diff options
author | Aaron Franke <arnfranke@yahoo.com> | 2020-02-20 23:19:00 -0500 |
---|---|---|
committer | Aaron Franke <arnfranke@yahoo.com> | 2020-07-06 22:16:39 -0400 |
commit | af80bcd2f8e01130357b090126c26717b736665a (patch) | |
tree | 9b532df600ab71575efe0e558b0c09450b4f42e1 /modules/gdnative/include | |
parent | 141ce4d1f9e195ec3235d0fcbd164414e50370ee (diff) |
Add sort and has methods to PackedArrays
Diffstat (limited to 'modules/gdnative/include')
-rw-r--r-- | modules/gdnative/include/gdnative/packed_arrays.h | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/modules/gdnative/include/gdnative/packed_arrays.h b/modules/gdnative/include/gdnative/packed_arrays.h index 87d467a5b8..6a1727d76f 100644 --- a/modules/gdnative/include/gdnative/packed_arrays.h +++ b/modules/gdnative/include/gdnative/packed_arrays.h @@ -167,6 +167,10 @@ void GDAPI godot_packed_byte_array_append_array(godot_packed_byte_array *p_self, godot_error GDAPI godot_packed_byte_array_insert(godot_packed_byte_array *p_self, const godot_int p_idx, const uint8_t p_data); +godot_bool GDAPI godot_packed_byte_array_has(godot_packed_byte_array *p_self, const uint8_t p_value); + +void GDAPI godot_packed_byte_array_sort(godot_packed_byte_array *p_self); + void GDAPI godot_packed_byte_array_invert(godot_packed_byte_array *p_self); void GDAPI godot_packed_byte_array_push_back(godot_packed_byte_array *p_self, const uint8_t p_data); @@ -199,6 +203,10 @@ void GDAPI godot_packed_int32_array_append_array(godot_packed_int32_array *p_sel godot_error GDAPI godot_packed_int32_array_insert(godot_packed_int32_array *p_self, const godot_int p_idx, const int32_t p_data); +godot_bool GDAPI godot_packed_int32_array_has(godot_packed_int32_array *p_self, const int32_t p_value); + +void GDAPI godot_packed_int32_array_sort(godot_packed_int32_array *p_self); + void GDAPI godot_packed_int32_array_invert(godot_packed_int32_array *p_self); void GDAPI godot_packed_int32_array_push_back(godot_packed_int32_array *p_self, const int32_t p_data); @@ -231,6 +239,10 @@ void GDAPI godot_packed_int64_array_append_array(godot_packed_int64_array *p_sel godot_error GDAPI godot_packed_int64_array_insert(godot_packed_int64_array *p_self, const godot_int p_idx, const int64_t p_data); +godot_bool GDAPI godot_packed_int64_array_has(godot_packed_int64_array *p_self, const int64_t p_value); + +void GDAPI godot_packed_int64_array_sort(godot_packed_int64_array *p_self); + void GDAPI godot_packed_int64_array_invert(godot_packed_int64_array *p_self); void GDAPI godot_packed_int64_array_push_back(godot_packed_int64_array *p_self, const int64_t p_data); @@ -263,6 +275,10 @@ void GDAPI godot_packed_float32_array_append_array(godot_packed_float32_array *p godot_error GDAPI godot_packed_float32_array_insert(godot_packed_float32_array *p_self, const godot_int p_idx, const float p_data); +godot_bool GDAPI godot_packed_float32_array_has(godot_packed_float32_array *p_self, const float p_value); + +void GDAPI godot_packed_float32_array_sort(godot_packed_float32_array *p_self); + void GDAPI godot_packed_float32_array_invert(godot_packed_float32_array *p_self); void GDAPI godot_packed_float32_array_push_back(godot_packed_float32_array *p_self, const float p_data); @@ -295,6 +311,10 @@ void GDAPI godot_packed_float64_array_append_array(godot_packed_float64_array *p godot_error GDAPI godot_packed_float64_array_insert(godot_packed_float64_array *p_self, const godot_int p_idx, const double p_data); +godot_bool GDAPI godot_packed_float64_array_has(godot_packed_float64_array *p_self, const double p_value); + +void GDAPI godot_packed_float64_array_sort(godot_packed_float64_array *p_self); + void GDAPI godot_packed_float64_array_invert(godot_packed_float64_array *p_self); void GDAPI godot_packed_float64_array_push_back(godot_packed_float64_array *p_self, const double p_data); @@ -327,6 +347,10 @@ void GDAPI godot_packed_string_array_append_array(godot_packed_string_array *p_s godot_error GDAPI godot_packed_string_array_insert(godot_packed_string_array *p_self, const godot_int p_idx, const godot_string *p_data); +godot_bool GDAPI godot_packed_string_array_has(godot_packed_string_array *p_self, const godot_string *p_value); + +void GDAPI godot_packed_string_array_sort(godot_packed_string_array *p_self); + void GDAPI godot_packed_string_array_invert(godot_packed_string_array *p_self); void GDAPI godot_packed_string_array_push_back(godot_packed_string_array *p_self, const godot_string *p_data); @@ -359,6 +383,10 @@ void GDAPI godot_packed_vector2_array_append_array(godot_packed_vector2_array *p godot_error GDAPI godot_packed_vector2_array_insert(godot_packed_vector2_array *p_self, const godot_int p_idx, const godot_vector2 *p_data); +godot_bool GDAPI godot_packed_vector2_array_has(godot_packed_vector2_array *p_self, const godot_vector2 *p_value); + +void GDAPI godot_packed_vector2_array_sort(godot_packed_vector2_array *p_self); + void GDAPI godot_packed_vector2_array_invert(godot_packed_vector2_array *p_self); void GDAPI godot_packed_vector2_array_push_back(godot_packed_vector2_array *p_self, const godot_vector2 *p_data); @@ -391,6 +419,10 @@ void GDAPI godot_packed_vector3_array_append_array(godot_packed_vector3_array *p godot_error GDAPI godot_packed_vector3_array_insert(godot_packed_vector3_array *p_self, const godot_int p_idx, const godot_vector3 *p_data); +godot_bool GDAPI godot_packed_vector3_array_has(godot_packed_vector3_array *p_self, const godot_vector3 *p_value); + +void GDAPI godot_packed_vector3_array_sort(godot_packed_vector3_array *p_self); + void GDAPI godot_packed_vector3_array_invert(godot_packed_vector3_array *p_self); void GDAPI godot_packed_vector3_array_push_back(godot_packed_vector3_array *p_self, const godot_vector3 *p_data); @@ -423,6 +455,10 @@ void GDAPI godot_packed_color_array_append_array(godot_packed_color_array *p_sel godot_error GDAPI godot_packed_color_array_insert(godot_packed_color_array *p_self, const godot_int p_idx, const godot_color *p_data); +godot_bool GDAPI godot_packed_color_array_has(godot_packed_color_array *p_self, const godot_color *p_value); + +void GDAPI godot_packed_color_array_sort(godot_packed_color_array *p_self); + void GDAPI godot_packed_color_array_invert(godot_packed_color_array *p_self); void GDAPI godot_packed_color_array_push_back(godot_packed_color_array *p_self, const godot_color *p_data); |