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author | Rémi Verschelde <rverschelde@gmail.com> | 2020-02-12 21:05:05 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-02-12 21:05:05 +0100 |
commit | b14bf4bcd07d549fc056d3cbfa7064a9e1907ef6 (patch) | |
tree | 1ea914444199fc3b5393795c48d064445675bb6b /modules/gdnative/include | |
parent | 8080e5c4f3685b062190be3e1b54a18f0e2229a7 (diff) |
GDNative: Make godot_int an int64_t
Redo of the change in cf8c679a23b21d6c6f29cba6a54eaa2eed88bf92
that caused a build issue, with the extra change needed to
'godot_arvr_blit'.
Diffstat (limited to 'modules/gdnative/include')
-rw-r--r-- | modules/gdnative/include/gdnative/gdnative.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/gdnative/include/gdnative/gdnative.h b/modules/gdnative/include/gdnative/gdnative.h index e19a2ec149..6fd0bdc87f 100644 --- a/modules/gdnative/include/gdnative/gdnative.h +++ b/modules/gdnative/include/gdnative/gdnative.h @@ -127,7 +127,7 @@ typedef bool godot_bool; /////// int -typedef int godot_int; +typedef int64_t godot_int; /////// real |