summaryrefslogtreecommitdiff
path: root/modules/gdnative/include
diff options
context:
space:
mode:
authorFabio Alessandrelli <fabio.alessandrelli@gmail.com>2021-07-27 12:06:48 +0200
committerFabio Alessandrelli <fabio.alessandrelli@gmail.com>2021-07-30 17:29:50 +0200
commit2cf39b97ae326a28015b67221b928e4861380d29 (patch)
tree12d05483c198a7387768a6739fedbf143bd1ae0d /modules/gdnative/include
parentc27ef1565ff44eaacc081081b6b21b23665fbe10 (diff)
[Net] Implement RPC channels in MultiplayerAPI.
Diffstat (limited to 'modules/gdnative/include')
-rw-r--r--modules/gdnative/include/net/godot_net.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/modules/gdnative/include/net/godot_net.h b/modules/gdnative/include/net/godot_net.h
index 94e7739ef9..3fb7b9e1cc 100644
--- a/modules/gdnative/include/net/godot_net.h
+++ b/modules/gdnative/include/net/godot_net.h
@@ -91,6 +91,8 @@ typedef struct {
godot_int (*get_max_packet_size)(const void *);
/* This is MultiplayerPeer */
+ void (*set_transfer_channel)(void *, godot_int);
+ godot_int (*get_transfer_channel)(void *);
void (*set_transfer_mode)(void *, godot_int);
godot_int (*get_transfer_mode)(const void *);
// 0 = broadcast, 1 = server, <0 = all but abs(value)