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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2019-06-03 14:01:07 +0200 |
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committer | GitHub <noreply@github.com> | 2019-06-03 14:01:07 +0200 |
commit | b9dc2e7e4dd38621ef0dd07d208ffc5468954adb (patch) | |
tree | d32c83f57a61ff9e1e6fa697176d61297fc9f8a8 /modules/gdnative/include | |
parent | 0dac4d6db6553a90ed5e9daf06fe3a1cd3e3fb5f (diff) | |
parent | 2ad302cec4dc41db8cbb657b2e1946275967f1c4 (diff) |
Merge pull request #28099 from lupoDharkael/fix-completion
Fix code completion not working with class_name
Diffstat (limited to 'modules/gdnative/include')
-rw-r--r-- | modules/gdnative/include/pluginscript/godot_pluginscript.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/gdnative/include/pluginscript/godot_pluginscript.h b/modules/gdnative/include/pluginscript/godot_pluginscript.h index 968f91ae9f..a9e83d1524 100644 --- a/modules/gdnative/include/pluginscript/godot_pluginscript.h +++ b/modules/gdnative/include/pluginscript/godot_pluginscript.h @@ -136,7 +136,7 @@ typedef struct { godot_bool (*validate)(godot_pluginscript_language_data *p_data, const godot_string *p_script, int *r_line_error, int *r_col_error, godot_string *r_test_error, const godot_string *p_path, godot_pool_string_array *r_functions); int (*find_function)(godot_pluginscript_language_data *p_data, const godot_string *p_function, const godot_string *p_code); // Can be NULL godot_string (*make_function)(godot_pluginscript_language_data *p_data, const godot_string *p_class, const godot_string *p_name, const godot_pool_string_array *p_args); - godot_error (*complete_code)(godot_pluginscript_language_data *p_data, const godot_string *p_code, const godot_string *p_base_path, godot_object *p_owner, godot_array *r_options, godot_bool *r_force, godot_string *r_call_hint); + godot_error (*complete_code)(godot_pluginscript_language_data *p_data, const godot_string *p_code, const godot_string *p_path, godot_object *p_owner, godot_array *r_options, godot_bool *r_force, godot_string *r_call_hint); void (*auto_indent_code)(godot_pluginscript_language_data *p_data, godot_string *p_code, int p_from_line, int p_to_line); void (*add_global_constant)(godot_pluginscript_language_data *p_data, const godot_string *p_variable, const godot_variant *p_value); |