summaryrefslogtreecommitdiff
path: root/modules/gdnative/include
diff options
context:
space:
mode:
authorBojidar Marinov <bojidar.marinov.bg@gmail.com>2017-05-30 23:20:15 +0300
committerBojidar Marinov <bojidar.marinov.bg@gmail.com>2017-11-21 20:58:21 +0200
commit0cf9597758f3af3afc951d0bf02dee1aeb9a6daf (patch)
tree2a5fe6f1ba36a79ccc0091d0235ec48e4d92012e /modules/gdnative/include
parent7bbde636e802f85c4ed9ee95b9ef19abc1aa249d (diff)
Allow for getting/setting indexed properties of objects using get/set_indexed
Performance is around the same as using pure set() through GDScript.
Diffstat (limited to 'modules/gdnative/include')
-rw-r--r--modules/gdnative/include/gdnative/node_path.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/gdnative/include/gdnative/node_path.h b/modules/gdnative/include/gdnative/node_path.h
index 42446175d8..b5a59fd325 100644
--- a/modules/gdnative/include/gdnative/node_path.h
+++ b/modules/gdnative/include/gdnative/node_path.h
@@ -73,7 +73,7 @@ godot_int GDAPI godot_node_path_get_subname_count(const godot_node_path *p_self)
godot_string GDAPI godot_node_path_get_subname(const godot_node_path *p_self, const godot_int p_idx);
-godot_string GDAPI godot_node_path_get_property(const godot_node_path *p_self);
+godot_string GDAPI godot_node_path_get_concatenated_subnames(const godot_node_path *p_self);
godot_bool GDAPI godot_node_path_is_empty(const godot_node_path *p_self);