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authorGeorge Marques <george@gmarqu.es>2021-01-06 14:36:15 -0300
committerGeorge Marques <george@gmarqu.es>2021-01-25 09:28:32 -0300
commit29e5dd06c7b3ccc5f07a805010df63a3cf90c039 (patch)
tree64a1d2ad88172efd7efd63fd0288a6dea617ec18 /modules/gdnative/include
parent030d1d6a17f7356e771335a5908d0336a8adda95 (diff)
GDNative: Remove print functions
Those are now utilities so the function pointer can be fetched when needed.
Diffstat (limited to 'modules/gdnative/include')
-rw-r--r--modules/gdnative/include/gdnative/gdnative.h7
1 files changed, 0 insertions, 7 deletions
diff --git a/modules/gdnative/include/gdnative/gdnative.h b/modules/gdnative/include/gdnative/gdnative.h
index 0b8d684e13..630966b035 100644
--- a/modules/gdnative/include/gdnative/gdnative.h
+++ b/modules/gdnative/include/gdnative/gdnative.h
@@ -266,13 +266,6 @@ void GDAPI *godot_alloc(int p_bytes);
void GDAPI *godot_realloc(void *p_ptr, int p_bytes);
void GDAPI godot_free(void *p_ptr);
-//print using Godot's error handler list
-void GDAPI godot_print_error(const char *p_description, const char *p_function, const char *p_file, int p_line);
-void GDAPI godot_print_warning(const char *p_description, const char *p_function, const char *p_file, int p_line);
-void GDAPI godot_print(const godot_string *p_message);
-
-// GDNATIVE CORE 1.0.2?
-
//tags used for safe dynamic casting
void GDAPI *godot_get_class_tag(const godot_string_name *p_class);
godot_object GDAPI *godot_object_cast_to(const godot_object *p_object, void *p_class_tag);