diff options
author | George Marques <george@gmarqu.es> | 2021-02-09 11:33:35 -0300 |
---|---|---|
committer | George Marques <george@gmarqu.es> | 2021-02-09 11:33:35 -0300 |
commit | 66ed69edb393492dc32c0c272707de2303dc4307 (patch) | |
tree | 2de8b317721b360897de944e927d17e4bcb21072 /modules/gdnative/include | |
parent | df9c98e107b19fc50bc5ae9f7ed624d693c0fb32 (diff) |
Further changes to GDNative API
- Moved Variant struct definition to its own file so it can be used
without include cycles (like on Dictionary).
- Add `index` operator function so bindings like C++ can implement the
operator[] overload (which needs a reference to the actual value).
- Added missing new/destroy functions to Vector3i array.
- Added print error/warning functions as helpers so bindings can print
messages in the same manner as Godot itself does.
Diffstat (limited to 'modules/gdnative/include')
-rw-r--r-- | modules/gdnative/include/gdnative/array.h | 3 | ||||
-rw-r--r-- | modules/gdnative/include/gdnative/basis.h | 2 | ||||
-rw-r--r-- | modules/gdnative/include/gdnative/color.h | 2 | ||||
-rw-r--r-- | modules/gdnative/include/gdnative/dictionary.h | 3 | ||||
-rw-r--r-- | modules/gdnative/include/gdnative/gdnative.h | 7 | ||||
-rw-r--r-- | modules/gdnative/include/gdnative/packed_arrays.h | 29 | ||||
-rw-r--r-- | modules/gdnative/include/gdnative/quat.h | 2 | ||||
-rw-r--r-- | modules/gdnative/include/gdnative/transform2d.h | 2 | ||||
-rw-r--r-- | modules/gdnative/include/gdnative/variant.h | 14 | ||||
-rw-r--r-- | modules/gdnative/include/gdnative/variant_struct.h | 53 | ||||
-rw-r--r-- | modules/gdnative/include/gdnative/vector2.h | 4 | ||||
-rw-r--r-- | modules/gdnative/include/gdnative/vector3.h | 4 |
12 files changed, 113 insertions, 12 deletions
diff --git a/modules/gdnative/include/gdnative/array.h b/modules/gdnative/include/gdnative/array.h index d734d49232..7603edaa73 100644 --- a/modules/gdnative/include/gdnative/array.h +++ b/modules/gdnative/include/gdnative/array.h @@ -47,9 +47,12 @@ typedef struct { #endif #include <gdnative/gdnative.h> +#include <gdnative/variant_struct.h> void GDAPI godot_array_new(godot_array *p_self); void GDAPI godot_array_destroy(godot_array *p_self); +godot_variant GDAPI *godot_array_operator_index(godot_array *p_self, godot_int p_index); +const godot_variant GDAPI *godot_array_operator_index_const(const godot_array *p_self, godot_int p_index); #ifdef __cplusplus } diff --git a/modules/gdnative/include/gdnative/basis.h b/modules/gdnative/include/gdnative/basis.h index d40ca3d6a5..af8d7cbdd3 100644 --- a/modules/gdnative/include/gdnative/basis.h +++ b/modules/gdnative/include/gdnative/basis.h @@ -49,6 +49,8 @@ typedef struct { #include <gdnative/gdnative.h> void GDAPI godot_basis_new(godot_basis *p_self); +godot_vector3 GDAPI *godot_basis_operator_index(godot_basis *p_self, godot_int p_index); +const godot_vector3 GDAPI *godot_basis_operator_index_const(const godot_basis *p_self, godot_int p_index); #ifdef __cplusplus } diff --git a/modules/gdnative/include/gdnative/color.h b/modules/gdnative/include/gdnative/color.h index 12c4a829bd..17a021e6ea 100644 --- a/modules/gdnative/include/gdnative/color.h +++ b/modules/gdnative/include/gdnative/color.h @@ -50,6 +50,8 @@ typedef struct { #include <gdnative/gdnative.h> void GDAPI godot_color_new(godot_color *p_self); +float GDAPI *godot_color_operator_index(godot_color *p_self, godot_int p_index); +const float GDAPI *godot_color_operator_index_const(const godot_color *p_self, godot_int p_index); #ifdef __cplusplus } diff --git a/modules/gdnative/include/gdnative/dictionary.h b/modules/gdnative/include/gdnative/dictionary.h index 231d2ef578..d2afbc4c94 100644 --- a/modules/gdnative/include/gdnative/dictionary.h +++ b/modules/gdnative/include/gdnative/dictionary.h @@ -47,9 +47,12 @@ typedef struct { #endif #include <gdnative/gdnative.h> +#include <gdnative/variant_struct.h> void GDAPI godot_dictionary_new(godot_dictionary *p_self); void GDAPI godot_dictionary_destroy(godot_dictionary *p_self); +godot_variant GDAPI *godot_dictionary_operator_index(godot_dictionary *p_self, const godot_variant *p_key); +const godot_variant GDAPI *godot_dictionary_operator_index_const(const godot_dictionary *p_self, const godot_variant *p_key); #ifdef __cplusplus } diff --git a/modules/gdnative/include/gdnative/gdnative.h b/modules/gdnative/include/gdnative/gdnative.h index 630966b035..a4ed7ebb8c 100644 --- a/modules/gdnative/include/gdnative/gdnative.h +++ b/modules/gdnative/include/gdnative/gdnative.h @@ -62,8 +62,6 @@ extern "C" { #include <stdbool.h> #include <stdint.h> -#define GODOT_API_VERSION 1 - ////// Error typedef enum { @@ -266,6 +264,11 @@ void GDAPI *godot_alloc(int p_bytes); void GDAPI *godot_realloc(void *p_ptr, int p_bytes); void GDAPI godot_free(void *p_ptr); +// Helper print functions. +void GDAPI godot_print_error(const char *p_description, const char *p_function, const char *p_file, int p_line); +void GDAPI godot_print_warning(const char *p_description, const char *p_function, const char *p_file, int p_line); +void GDAPI godot_print_script_error(const char *p_description, const char *p_function, const char *p_file, int p_line); + //tags used for safe dynamic casting void GDAPI *godot_get_class_tag(const godot_string_name *p_class); godot_object GDAPI *godot_object_cast_to(const godot_object *p_object, void *p_class_tag); diff --git a/modules/gdnative/include/gdnative/packed_arrays.h b/modules/gdnative/include/gdnative/packed_arrays.h index 1a26d8ed6d..621ed60cdf 100644 --- a/modules/gdnative/include/gdnative/packed_arrays.h +++ b/modules/gdnative/include/gdnative/packed_arrays.h @@ -164,54 +164,81 @@ typedef struct { void GDAPI godot_packed_byte_array_new(godot_packed_byte_array *p_self); void GDAPI godot_packed_byte_array_destroy(godot_packed_byte_array *p_self); +uint8_t GDAPI *godot_packed_byte_array_operator_index(godot_packed_byte_array *p_self, godot_int p_index); +const uint8_t GDAPI *godot_packed_byte_array_operator_index_const(const godot_packed_byte_array *p_self, godot_int p_index); // Int32. void GDAPI godot_packed_int32_array_new(godot_packed_int32_array *p_self); void GDAPI godot_packed_int32_array_destroy(godot_packed_int32_array *p_self); +int32_t GDAPI *godot_packed_int32_array_operator_index(godot_packed_int32_array *p_self, godot_int p_index); +const int32_t GDAPI *godot_packed_int32_array_operator_index_const(const godot_packed_int32_array *p_self, godot_int p_index); // Int64. void GDAPI godot_packed_int64_array_new(godot_packed_int64_array *p_self); void GDAPI godot_packed_int64_array_destroy(godot_packed_int64_array *p_self); +int64_t GDAPI *godot_packed_int64_array_operator_index(godot_packed_int64_array *p_self, godot_int p_index); +const int64_t GDAPI *godot_packed_int64_array_operator_index_const(const godot_packed_int64_array *p_self, godot_int p_index); // Float32. void GDAPI godot_packed_float32_array_new(godot_packed_float32_array *p_self); void GDAPI godot_packed_float32_array_destroy(godot_packed_float32_array *p_self); +float GDAPI *godot_packed_float32_array_operator_index(godot_packed_float32_array *p_self, godot_int p_index); +const float GDAPI *godot_packed_float32_array_operator_index_const(const godot_packed_float32_array *p_self, godot_int p_index); // Float64. void GDAPI godot_packed_float64_array_new(godot_packed_float64_array *p_self); void GDAPI godot_packed_float64_array_destroy(godot_packed_float64_array *p_self); +double GDAPI *godot_packed_float64_array_operator_index(godot_packed_float64_array *p_self, godot_int p_index); +const double GDAPI *godot_packed_float64_array_operator_index_const(const godot_packed_float64_array *p_self, godot_int p_index); // String. void GDAPI godot_packed_string_array_new(godot_packed_string_array *p_self); void GDAPI godot_packed_string_array_destroy(godot_packed_string_array *p_self); +godot_string GDAPI *godot_packed_string_array_operator_index(godot_packed_string_array *p_self, godot_int p_index); +const godot_string GDAPI *godot_packed_string_array_operator_index_const(const godot_packed_string_array *p_self, godot_int p_index); // Vector2. void GDAPI godot_packed_vector2_array_new(godot_packed_vector2_array *p_self); void GDAPI godot_packed_vector2_array_destroy(godot_packed_vector2_array *p_self); +godot_vector2 GDAPI *godot_packed_vector2_array_operator_index(godot_packed_vector2_array *p_self, godot_int p_index); +const godot_vector2 GDAPI *godot_packed_vector2_array_operator_index_const(const godot_packed_vector2_array *p_self, godot_int p_index); // Vector2i. void GDAPI godot_packed_vector2i_array_new(godot_packed_vector2i_array *p_self); void GDAPI godot_packed_vector2i_array_destroy(godot_packed_vector2i_array *p_self); +godot_vector2i GDAPI *godot_packed_vector2i_array_operator_index(godot_packed_vector2i_array *p_self, godot_int p_index); +const godot_vector2i GDAPI *godot_packed_vector2i_array_operator_index_const(const godot_packed_vector2i_array *p_self, godot_int p_index); // Vector3. void GDAPI godot_packed_vector3_array_new(godot_packed_vector3_array *p_self); void GDAPI godot_packed_vector3_array_destroy(godot_packed_vector3_array *p_self); +godot_vector3 GDAPI *godot_packed_vector3_array_operator_index(godot_packed_vector3_array *p_self, godot_int p_index); +const godot_vector3 GDAPI *godot_packed_vector3_array_operator_index_const(const godot_packed_vector3_array *p_self, godot_int p_index); + +// Vector3i. + +void GDAPI godot_packed_vector3i_array_new(godot_packed_vector3i_array *p_self); +void GDAPI godot_packed_vector3i_array_destroy(godot_packed_vector3i_array *p_self); +godot_vector3i GDAPI *godot_packed_vector3i_array_operator_index(godot_packed_vector3i_array *p_self, godot_int p_index); +const godot_vector3i GDAPI *godot_packed_vector3i_array_operator_index_const(const godot_packed_vector3i_array *p_self, godot_int p_index); // Color. void GDAPI godot_packed_color_array_new(godot_packed_color_array *p_self); void GDAPI godot_packed_color_array_destroy(godot_packed_color_array *p_self); +godot_color GDAPI *godot_packed_color_array_operator_index(godot_packed_color_array *p_self, godot_int p_index); +const godot_color GDAPI *godot_packed_color_array_operator_index_const(const godot_packed_color_array *p_self, godot_int p_index); #ifdef __cplusplus } #endif -#endif // GODOT_POOL_ARRAYS_H +#endif // GODOT_PACKED_ARRAYS_H diff --git a/modules/gdnative/include/gdnative/quat.h b/modules/gdnative/include/gdnative/quat.h index a87d0bdbe5..69bf427611 100644 --- a/modules/gdnative/include/gdnative/quat.h +++ b/modules/gdnative/include/gdnative/quat.h @@ -49,6 +49,8 @@ typedef struct { #include <gdnative/gdnative.h> void GDAPI godot_quat_new(godot_quat *p_self); +godot_real_t GDAPI *godot_quat_operator_index(godot_quat *p_self, godot_int p_index); +const godot_real_t GDAPI *godot_quat_operator_index_const(const godot_quat *p_self, godot_int p_index); #ifdef __cplusplus } diff --git a/modules/gdnative/include/gdnative/transform2d.h b/modules/gdnative/include/gdnative/transform2d.h index 85e3a86972..4a2bca7cfc 100644 --- a/modules/gdnative/include/gdnative/transform2d.h +++ b/modules/gdnative/include/gdnative/transform2d.h @@ -49,6 +49,8 @@ typedef struct { #include <gdnative/gdnative.h> void GDAPI godot_transform2d_new(godot_transform2d *p_self); +godot_vector2 GDAPI *godot_transform2d_operator_index(godot_transform2d *p_self, godot_int p_index); +const godot_vector2 GDAPI *godot_transform2d_operator_index_const(const godot_transform2d *p_self, godot_int p_index); #ifdef __cplusplus } diff --git a/modules/gdnative/include/gdnative/variant.h b/modules/gdnative/include/gdnative/variant.h index 82bd030170..329a6faf51 100644 --- a/modules/gdnative/include/gdnative/variant.h +++ b/modules/gdnative/include/gdnative/variant.h @@ -36,15 +36,7 @@ extern "C" { #endif #include <gdnative/math_defs.h> - -#define GODOT_VARIANT_SIZE (sizeof(godot_real_t) * 4 + sizeof(int64_t)) - -#ifndef GODOT_CORE_API_GODOT_VARIANT_TYPE_DEFINED -#define GODOT_CORE_API_GODOT_VARIANT_TYPE_DEFINED -typedef struct { - uint8_t _dont_touch_that[GODOT_VARIANT_SIZE]; -} godot_variant; -#endif +#include <gdnative/variant_struct.h> typedef enum godot_variant_type { GODOT_VARIANT_TYPE_NIL, @@ -390,6 +382,10 @@ bool GDAPI godot_variant_has_utility_function(const godot_string_name *p_functio bool GDAPI godot_variant_has_utility_function_with_cstring(const char *p_function); void GDAPI godot_variant_call_utility_function(const godot_string_name *p_function, godot_variant *r_ret, const godot_variant **p_args, int p_argument_count, godot_variant_call_error *r_error); void GDAPI godot_variant_call_utility_function_with_cstring(const char *p_function, godot_variant *r_ret, const godot_variant **p_args, int p_argument_count, godot_variant_call_error *r_error); +godot_ptr_utility_function GDAPI godot_variant_get_ptr_utility_function(const godot_string_name *p_function); +godot_ptr_utility_function GDAPI godot_variant_get_ptr_utility_function_with_cstring(const char *p_function); +godot_validated_utility_function GDAPI godot_variant_get_validated_utility_function(const godot_string_name *p_function); +godot_validated_utility_function GDAPI godot_variant_get_validated_utility_function_with_cstring(const char *p_function); godot_variant_utility_function_type GDAPI godot_variant_get_utility_function_type(const godot_string_name *p_function); godot_variant_utility_function_type GDAPI godot_variant_get_utility_function_type_with_cstring(const char *p_function); int GDAPI godot_variant_get_utility_function_argument_count(const godot_string_name *p_function); diff --git a/modules/gdnative/include/gdnative/variant_struct.h b/modules/gdnative/include/gdnative/variant_struct.h new file mode 100644 index 0000000000..321c76c206 --- /dev/null +++ b/modules/gdnative/include/gdnative/variant_struct.h @@ -0,0 +1,53 @@ +/*************************************************************************/ +/* variant_struct.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef GODOT_VARIANT_STRUCT_H +#define GODOT_VARIANT_STRUCT_H + +#ifdef __cplusplus +extern "C" { +#endif + +#include <gdnative/math_defs.h> + +#define GODOT_VARIANT_SIZE (sizeof(godot_real_t) * 4 + sizeof(int64_t)) + +#ifndef GODOT_CORE_API_GODOT_VARIANT_TYPE_DEFINED +#define GODOT_CORE_API_GODOT_VARIANT_TYPE_DEFINED +typedef struct { + uint8_t _dont_touch_that[GODOT_VARIANT_SIZE]; +} godot_variant; +#endif + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/modules/gdnative/include/gdnative/vector2.h b/modules/gdnative/include/gdnative/vector2.h index a21ab304d0..5ebb705ba4 100644 --- a/modules/gdnative/include/gdnative/vector2.h +++ b/modules/gdnative/include/gdnative/vector2.h @@ -59,6 +59,10 @@ typedef struct { void GDAPI godot_vector2_new(godot_vector2 *p_self); void GDAPI godot_vector2i_new(godot_vector2i *p_self); +godot_real_t GDAPI *godot_vector2_operator_index(godot_vector2 *p_self, godot_int p_index); +const godot_real_t GDAPI *godot_vector2_operator_index_const(const godot_vector2 *p_self, godot_int p_index); +int32_t GDAPI *godot_vector2i_operator_index(godot_vector2i *p_self, godot_int p_index); +const int32_t GDAPI *godot_vector2i_operator_index_const(const godot_vector2i *p_self, godot_int p_index); #ifdef __cplusplus } diff --git a/modules/gdnative/include/gdnative/vector3.h b/modules/gdnative/include/gdnative/vector3.h index 354c7555b6..d37ebd3cc9 100644 --- a/modules/gdnative/include/gdnative/vector3.h +++ b/modules/gdnative/include/gdnative/vector3.h @@ -59,6 +59,10 @@ typedef struct { void GDAPI godot_vector3_new(godot_vector3 *p_self); void GDAPI godot_vector3i_new(godot_vector3i *p_self); +godot_real_t GDAPI *godot_vector3_operator_index(godot_vector3 *p_self, godot_int p_index); +const godot_real_t GDAPI *godot_vector3_operator_index_const(const godot_vector3 *p_self, godot_int p_index); +int32_t GDAPI *godot_vector3i_operator_index(godot_vector3i *p_self, godot_int p_index); +const int32_t GDAPI *godot_vector3i_operator_index_const(const godot_vector3i *p_self, godot_int p_index); #ifdef __cplusplus } |