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author | Bojidar Marinov <bojidar.marinov.bg@gmail.com> | 2017-05-30 23:20:15 +0300 |
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committer | Bojidar Marinov <bojidar.marinov.bg@gmail.com> | 2017-11-21 20:58:21 +0200 |
commit | 0cf9597758f3af3afc951d0bf02dee1aeb9a6daf (patch) | |
tree | 2a5fe6f1ba36a79ccc0091d0235ec48e4d92012e /modules/gdnative/include | |
parent | 7bbde636e802f85c4ed9ee95b9ef19abc1aa249d (diff) |
Allow for getting/setting indexed properties of objects using get/set_indexed
Performance is around the same as using pure set() through GDScript.
Diffstat (limited to 'modules/gdnative/include')
-rw-r--r-- | modules/gdnative/include/gdnative/node_path.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/gdnative/include/gdnative/node_path.h b/modules/gdnative/include/gdnative/node_path.h index 42446175d8..b5a59fd325 100644 --- a/modules/gdnative/include/gdnative/node_path.h +++ b/modules/gdnative/include/gdnative/node_path.h @@ -73,7 +73,7 @@ godot_int GDAPI godot_node_path_get_subname_count(const godot_node_path *p_self) godot_string GDAPI godot_node_path_get_subname(const godot_node_path *p_self, const godot_int p_idx); -godot_string GDAPI godot_node_path_get_property(const godot_node_path *p_self); +godot_string GDAPI godot_node_path_get_concatenated_subnames(const godot_node_path *p_self); godot_bool GDAPI godot_node_path_is_empty(const godot_node_path *p_self); |