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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2020-11-03 00:21:06 +0100 |
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committer | Aaron Franke <arnfranke@yahoo.com> | 2020-11-03 04:46:08 -0500 |
commit | 7adb6b91b33e297b4833ef5f82adcf64a15777f4 (patch) | |
tree | 8a47d75e5a7ea66f1b5deec162408887090cdd11 /modules/gdnative/include | |
parent | 873d4617852cddfd368e3046f718f410eade6a3e (diff) |
Remove `Color.contrasted()` as its behavior is barely useful
Returning the most contrasting color isn't a trivial task, as there
are often many possible choices. It's usually best left for the user
to implement using a script.
Diffstat (limited to 'modules/gdnative/include')
-rw-r--r-- | modules/gdnative/include/gdnative/color.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/modules/gdnative/include/gdnative/color.h b/modules/gdnative/include/gdnative/color.h index e7737bf8e1..e64097ef57 100644 --- a/modules/gdnative/include/gdnative/color.h +++ b/modules/gdnative/include/gdnative/color.h @@ -93,8 +93,6 @@ godot_int GDAPI godot_color_to_argb32(const godot_color *p_self); godot_color GDAPI godot_color_inverted(const godot_color *p_self); -godot_color GDAPI godot_color_contrasted(const godot_color *p_self); - godot_color GDAPI godot_color_lerp(const godot_color *p_self, const godot_color *p_b, const godot_real p_t); godot_color GDAPI godot_color_blend(const godot_color *p_self, const godot_color *p_over); |