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authorFabio Alessandrelli <fabio.alessandrelli@gmail.com>2018-09-14 23:10:12 +0200
committerFabio Alessandrelli <fabio.alessandrelli@gmail.com>2018-09-15 00:06:03 +0200
commit1e9b46d6877acd1b397be83f5264bf1511c56407 (patch)
tree3672a4aea26458940c8dcbe14a6acb6edaeecbaa /modules/gdnative/include
parentd6b31daec61286dc5ebf953e0f2e70817deaf5ef (diff)
Clearly deprecate sync too in favor of remotesync.
NOTE: This changes the RPC_MODE_* enum values. Games should be re-exported. GDNative rebuilt.
Diffstat (limited to 'modules/gdnative/include')
-rw-r--r--modules/gdnative/include/nativescript/godot_nativescript.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/gdnative/include/nativescript/godot_nativescript.h b/modules/gdnative/include/nativescript/godot_nativescript.h
index d55a802ab9..ba044117e2 100644
--- a/modules/gdnative/include/nativescript/godot_nativescript.h
+++ b/modules/gdnative/include/nativescript/godot_nativescript.h
@@ -40,11 +40,11 @@ extern "C" {
typedef enum {
GODOT_METHOD_RPC_MODE_DISABLED,
GODOT_METHOD_RPC_MODE_REMOTE,
- GODOT_METHOD_RPC_MODE_SYNC,
GODOT_METHOD_RPC_MODE_MASTER,
GODOT_METHOD_RPC_MODE_PUPPET,
GODOT_METHOD_RPC_MODE_SLAVE = GODOT_METHOD_RPC_MODE_PUPPET,
GODOT_METHOD_RPC_MODE_REMOTESYNC,
+ GODOT_METHOD_RPC_MODE_SYNC = GODOT_METHOD_RPC_MODE_REMOTESYNC,
GODOT_METHOD_RPC_MODE_MASTERSYNC,
GODOT_METHOD_RPC_MODE_PUPPETSYNC,
} godot_method_rpc_mode;