMOTE; + return MultiplayerAPI::RPC_MODE_REMOTE; case GODOT_METHOD_RPC_MODE_SYNC: - return RPC_MODE_SYNC; + return MultiplayerAPI::RPC_MODE_SYNC; case GODOT_METHOD_RPC_MODE_MASTER: - return RPC_MODE_MASTER; + return MultiplayerAPI::RPC_MODE_MASTER; case GODOT_METHOD_RPC_MODE_SLAVE: - return RPC_MODE_SLAVE; + return MultiplayerAPI::RPC_MODE_SLAVE; + case GODOT_METHOD_RPC_MODE_REMOTESYNC: + return MultiplayerAPI::RPC_MODE_REMOTESYNC; + case GODOT_METHOD_RPC_MODE_MASTERSYNC: + return MultiplayerAPI::RPC_MODE_MASTERSYNC; + case GODOT_METHOD_RPC_MODE_SLAVESYNC: + return MultiplayerAPI::RPC_MODE_SLAVESYNC; default: - return RPC_MODE_DISABLED; + return MultiplayerAPI::RPC_MODE_DISABLED; } } script_data = script_data->base_data; } - return RPC_MODE_DISABLED; + return MultiplayerAPI::RPC_MODE_DISABLED; } -NativeScriptInstance::RPCMode NativeScriptInstance::get_rset_mode(const StringName &p_variable) const { +MultiplayerAPI::RPCMode NativeScriptInstance::get_rset_mode(const StringName &p_variable) const { NativeScriptDesc *script_data = GET_SCRIPT_DESC(); @@ -787,24 +793,24 @@ NativeScriptInstance::RPCMode NativeScriptInstance::get_rset_mode(const StringNa if (E) { switch (E.get().rset_mode) { case GODOT_METHOD_RPC_MODE_DISABLED: - return RPC_MODE_DISABLED; + return MultiplayerAPI::RPC_MODE_DISABLED; case GODOT_METHOD_RPC_MODE_REMOTE: - return RPC_MODE_REMOTE; + return MultiplayerAPI::RPC_MODE_REMOTE; case GODOT_METHOD_RPC_MODE_SYNC: - return RPC_MODE_SYNC; + return MultiplayerAPI::RPC_MODE_SYNC; case GODOT_METHOD_RPC_MODE_MASTER: - return RPC_MODE_MASTER; + return MultiplayerAPI::RPC_MODE_MASTER; case GODOT_METHOD_RPC_MODE_SLAVE: - return RPC_MODE_SLAVE; + return MultiplayerAPI::RPC_MODE_SLAVE; default: - return RPC_MODE_DISABLED; + return MultiplayerAPI::RPC_MODE_DISABLED; } } script_data = script_data->base_data; } - return RPC_MODE_DISABLED; + return MultiplayerAPI::RPC_MODE_DISABLED; } ScriptLanguage *NativeScriptInstance::get_language() { |